79 changed files with 159765 additions and 624 deletions
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 98bfb48f109b86049b564a3f2be07381 |
||||
guid: 44159066a26ae1845a876f376f3d1067 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: a688944dd20111445ba6563f5912b431 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,624 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
using UnityEditor; |
||||
using UnityEngine.AI; |
||||
using System.IO; |
||||
using System.Text; |
||||
using System; |
||||
using Unity.AI.Navigation; |
||||
using Unity.VisualScripting; |
||||
|
||||
public class SceneTool |
||||
{ |
||||
|
||||
|
||||
[MenuItem("SceneTool/AddLayerColider")] |
||||
public static void AddLayerColider() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (obj[i].gameObject.layer ==LayerMask.NameToLayer("SoldierRoad")) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
} |
||||
if (obj[i].gameObject.layer == LayerMask.NameToLayer("CarRoad")) |
||||
{ |
||||
if (obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
if (obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<PathFindable>(), true); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<CloneEnumsHelp>(), true); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<CloneableEnums>(), true); |
||||
} |
||||
|
||||
return; |
||||
} |
||||
if (obj[i].gameObject.GetComponent<NavMeshModifierVolume>()) |
||||
{ |
||||
if (obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<PathFindable>(), true); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<CloneEnumsHelp>(), true); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<CloneableEnums>(), true); |
||||
} |
||||
|
||||
return; |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
} |
||||
|
||||
} |
||||
} |
||||
|
||||
} |
||||
} |
||||
[MenuItem("SceneTool/RemoveColider")]//移除碰撞器 |
||||
public static void RemoveColider() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (obj[i].GetComponent<MeshCollider>()) |
||||
{ |
||||
UnityEngine.Object.DestroyImmediate(obj[i].GetComponent<MeshCollider>(), true); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/SetshineiXHS")]//设置室内消火栓属性 |
||||
public static void SetSNXHS() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].name.ToLower().Contains("xhs") && |
||||
!obj[i].name.ToLower().Contains("xhs_name") && |
||||
obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<BoxCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<BoxCollider>(); |
||||
} |
||||
|
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.IndoorFireHydrant; |
||||
if (!obj[i].gameObject.GetComponent<InDoorHydrantMessage>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<InDoorHydrantMessage>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<WaterSource>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<WaterSource>(); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjID == 0) |
||||
{ |
||||
long staticGameObjId = (long)GUID.NewGuid(1, 1); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SetGameObjID(staticGameObjId); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiNeiXHS; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/CheNengZou")]//地面的楼顶(车能走),常见为地下建筑上的公路 |
||||
public static void DiXiaLouDingCheNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/RenNengZou")]//地面的楼顶(人能走),常见为地下建筑上的小路 |
||||
public static void DiXiaLouDingRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/DouBuZou")]//地面的楼顶(都不能走),常见为地下建筑上的花坛 |
||||
public static void DiXiaLouDingDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/CheckEmpty")] |
||||
public static void CheckEmpty() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<CloneableEnums>() && obj[i].gameObject.GetComponent<CloneableEnums>().CloneableTypes.Count > 0) |
||||
{ |
||||
if (!obj[i].GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
Debug.Log(obj[i].name); |
||||
} |
||||
} |
||||
if (obj[i].GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
if (obj[i].GetComponent<CloneEnumsHelp>().cloneOnFloorType < CloneOnFloorType.ShiWaiCar || |
||||
obj[i].GetComponent<CloneEnumsHelp>().cloneOnFloorType > CloneOnFloorType.GuanQuDiMian) |
||||
{ |
||||
Debug.Log(obj[i].name); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/PuTongLouDing/RenNengZou")]//普通的楼顶(人能走),常见为地上建筑的楼顶地板 |
||||
public static void PuTongLouDingRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.LouDing; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/PuTongLouDing/DouBuZou")]//普通的楼顶(都不能走) |
||||
public static void PuTongLouDingDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/CheNengZou")]//地面(车能走),常见为公路 |
||||
public static void ShiWaiCheNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/RenNengZou")]//地面(人能走),常见为小路 |
||||
public static void ShiWaiRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/DouBuZou")]//地面(都不能走),常见为花坛 |
||||
public static void ShiWaiDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/YouGuanDing")]//油罐顶 |
||||
public static void YouGuanDing() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.YouGuanDing; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/YouGuanBi")]//油罐壁 |
||||
public static void YouGuanBi() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.YouGuanBi; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/AddColider")] |
||||
public static void AddColider() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<NavMeshModifier>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/WeiXianPinYunShuChe")]//危险运输车 |
||||
public static void WeiXianPinYunShuChe() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.WeiXianPinYunShuChe; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/AddNewScripts")]//优化增加新的脚本 |
||||
public static void AddNewScripts() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].gameObject.activeInHierarchy && obj[i].gameObject.GetComponent<CloneableEnums>() && obj[i].gameObject.GetComponent<CloneableEnums>().CloneableTypes.Count > 0) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
