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13 lines
312 B
13 lines
312 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace AX.InputSystem |
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{ |
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public abstract class GameObjectCloneable : MonoBehaviour, IGameObjectCloneable |
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{ |
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public abstract bool GetCloneAble(GameObject hitObj, CloneObjType cloneObjType); |
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} |
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} |
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