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21 lines
439 B
21 lines
439 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Replay : MonoBehaviour {
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public static InputHistory inputHistory = new InputHistory();
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void FixedUpdate () {
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if (GameSettings.othersSettings.isReplayMode)
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{
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InputHistory.Instance.Replay(inputHistory);
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}
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}
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}
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