var count = obj[i].GetComponent<CloneableEnums>().CloneableTypes.Count; |
||||
if (count == 80)// 室外车能走 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
} |
||||
else if (count == 35 && hasParentByName(obj[i].gameObject, "shinei"))// 室内人能走 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.ShiNeiMan; |
||||
} |
||||
else if (count == 35 && hasParentByName(obj[i].gameObject, "shiwai"))// 楼顶 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.LouDing; |
||||
} |
||||
else if (count == 47)// 室外人能走 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
} |
||||
else if (count == 35 && !obj[i].gameObject.GetComponent<CloneGameObjInfo>())// 室外人 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
} |
||||
else if (count == 35 && obj[i].gameObject.GetComponent<CloneGameObjInfo>())// 室内人 |
||||
{ |
||||
obj[i].gameObject.GetComponent<CloneEnumsHelp>().cloneOnFloorType = CloneOnFloorType.ShiNeiMan; |
||||
} |
||||
else |
||||
{ |
||||
Debug.Log("警告,有对象没有绑定上脚本" + obj[i].name); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
private static bool hasParentByName(GameObject gameObject, string parentName) |
||||
{ |
||||
if (gameObject.transform.parent) |
||||
{ |
||||
if (gameObject.transform.parent.name == parentName) |
||||
{ |
||||
return true; |
||||
} |
||||
else |
||||
{ |
||||
return hasParentByName(gameObject.transform.parent.gameObject, parentName); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
return false; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 897c231eaac7aa04686627c31697e0ad |
||||
MonoImporter: |
||||
externalObjects: {} |
||||
serializedVersion: 2 |
||||
defaultReferences: [] |
||||
executionOrder: 0 |
||||
icon: {instanceID: 0} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,277 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &896769984217170133 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 6337891077912097589} |
||||
- component: {fileID: 1720141601755281514} |
||||
- component: {fileID: 4452540096815418871} |
||||
- component: {fileID: 5526216136199687263} |
||||
- component: {fileID: 2258639466755692745} |
||||
m_Layer: 0 |
||||
m_Name: Cube (1) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &6337891077912097589 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 896769984217170133} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 898, y: 6.82, z: 333} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 2696241796713217993} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &1720141601755281514 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 896769984217170133} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &4452540096815418871 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 896769984217170133} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!65 &5526216136199687263 |
||||
BoxCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 896769984217170133} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 3 |
||||
m_Size: {x: 1, y: 1, z: 1} |
||||
m_Center: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &2258639466755692745 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 896769984217170133} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 49a6ba4f46ec21b4c8a83dce618eda97, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!1 &5168340772903189309 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 2696241796713217993} |
||||
m_Layer: 0 |
||||
m_Name: Evacuate |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &2696241796713217993 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5168340772903189309} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: |
||||
- {fileID: 4123612572642245520} |
||||
- {fileID: 6337891077912097589} |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &8323091588740760813 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4123612572642245520} |
||||
- component: {fileID: 589723893595831045} |
||||
- component: {fileID: 5772352129687327301} |
||||
- component: {fileID: 3517950802735009361} |
||||
- component: {fileID: 3627918732802503017} |
||||
m_Layer: 0 |
||||
m_Name: Cube |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4123612572642245520 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8323091588740760813} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -106, y: 6.82, z: 193.2} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 2696241796713217993} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &589723893595831045 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8323091588740760813} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &5772352129687327301 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8323091588740760813} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!65 &3517950802735009361 |
||||
BoxCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8323091588740760813} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 3 |
||||
m_Size: {x: 1, y: 1, z: 1} |
||||
m_Center: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &3627918732802503017 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8323091588740760813} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 49a6ba4f46ec21b4c8a83dce618eda97, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 88d1e063c630d5d44a12f04212dc6657 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,51 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &731237062512103782 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 8477702376625612941} |
||||
- component: {fileID: 3116549520470997033} |
||||
m_Layer: 0 |
||||
m_Name: GetAreaTargetManager |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &8477702376625612941 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 731237062512103782} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &3116549520470997033 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 731237062512103782} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: e01c388cf4175aa49b4973deb437d754, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
