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30 lines
669 B
30 lines
669 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FireFlow : MonoBehaviour
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{
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private void Start()
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{
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transform.localScale = Vector3.zero;
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}
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/// <summary>
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/// 是否开始火蔓延
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/// </summary>
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//[HideInInspector]
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public bool fireFlow;
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/// <summary>
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/// 火蔓延速度
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/// </summary>
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//[HideInInspector]
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public float flowSpeed = 2;
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private float value = 0;
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void Update () {
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if (fireFlow && value < 1)
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{
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value += Time.deltaTime * flowSpeed / 10;
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transform.localScale = new Vector3(value, value, value);
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}
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}
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}
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