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26 lines
513 B
26 lines
513 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public static class GameSettings |
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{ |
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public static OthersSettings othersSettings = new OthersSettings(); |
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} |
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public class OthersSettings |
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{ |
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/// <summary> |
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/// 是否是回放模式 |
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/// </summary> |
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public bool isReplayMode; |
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/// <summary> |
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/// 是否回放暂停 |
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/// </summary> |
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public bool isReplayPause; |
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/// <summary> |
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/// 是否回放结束 |
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/// </summary> |
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public bool isReplayOver; |
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}
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