cameraInitPos: {x: 201.5, y: 0, z: 113} |
||||
initDis: 245 |
||||
init_X: 84 |
||||
init_Y: 15 |
||||
children: [] |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 496082be2b9564a4a93135793745693a |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,33 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &3401531879803470976 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 850900686908438929} |
||||
m_Layer: 0 |
||||
m_Name: Links |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &850900686908438929 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3401531879803470976} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 75c68418f3ce67c449050d842cc54ab5 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,66 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &7461739678491633859 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1370801483617881545} |
||||
- component: {fileID: 5547152307193290894} |
||||
m_Layer: 0 |
||||
m_Name: NavmeshCar |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &1370801483617881545 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 7461739678491633859} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &5547152307193290894 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 7461739678491633859} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: -1372625422 |
||||
m_CollectObjects: 0 |
||||
m_Size: {x: 10, y: 10, z: 10} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 32768 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.1 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 23800000, guid: e670c20a5fe284c4bb5d7e75e949cd41, type: 2} |
||||
m_BuildHeightMesh: 0 |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: a5da16ac1d8f78f4cbdbb46d130a5c26 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,66 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &5643291867426731239 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 8982594079755017266} |
||||
- component: {fileID: 235363646311584894} |
||||
m_Layer: 0 |
||||
m_Name: NavmeshMan |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &8982594079755017266 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5643291867426731239} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: -0.11511059, z: 0, w: 0.9933527} |
||||
m_LocalPosition: {x: 355, y: 57, z: 153} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -13.22, z: 0} |
||||
--- !u!114 &235363646311584894 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5643291867426731239} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: 0 |
||||
m_CollectObjects: 1 |
||||
m_Size: {x: 2000, y: 200, z: 2000} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 98304 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.05 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 23800000, guid: 280039dec57282a469a857cc38331bf3, type: 2} |
||||
m_BuildHeightMesh: 0 |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 49d06eb2e3565ff418faf863e04ca4fe |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,65 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &7405839689150574781 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 162101736955425362} |
||||
m_Layer: 0 |
||||
m_Name: TankAreaName |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 0 |
||||
--- !u!4 &162101736955425362 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 7405839689150574781} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 7345107486260537908} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &7806473562047182751 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 7345107486260537908} |
||||
m_Layer: 0 |
||||
m_Name: TankArea |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &7345107486260537908 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 7806473562047182751} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: |
||||
- {fileID: 162101736955425362} |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: c5215d0cea2e3bb4a8acff619c2357ec |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,46 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &300280883153316224 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 6215371517261562544} |
||||
- component: {fileID: 4319722211810176801} |
||||
m_Layer: 0 |
||||
m_Name: TeamTargetParent |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &6215371517261562544 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 300280883153316224} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &4319722211810176801 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 300280883153316224} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: c03a1a14af66ddc4b9f0f18b89b0d053, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: faa0cb7d896a18640a670e57198de884 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,185 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &1448480874978764806 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 2036843565592825570} |
||||
- component: {fileID: 4192392774204234242} |
||||
m_Layer: 0 |
||||
m_Name: ShiWaiLouDing |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &2036843565592825570 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1448480874978764806} |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 1375686834103553258} |
||||
m_RootOrder: 2 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &4192392774204234242 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1448480874978764806} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d10000002c0100005f01000060010000610100006401000067010000680100006a0100006b01000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f02000030020000640200006502000066020000670200006802000069020000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &3862791060661072280 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 5957534287860957307} |
