using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LookAtCamera : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        Vector3 lookPos = transform.position-( Camera.main.transform.position - transform.position);
        transform.LookAt(lookPos);
    }
}