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24 lines
614 B
24 lines
614 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using AX.MessageSystem; |
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namespace AX.InputSystem |
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{ |
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/// <summary> |
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/// 克隆对象拖动退出命令 |
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/// 注:克隆对象在XZ平面拖动 |
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/// </summary> |
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public class ObjDragExitcommand : Command |
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{ |
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public static readonly ObjDragExitcommand Instance = new ObjDragExitcommand(); |
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public override void Execute(long gameObjID, CmdArgs arg) |
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{ |
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base.Execute(gameObjID, arg); |
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MessageDispatcher.SendMessage(gameObjID,"OBJ_DRAG_EXIT_COMMAND",arg); |
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} |
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} |
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} |
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