贺州人民医院电子沙盘
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AX.MessageSystem;
using System;
using AX.InputSystem;
[Serializable]
public class DragData
{
public string name;
//public bool dragStart;
public Vector3 postion;
}
public class ObjDrag : MonoBehaviour
{
protected Vector3 prevPos = Vector3.zero;//进入拖动过程前(开始拖动)时鼠标在屏幕坐标系中的位置
protected Vector3 mousePostion = Vector3.zero;
protected bool dragStart;
protected GameObject hitObj;
protected Vector3 endPos;
protected bool dragLerp = false;
protected float timmer;
protected float alltime;
// Use this for initialization
public virtual void Start()
{
MessageDispatcher.AddListener("ReplayEvent", ReplayEventDrag);
}
public virtual void ReplayEventDrag(IMessage obj)
{
var eventData = (EventData)obj.Data;
if (eventData.eventType == RecordEventType.ObjDragExit)
{
DragData data = JsonUtility.FromJson<DragData>(eventData.json);
if (gameObject.name == data.name)
{
endPos = data.postion;
alltime = Vector3.Distance(transform.position, endPos) / 100 / ReplayManager.playSpeed;
//Debug.Log(alltime);
dragLerp = true;
}
}
//DragData data;
//if (eventData.eventType == RecordEventType.ObjDragEnter)
//{
// data = JsonUtility.FromJson<DragData>(eventData.json);
// if (gameObject.name == data.name)
// {
// mousePostion = data.postion;
// dragStart = data.dragStart;
// hitObj = gameObject;
// var screenSpace = Camera.main.WorldToScreenPoint(transform.position);
// prevPos = new Vector3(mousePostion.x, mousePostion.y, screenSpace.z);
// }
//}
//else if (eventData.eventType == RecordEventType.ObjDraging)
//{
// data = JsonUtility.FromJson<DragData>(eventData.json);
// if (gameObject.name == data.name)
// {
// mousePostion = data.postion;
// dragStart = data.dragStart;
// }
//}
//else if (eventData.eventType == RecordEventType.ObjDragExit)
//{
// data = JsonUtility.FromJson<DragData>(eventData.json);
// if (gameObject.name == data.name)
// {
// prevPos = data.postion;
// dragStart = data.dragStart;
// }
//}
}
public void AddRecordEventDrag(RecordEventType type, DragData data)
{
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
{
var eventData = new EventData();
eventData.time = RecordManager.Instance.RecordTimer;
eventData.cloneObjType = GetComponent<BaseGameObjInfo>().gameObjType;
eventData.eventType = type;
eventData.json = JsonUtility.ToJson(data);
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
}
}
// Update is called once per frame
public virtual void Update()
{
if (dragStart)
ObjTranslate();
}
public virtual void LateUpdate()
{
if (dragLerp)
{
timmer += Time.deltaTime;
if (transform.position != endPos)
{
transform.position = Vector3.Lerp(transform.position, endPos, timmer / alltime);
}
if (timmer >= alltime)
{
transform.position = endPos;
dragLerp = false;
timmer = 0;
}
}
}
public virtual void OnEnable()
{
MessageDispatcher.AddListener("OBJ_DRAG_ENTER_COMMAND", ObjDragEnterExecute);
MessageDispatcher.AddListener("OBJ_DRAGING_COMMAND", ObjDragingExecute);
MessageDispatcher.AddListener("OBJ_DRAG_EXIT_COMMAND", ObjDragExitExecute);
}
public virtual void OnDisable()
{
MessageDispatcher.RemoveListener("OBJ_DRAG_ENTER_COMMAND", ObjDragEnterExecute);
MessageDispatcher.RemoveListener("OBJ_DRAGING_COMMAND", ObjDragingExecute);
MessageDispatcher.RemoveListener("OBJ_DRAG_EXIT_COMMAND", ObjDragExitExecute);
}
public virtual void OnDestroy()
{
MessageDispatcher.RemoveListener("OBJ_DRAG_ENTER_COMMAND", ObjDragEnterExecute);
MessageDispatcher.RemoveListener("OBJ_DRAGING_COMMAND", ObjDragingExecute);
MessageDispatcher.RemoveListener("OBJ_DRAG_EXIT_COMMAND", ObjDragExitExecute);
MessageDispatcher.RemoveListener("ReplayEvent", ReplayEventDrag);
}
public virtual void ObjDragEnterExecute(IMessage obj)
{
var data = (ObjDragCmdArgs)obj.Data;
mousePostion = data.mousePosition;
dragStart = data.dragStart;
var screenSpace = Camera.main.WorldToScreenPoint(transform.position);
prevPos = new Vector3(mousePostion.x, mousePostion.y, screenSpace.z);
var gameObjID = (long)obj.Sender;
hitObj = EntitiesManager.Instance.GetEntityByID(gameObjID);
//DragData dragdata = new DragData()
//{
// name = hitObj.name,
// dragStart = data.dragStart,
// postion = data.mousePosition
//};
//AddRecordEventDrag(RecordEventType.ObjDragEnter, dragdata);
}
public virtual void ObjDragingExecute(IMessage obj)
{
var data = (ObjDragCmdArgs)obj.Data;
mousePostion = data.mousePosition;
dragStart = data.dragStart;
var gameObjID = (long)obj.Sender;
hitObj = EntitiesManager.Instance.GetEntityByID(gameObjID);
//DragData dragdata = new DragData()
//{
// name = hitObj.name,
// dragStart = data.dragStart,
// postion = data.mousePosition
//};
//AddRecordEventDrag(RecordEventType.ObjDraging, dragdata);
}
public virtual void ObjDragExitExecute(IMessage obj)
{
var data = (ObjDragCmdArgs)obj.Data;
prevPos = data.mousePosition;
dragStart = data.dragStart;
var gameObjID = (long)obj.Sender;
hitObj = EntitiesManager.Instance.GetEntityByID(gameObjID);
//DragData dragdata = new DragData()
//{
// name = hitObj.name,
// dragStart = data.dragStart,
// postion = data.mousePosition
//};
//AddRecordEventDrag(RecordEventType.ObjDragExit, dragdata);
DragData dragdata = new DragData()
{
name = gameObject.name,
postion = transform.position
};
AddRecordEventDrag(RecordEventType.ObjDragExit, dragdata);
}
/// <summary>
/// 拖拽克隆对象平面移动
/// </summary>
public virtual void ObjTranslate()
{
if (gameObject == hitObj)
{
if (mousePostion.x > Screen.width || mousePostion.y > Screen.height)
{
return;
}
var screenSpace = Camera.main.WorldToScreenPoint(transform.position);
var currPos = new Vector3(mousePostion.x, mousePostion.y, screenSpace.z);
var prev = Camera.main.ScreenToWorldPoint(prevPos);
var curr = Camera.main.ScreenToWorldPoint(currPos);
var offset = curr - prev;
offset.y = 0;
transform.position += offset;
prevPos = currPos;
}
}
}