using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //Author:ZCG //CreatTime:12/15/2017 /// /// ÉèÖÃ¸ß¶È /// public class UIPlanSetArea_SetHigh : BaseSlider { public override void RespondFun(float value) { UIPlanSetArea.Instance.SetHigh(value); } }