||||
- component: {fileID: 2554234015808576151} |
||||
m_Layer: 0 |
||||
m_Name: ShiNeiFloor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &5957534287860957307 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3862791060661072280} |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 1375686834103553258} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &2554234015808576151 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3862791060661072280} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d10000002c0100005f01000060010000610100006401000067010000680100006a0100006b01000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f02000030020000640200006502000066020000670200006802000069020000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &5062027077239370685 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1375686834103553258} |
||||
- component: {fileID: 3247774623453244617} |
||||
m_Layer: 0 |
||||
m_Name: TheCarRoad |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &1375686834103553258 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5062027077239370685} |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: |
||||
- {fileID: 5957534287860957307} |
||||
- {fileID: 5214412471344223968} |
||||
- {fileID: 2036843565592825570} |
||||
m_Father: {fileID: 0} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &3247774623453244617 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5062027077239370685} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &5776162328859091251 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 5214412471344223968} |
||||
- component: {fileID: 8791578464750648927} |
||||
m_Layer: 0 |
||||
m_Name: ShiWaiSolider |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &5214412471344223968 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5776162328859091251} |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 1375686834103553258} |
||||
m_RootOrder: 1 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &8791578464750648927 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 5776162328859091251} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d10000002c0100002d0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f010000700100009001000071010000d2000000260200002702000028020000290200002a0200002c0200002d0200002e0200002f020000640200006502000066020000670200006802000069020000300200002b020000cd000000 |
||||
isHandleCloneHitPoint: 0 |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b6368959a808e804c9e4a1afe87a6abd |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,999 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &33620023399671711 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 8577704071413294231} |
||||
- component: {fileID: 4523781872266216701} |
||||
- component: {fileID: 3992704736185582571} |
||||
- component: {fileID: 2739691049835875887} |
||||
- component: {fileID: 8876117798735894857} |
||||
- component: {fileID: 3897529939534206863} |
||||
m_Layer: 15 |
||||
m_Name: Plane (3) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &8577704071413294231 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3368, y: 6.86, z: -3170} |
||||
m_LocalScale: {x: 2.5, y: 1, z: 100.000015} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &4523781872266216701 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &3992704736185582571 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &2739691049835875887 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &8876117798735894857 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &3897529939534206863 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 33620023399671711} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &927123684211035809 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 7731139392494034840} |
||||
- component: {fileID: 895373235183166236} |
||||
- component: {fileID: 1674011149560781605} |
||||
- component: {fileID: 801011064659539437} |
||||
- component: {fileID: 1082117963857203832} |
||||
- component: {fileID: 7900826099628363838} |
||||
m_Layer: 15 |
||||
m_Name: Plane (2) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &7731139392494034840 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3145, y: 6.86, z: -3075} |
||||
m_LocalScale: {x: 60, y: 1, z: 3} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &895373235183166236 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &1674011149560781605 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &801011064659539437 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &1082117963857203832 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &7900826099628363838 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 927123684211035809} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &1349605108113276289 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 2322490006503172284} |
||||
- component: {fileID: 6660778068749119653} |
||||
- component: {fileID: 171148271574090570} |
||||
- component: {fileID: 1830554108807782674} |
||||
- component: {fileID: 7471195020965632293} |
||||
- component: {fileID: 4246226064372334693} |
||||
m_Layer: 15 |
||||
m_Name: Plane (4) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &2322490006503172284 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3009, y: 6.86, z: -3124} |
||||
m_LocalScale: {x: 2.5, y: 1, z: 100.000015} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &6660778068749119653 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &171148271574090570 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &1830554108807782674 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &7471195020965632293 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &4246226064372334693 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1349605108113276289} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &2329644859724557609 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4500208599677198301} |
