贺州市江滨华府电子沙盘,内附合成文档。暂定为合成模板
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Replay : MonoBehaviour {
public static InputHistory inputHistory = new InputHistory();
// Use this for initialization
void Start () {
}
// Update is called once per frame
void FixedUpdate () {
if (GameSettings.othersSettings.isReplayMode)
{
InputHistory.Instance.Replay(inputHistory);
}
}
}