贺州人民医院电子沙盘
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 游戏对象信息基类
/// </summary>
public class BaseGameObjInfo : MonoBehaviour {
public long gameObjID;//游戏对象ID
public CloneObjType gameObjType;//游戏对象类型
public long GameObjID { get { return gameObjID; } }
public void SetGameObjID(long id)
{
gameObjID = id;
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}