||||
- component: {fileID: 5964775158603564851} |
||||
- component: {fileID: 5543603024254660579} |
||||
- component: {fileID: 2831956096856682645} |
||||
- component: {fileID: 7952475000295006783} |
||||
- component: {fileID: 4272183451343038354} |
||||
m_Layer: 15 |
||||
m_Name: Plane |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4500208599677198301 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3144.1, y: 6.86, z: -2896.4} |
||||
m_LocalScale: {x: 90, y: 1, z: 3} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &5964775158603564851 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &5543603024254660579 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &2831956096856682645 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &7952475000295006783 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &4272183451343038354 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 2329644859724557609} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &4213773043220751383 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 960375130505351849} |
||||
m_Layer: 0 |
||||
m_Name: xunlu |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &960375130505351849 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4213773043220751383} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 3479, y: 0, z: 3134} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: |
||||
- {fileID: 4500208599677198301} |
||||
- {fileID: 5866824178997440009} |
||||
- {fileID: 7731139392494034840} |
||||
- {fileID: 8577704071413294231} |
||||
- {fileID: 3382021506729782873} |
||||
- {fileID: 7043994297382851386} |
||||
- {fileID: 2322490006503172284} |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &4657232998311579981 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 5866824178997440009} |
||||
- component: {fileID: 196648889711072956} |
||||
- component: {fileID: 1764124652463074278} |
||||
- component: {fileID: 461575600727273238} |
||||
- component: {fileID: 8475348456034251978} |
||||
- component: {fileID: 939081544895691160} |
||||
m_Layer: 15 |
||||
m_Name: Plane (1) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &5866824178997440009 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3059, y: 6.86, z: -3401} |
||||
m_LocalScale: {x: 90, y: 1, z: 2.5} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &196648889711072956 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &1764124652463074278 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &461575600727273238 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &8475348456034251978 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &939081544895691160 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4657232998311579981} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &8229528223228056015 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3382021506729782873} |
||||
- component: {fileID: 1797202074575161915} |
||||
- component: {fileID: 1786683791700871383} |
||||
- component: {fileID: 2677065303760845368} |
||||
- component: {fileID: 262450900170545383} |
||||
- component: {fileID: 1176859343081050782} |
||||
m_Layer: 15 |
||||
m_Name: Plane (5) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3382021506729782873 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3363.8, y: 6.86, z: -3015.2} |
||||
m_LocalScale: {x: 2.5, y: 1, z: 16} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &1797202074575161915 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &1786683791700871383 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &2677065303760845368 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &262450900170545383 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &1176859343081050782 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8229528223228056015} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
||||
--- !u!1 &8519464956246553789 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 7043994297382851386} |
||||
- component: {fileID: 591375882649150364} |
||||
- component: {fileID: 970541768458757134} |
||||
- component: {fileID: 818257127379423153} |
||||
- component: {fileID: 7575082520627255765} |
||||
- component: {fileID: 5840647792929306607} |
||||
m_Layer: 15 |
||||
m_Name: Plane (6) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &7043994297382851386 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0.06374858, z: -0, w: 0.99796605} |
||||
m_LocalPosition: {x: -3286.5, y: 6.86, z: -3003.5} |
||||
m_LocalScale: {x: 2.5, y: 1, z: 16} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 960375130505351849} |
||||
m_LocalEulerAnglesHint: {x: 0, y: -7.31, z: 0} |
||||
--- !u!33 &591375882649150364 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!23 &970541768458757134 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: ac8024663bd307346bef6144378bdf37, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!64 &818257127379423153 |
||||
MeshCollider: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
m_Material: {fileID: 0} |
||||
m_IncludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_ExcludeLayers: |
||||
serializedVersion: 2 |
||||
m_Bits: 0 |
||||
m_LayerOverridePriority: 0 |
||||
m_IsTrigger: 0 |
||||
m_ProvidesContacts: 0 |
||||
m_Enabled: 1 |
||||
serializedVersion: 5 |
||||
m_Convex: 0 |
||||
m_CookingOptions: 30 |
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!114 &7575082520627255765 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b9c305761a78ca41b5f94428fa22b82, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!114 &5840647792929306607 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 8519464956246553789} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
