贺州人民医院电子沙盘
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SetScrollViewHeight : MonoBehaviour {
public RectTransform optionsRect;
private float optionsHeight;
public float offsetHeight;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
var newOptionsHeight = optionsRect.sizeDelta.y;
if (newOptionsHeight != optionsHeight)
{
optionsHeight = newOptionsHeight;
setControlHeight();
}
}
private void setControlHeight()
{
GetComponent<RectTransform>().sizeDelta = new Vector2(GetComponent<RectTransform>().sizeDelta.x, optionsHeight + offsetHeight);
}
}