using UnityEngine; using System.Collections; using System; using AX.MessageSystem; namespace AX.InputSystem { /// /// 绕X轴向下旋转命令;及面对X轴指向时绕X轴的顺时针旋转 /// 注:X轴向右,Y轴向上,Z轴向前 /// public class DownRotateCommand : Command { public static readonly DownRotateCommand Instance = new DownRotateCommand(); public override void Execute(long gameObjID, CmdArgs arg) { base.Execute(gameObjID, arg); MessageDispatcher.SendMessage("DOWN_ROTATE_COMMAND",arg); } } }