天津中沙油库五期
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// Marmoset Skyshop
// Copyright 2013 Marmoset LLC
// http://marmoset.co
Shader "Marmoset/Diffuse IBL" {
Properties {
_Color ("Diffuse Color", Color) = (1,1,1,1)
_MainTex ("Diffuse(RGB) Alpha(A)", 2D) = "white" {}
}
SubShader {
Tags {
"Queue"="Geometry"
"RenderType"="Opaque"
}
LOD 200
//diffuse LOD 200
//diffuse-spec LOD 250
//bumped-diffuse, spec 350
//bumped-spec 400
//mac stuff
CGPROGRAM
#ifdef SHADER_API_OPENGL
#pragma glsl
#endif
#pragma target 3.0
#pragma exclude_renderers gles d3d11_9x flash
#pragma surface MarmosetSurf MarmosetDirect vertex:MarmosetVert fullforwardshadows
//gamma-correct sampling permutations
#pragma multi_compile MARMO_SKY_BLEND_OFF MARMO_SKY_BLEND_ON
#if MARMO_SKY_BLEND_ON
#define MARMO_SKY_BLEND
#endif
#define MARMO_HQ
#define MARMO_SKY_ROTATION
#define MARMO_DIFFUSE_IBL
//#define MARMO_SPECULAR_IBL
#define MARMO_DIFFUSE_DIRECT
//#define MARMO_SPECULAR_DIRECT
//#define MARMO_NORMALMAP
//#define MARMO_MIP_GLOSS
//#define MARMO_GLOW
//#define MARMO_PREMULT_ALPHA
//#define MARMO_OCCLUSION
//#define MARMO_VERTEX_OCCLUSION
//#define MARMO_VERTEX_COLOR
//#define MARMO_SPECULAR_FILTER
#include "MarmosetInput.cginc"
#include "MarmosetCore.cginc"
#include "MarmosetDirect.cginc"
#include "MarmosetSurf.cginc"
ENDCG
}
FallBack "Diffuse"
}