From 3ffe5ed3e8a8bac41490e6f31a01e3faa779b9ea Mon Sep 17 00:00:00 2001 From: "DESKTOP-KFV16CV\\cyt" <2268162076@qq.com> Date: Tue, 17 Nov 2020 10:53:06 +0800 Subject: [PATCH] =?UTF-8?q?=E9=9A=90=E8=97=8F=E6=8E=89=E7=BF=BB=E9=A1=B5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/DisasterList/PagesController.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/DisasterList/PagesController.cs b/Assets/Scripts/DisasterList/PagesController.cs index ae2e075..38185d9 100644 --- a/Assets/Scripts/DisasterList/PagesController.cs +++ b/Assets/Scripts/DisasterList/PagesController.cs @@ -17,10 +17,10 @@ public class PagesController : MonoBehaviour { private void Awake() { Instance = this; - pre.onClick.AddListener(PrePage);//单机版注释 - next.onClick.AddListener(NextPage);//单机版注释 - //pre.gameObject.SetActive(false);//非单机版解开注释 - //next.gameObject.SetActive(false);//非单机版解开注释 + //pre.onClick.AddListener(PrePage);//单机版注释 + //next.onClick.AddListener(NextPage);//单机版注释 + pre.gameObject.SetActive(false);//非单机版解开注释 + next.gameObject.SetActive(false);//非单机版解开注释 } // Use this for initialization void Start () {