CloneableTypes: c8000000ca000000cb000000cc000000d0000000d1000000fa000000fb000000fc000000fd000000fe000000ff000000000100000101000002010000030100000401000005010000060100000701000008010000090100000a0100000b0100000c0100000d0100002c0100002d0100002e0100002f0100005e0100005f010000600100006101000062010000630100006401000065010000660100006701000068010000690100006a0100006b0100006c0100006e0100006f0100007001000090010000d200000071010000260200002702000028020000290200002a0200002b0200002c0200002d0200002e0200002f0200003002000058020000590200005a0200005b0200005c0200005d0200005e0200005f02000060020000610200006202000063020000640200006502000066020000670200006802000069020000cd000000ce000000 |
||||
isHandleCloneHitPoint: 0 |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 50c8cebdb3c6b7c4cbd018d35a0ff77a |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 0e3ecb38a29c3ea419d031cc75fec70f |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 642806d6330d5dd47b3cda623b53bd7d |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,697 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!29 &1 |
||||
OcclusionCullingSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_OcclusionBakeSettings: |
||||
smallestOccluder: 5 |
||||
smallestHole: 0.25 |
||||
backfaceThreshold: 100 |
||||
m_SceneGUID: 00000000000000000000000000000000 |
||||
m_OcclusionCullingData: {fileID: 0} |
||||
--- !u!104 &2 |
||||
RenderSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 10 |
||||
m_Fog: 0 |
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
||||
m_FogMode: 3 |
||||
m_FogDensity: 0.01 |
||||
m_LinearFogStart: 0 |
||||
m_LinearFogEnd: 300 |
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
||||
m_AmbientIntensity: 1 |
||||
m_AmbientMode: 0 |
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
||||
m_SkyboxMaterial: {fileID: 2100000, guid: 4e094c1b3935c48498317958bcb3eee0, type: 2} |
||||
m_HaloStrength: 0.5 |
||||
m_FlareStrength: 1 |
||||
m_FlareFadeSpeed: 3 |
||||
m_HaloTexture: {fileID: 0} |
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
||||
m_DefaultReflectionMode: 0 |
||||
m_DefaultReflectionResolution: 128 |
||||
m_ReflectionBounces: 1 |
||||
m_ReflectionIntensity: 1 |
||||
m_CustomReflection: {fileID: 0} |
||||
m_Sun: {fileID: 0} |
||||
m_UseRadianceAmbientProbe: 0 |
||||
--- !u!157 &3 |
||||
LightmapSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 12 |
||||
m_GISettings: |
||||
serializedVersion: 2 |
||||
m_BounceScale: 1 |
||||
m_IndirectOutputScale: 1 |
||||
m_AlbedoBoost: 1 |
||||
m_EnvironmentLightingMode: 0 |
||||
m_EnableBakedLightmaps: 1 |
||||
m_EnableRealtimeLightmaps: 0 |
||||
m_LightmapEditorSettings: |
||||
serializedVersion: 12 |
||||
m_Resolution: 2 |
||||
m_BakeResolution: 40 |
||||
m_AtlasSize: 1024 |
||||
m_AO: 0 |
||||
m_AOMaxDistance: 1 |
||||
m_CompAOExponent: 1 |
||||
m_CompAOExponentDirect: 0 |
||||
m_ExtractAmbientOcclusion: 0 |
||||
m_Padding: 2 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_LightmapsBakeMode: 1 |
||||
m_TextureCompression: 1 |
||||
m_ReflectionCompression: 2 |
||||
m_MixedBakeMode: 2 |
||||
m_BakeBackend: 1 |
||||
m_PVRSampling: 1 |
||||
m_PVRDirectSampleCount: 32 |
||||
m_PVRSampleCount: 512 |
||||
m_PVRBounces: 2 |
||||
m_PVREnvironmentSampleCount: 256 |
||||
m_PVREnvironmentReferencePointCount: 2048 |
||||
m_PVRFilteringMode: 1 |
||||
m_PVRDenoiserTypeDirect: 1 |
||||
m_PVRDenoiserTypeIndirect: 1 |
||||
m_PVRDenoiserTypeAO: 1 |
||||
m_PVRFilterTypeDirect: 0 |
||||
m_PVRFilterTypeIndirect: 0 |
||||
m_PVRFilterTypeAO: 0 |
||||
m_PVREnvironmentMIS: 1 |
||||
m_PVRCulling: 1 |
||||
m_PVRFilteringGaussRadiusDirect: 1 |
||||
m_PVRFilteringGaussRadiusIndirect: 5 |
||||
m_PVRFilteringGaussRadiusAO: 2 |
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
||||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
||||
m_ExportTrainingData: 0 |
||||
m_TrainingDataDestination: TrainingData |
||||
m_LightProbeSampleCountMultiplier: 4 |
||||
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_LightingSettings: {fileID: 4890085278179872738, guid: fccb15998aa85b441b8811d1e641e7ff, type: 2} |
||||
--- !u!196 &4 |
||||
NavMeshSettings: |
||||
serializedVersion: 2 |
||||
m_ObjectHideFlags: 0 |
||||
m_BuildSettings: |
||||
serializedVersion: 3 |
||||
agentTypeID: 0 |
||||
agentRadius: 0.5 |
||||
agentHeight: 2 |
||||
agentSlope: 45 |
||||
agentClimb: 0.4 |
||||
ledgeDropHeight: 0 |
||||
maxJumpAcrossDistance: 0 |
||||
minRegionArea: 2 |
||||
manualCellSize: 0 |
||||
cellSize: 0.16666667 |
||||
manualTileSize: 0 |
||||
tileSize: 256 |
||||
buildHeightMesh: 0 |
||||
maxJobWorkers: 0 |
||||
preserveTilesOutsideBounds: 0 |
||||
debug: |
||||
m_Flags: 0 |
||||
m_NavMeshData: {fileID: 0} |
||||
--- !u!1 &103111276 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 103111280} |
||||
- component: {fileID: 103111279} |
||||
- component: {fileID: 103111278} |
||||
- component: {fileID: 103111281} |
||||
m_Layer: 0 |
||||
m_Name: Cube |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!23 &103111278 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 103111276} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &103111279 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 103111276} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!4 &103111280 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 103111276} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 22.668701, y: 8.403013, z: 46.22412} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 587783316} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &103111281 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 103111276} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 087fb8a4199558c43b319cf904803ad9, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!1 &587783315 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 587783316} |
||||
m_Layer: 0 |
||||
m_Name: EvacuatePoints |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &587783316 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 587783315} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -3329.0388, y: -1.7020135, z: -2999.944} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: |
