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26 lines
472 B
26 lines
472 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Lighting : MonoBehaviour
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{
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public GameObject Deng;
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public GameObject ZhiJia;
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// Use this for initialization
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void Start()
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{
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}
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public void TaskLighting(bool value)
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{
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ZhiJia.transform.localEulerAngles = new Vector3(-84f, 0, 0);
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Deng.SetActive(value);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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