%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!126 &1 NavMeshProjectSettings: m_ObjectHideFlags: 0 serializedVersion: 2 areas: - name: Walkable cost: 1 - name: Not Walkable cost: 1 - name: Jump cost: 2 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 - name: cost: 1 m_LastAgentTypeID: -1372625422 m_Settings: - serializedVersion: 2 agentTypeID: 0 agentRadius: 0.15 agentHeight: 1 agentSlope: 60 agentClimb: 0.5 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 - serializedVersion: 2 agentTypeID: -1372625422 agentRadius: 0.3 agentHeight: 1 agentSlope: 60 agentClimb: 0.7 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_SettingNames: - Humanoid - Car