using System.Collections; using System.Collections.Generic; using UnityEngine; public class AreaNameDic { public static Dictionary NameDic; public static string GetAreaName(string area) { if (NameDic==null) { NameDic = new Dictionary(); NameDic.Add("A", "厂房"); NameDic.Add("B", "信息灾备楼"); NameDic.Add("C", "行管楼"); NameDic.Add("D", "中央化验室"); } return NameDic[area]; } public static SceneType type=SceneType.chemicalBuilding; }