||||
- {fileID: 103111280} |
||||
- {fileID: 1777262252} |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &1037427345 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1037427347} |
||||
- component: {fileID: 1037427346} |
||||
m_Layer: 0 |
||||
m_Name: GetAreaTargetManager |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &1037427346 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1037427345} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: e0aa7ecd07f37ae419bd96e2aac0b7dc, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
cameraInitPos: {x: 0, y: 0, z: 0} |
||||
initDis: 0 |
||||
init_X: 0 |
||||
init_Y: 0 |
||||
children: [] |
||||
--- !u!4 &1037427347 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1037427345} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -3329.0388, y: -1.7020135, z: -2999.944} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &1553195615 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1553195616} |
||||
- component: {fileID: 1553195617} |
||||
m_Layer: 0 |
||||
m_Name: Team |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &1553195616 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1553195615} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -3320.4905, y: -3.00597, z: -2963.9907} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &1553195617 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1553195615} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 6102bea697a8f3e43ac0d4c19ea73735, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!1 &1649690935 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1649690937} |
||||
- component: {fileID: 1649690936} |
||||
m_Layer: 0 |
||||
m_Name: car |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &1649690936 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1649690935} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: -1372625422 |
||||
m_CollectObjects: 0 |
||||
m_Size: {x: 10, y: 10, z: 10} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 32768 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.1 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 0} |
||||
m_BuildHeightMesh: 0 |
||||
--- !u!4 &1649690937 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1649690935} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -3325.4539, y: 25.01494, z: -2998.3828} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &1777262248 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1777262252} |
||||
- component: {fileID: 1777262251} |
||||
- component: {fileID: 1777262250} |
||||
- component: {fileID: 1777262253} |
||||
m_Layer: 0 |
||||
m_Name: Cube (1) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!23 &1777262250 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1777262248} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &1777262251 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1777262248} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!4 &1777262252 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1777262248} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 34.338867, y: 8.403013, z: -41.855957} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 587783316} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &1777262253 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1777262248} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 087fb8a4199558c43b319cf904803ad9, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!1 &1791595492 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1791595494} |
||||
- component: {fileID: 1791595493} |
||||
m_Layer: 0 |
||||
m_Name: man |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &1791595493 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1791595492} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: 0 |
||||
m_CollectObjects: 0 |
||||
m_Size: {x: 10, y: 10, z: 10} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 98304 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.033333335 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 23800000, guid: c37c83128a28e5a46b7f6ba854896e70, type: 2} |
||||
m_BuildHeightMesh: 0 |
||||
--- !u!4 &1791595494 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1791595492} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -3325.4539, y: 25.01494, z: -2998.3828} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1001 &2062757054956793081 |
||||
PrefabInstance: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_Modification: |
||||
serializedVersion: 3 |
||||
m_TransformParent: {fileID: 0} |
||||
m_Modifications: |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalPosition.x |
||||
value: -3325.6555 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalPosition.y |
||||
value: 1.304342 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalPosition.z |
||||
value: -3051.8994 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalRotation.w |
||||
value: 1 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalRotation.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalRotation.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalRotation.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2141381540342712001, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 8064361879278748007, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
propertyPath: m_Name |
||||
value: LINKS |
||||
objectReference: {fileID: 0} |
||||
m_RemovedComponents: [] |
||||
m_RemovedGameObjects: [] |
||||
m_AddedGameObjects: [] |
||||
m_AddedComponents: [] |
||||
m_SourcePrefab: {fileID: 100100000, guid: 9cb3e4f34613cea479a230827758bfd6, type: 3} |
||||
--- !u!1001 &6659892987827897098 |
||||
PrefabInstance: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_Modification: |
||||
serializedVersion: 3 |
||||
m_TransformParent: {fileID: 0} |
||||
m_Modifications: |
||||
- target: {fileID: 3448046725430841433, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_Name |
