贺州人民医院电子沙盘
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class SelectedObjs
{
public static List<GameObject> gameObjs = new List<GameObject>();//把可单选的对象保存在gameObjs数组里
public static GameObject selectedObj = null;//记录单选选中的游戏对象(除消防员以外的所有游戏对象)
public static List<GameObject> characters = new List<GameObject>();//把可框选的对象(消防员)保存在characters数组里
public static List<GameObject> selectedCharacters = new List<GameObject>();//记录 单选/框选/组选 选中的消防员
}