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19 lines
481 B
19 lines
481 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CloneEjectSmokeLine : CloneMultiLine
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{
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public override void Awake()
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{
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variableX = 0.5f;
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variableY = 0.34f;
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variableZ = 0.5f;
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Height = 0.7f;
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cloneObjType = CloneObjType.EjectSmokeLine;
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parentResourcesName = "Prefab/Tool/EjectSmokeLineParent";
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ResourcesName = "Prefab/Tool/EjectSmokeItem";
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base.Awake();
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}
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}
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