||||
value: DingErXiChouTi |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalPosition.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalPosition.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalPosition.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalRotation.w |
||||
value: 1 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalRotation.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalRotation.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalRotation.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6313856855401318961, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
m_RemovedComponents: [] |
||||
m_RemovedGameObjects: [] |
||||
m_AddedGameObjects: [] |
||||
m_AddedComponents: [] |
||||
m_SourcePrefab: {fileID: 100100000, guid: 6a4704fed9876d54cbd0951c588b7485, type: 3} |
||||
--- !u!1660057539 &9223372036854775807 |
||||
SceneRoots: |
||||
m_ObjectHideFlags: 0 |
||||
m_Roots: |
||||
- {fileID: 6659892987827897098} |
||||
- {fileID: 1791595494} |
||||
- {fileID: 1649690937} |
||||
- {fileID: 2062757054956793081} |
||||
- {fileID: 1037427347} |
||||
- {fileID: 587783316} |
||||
- {fileID: 1553195616} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 57c257d10bc77e9458b701d20b1a58cd |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: buildingscene |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: c37c83128a28e5a46b7f6ba854896e70 |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 23800000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6a4704fed9876d54cbd0951c588b7485 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 9cb3e4f34613cea479a230827758bfd6 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,29 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 游戏对象信息基类 |
||||
/// </summary> |
||||
public class BaseGameObjInfo : MonoBehaviour { |
||||
|
||||
public long gameObjID;//游戏对象ID |
||||
public CloneObjType gameObjType;//游戏对象类型 |
||||
|
||||
public long GameObjID { get { return gameObjID; } } |
||||
|
||||
public void SetGameObjID(long id) |
||||
{ |
||||
gameObjID = id; |
||||
} |
||||
|
||||
// Use this for initialization |
||||
void Start () { |
||||
|
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update () { |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: a4c084de76af8c349ae1f222d8716b1b |
@ -1,11 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class CameraViewDataForFunArea : MonoBehaviour |
||||
{ |
||||
public Vector3 TargetPos; |
||||
public float CameraX; |
||||
public float CameraY; |
||||
public float Distance; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 78722e55a6f8aa54db9f860ce5caf529 |
@ -1,24 +0,0 @@
|
||||
|
||||
/// <summary> |
||||
/// 克隆游戏对象信息基类 |
||||
/// </summary> |
||||
public class CloneGameObjInfo : BaseGameObjInfo |
||||
{ |
||||
public string buildNum;//楼号 |
||||
public int floorNum;//层号 |
||||
public int interlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层 |
||||
|
||||
public int Layer; |
||||
|
||||
public bool ShoworHidden;//显示或隐藏 |
||||
public string FullName; |
||||
public string SpecialTag = ""; |
||||
} |
||||
|
||||
public struct SpreadObjHandle |
||||
{ |
||||
public long gameObjId; |
||||
public CloneObjType gameObjType; |
||||
public bool isShow;//是否显示:true表示显示出来;false表示隐藏 |
||||
} |
||||
|
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 77fb9be10c0901f46a68b3ee09e7972b |
@ -1,307 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 克隆类型(枚举) |
||||
/// </summary> |
||||
public enum CloneObjType |
||||
{ |
||||
None = 0, |
||||
|
||||
//基本信息能克隆的实体类型 |
||||
AdjoiningBuildings = 1,//毗邻 |
||||
NoParkingArea = 2,//禁停区 |
||||
KeyParts = 3,//重点部位 |
||||
FireControlRoom = 4,//消控室 |
||||
PumpRoom = 5,//泵房 |
||||
BubblePumpRoom = 6,//泡沫泵房 |
||||
WaterTank = 7,//水罐 |
||||
PostFireHydrant = 8,//地上消火栓 |
||||
FlushFireHydrant = 9,//地下消火栓 |
||||
PumpAdapter = 10,//水泵接合器 |
||||
FireWaterMonitor = 11,//消防水炮 |
||||
FoamHydrant = 12,//泡沫栓 |
||||
IndoorFireHydrant = 13,//室内消火栓 |
||||
|
||||
//消防力量设定图标克隆类型 |
||||
ZongDuiIcon = 101,//中队图标 |
||||
ZhiDuiIcon = 102,//大队图标 |
||||
DaDuiIcon = 103,//支队图标 |
||||
ZhongDuiIcon = 104,//总队图标 |
||||
|
||||
//灾情能克隆的实体类型 |
||||
//注意:在增加灾情类型的时候要在带入答案的地方处理 |
||||
NormalFire = 200,//普通火 |
||||
FullSurfaceFire = 201,//全液面火 |
||||
Insider = 202,//知情人 |
||||
TrappedPerson = 203,//被困人员 |
||||
WoundedPerson = 204,//伤员 |
||||
FlowingFire = 205,//地面流淌火 |
||||
Boilover = 206,//泄露 |
||||
Smoke = 207,//烟雾 |
||||
FireOpenType = 208,//敞开式燃烧 |
||||
FireBreakThough = 209,//突破火 |
||||
ForcibleEntryDoor = 210,//破拆门 |
||||
|
||||
//消防力量克隆类型:车辆类型 |
||||
WaterTanker = 250,//水罐车 |
||||
FoamFireTruck = 251,//泡沫车 |
||||
HighSprayingCar = 252,//高喷车 |
||||
LadderTruck = 253,//云梯车 |
||||
LiftTruck = 254,//举高车 |
||||
SmokeCar = 255,//排烟车 |
||||
RescueVehicle = 256,//抢险救援车 |
||||
LightingVehicle = 257,//照明车 |
||||
InflatableCar = 258,//供气车 |
||||
CommandVehicle = 259,//指挥车 |
||||
ForcibleCar = 260,//破拆车 |
||||
EquipmentCar = 261,//器材车 |
||||
RemoteWaterSupplyTruck = 262,//远程供水车 |
||||
DecontaminationTruck = 263,//洗消车 |
||||
LiquidSupplyTruck = 264,//供液车 |
||||
FoodSecurityTruck = 265,//饮食保障车 |
||||
EquipmentTransportTruck = 266,//装备运输车 |
||||
EquipmentRepairTruck = 267,//装备抢修车 |
||||
MedicalSupportTruck = 268,//卫勤保障车 |
||||
PowderFireTruck = 269,//干粉车 |
||||
|
||||
//消防力量克隆类型:消防员,移动水炮,灭火机器人等特殊装备类型 |
||||
Fireman = 300,//消防员 |
||||
MobileWaterCannon = 301,//移动水炮 |
||||
FireFightingRobot = 302,//灭火机器人 |
||||
SnowstormCannon = 303,//暴风雪炮 |
||||
|
||||
//工具克隆类型 |
||||
WarningLine = 350,//警戒线 |
||||
FireHose = 351,//消防水带 |
||||
Attack = 352,//进攻 |
||||
Retreat = 353,//撤退 |
||||
CommandPost = 354,//火场指挥部 |
||||
StagingArea = 355,//集结区 |
||||
WaterCurtainHose = 356,//水幕水带 |
||||
RegionalSettings = 357,//区域设定 |
||||
SafeArea = 358,//安全区 |
||||
ZhongDuiCommander = 359,//中队指挥员 |
||||
ZhiDuiCommander = 360,//支队指挥员 |
||||
SupportArea = 361,//战勤保障集结区 |
||||
WaterBisector = 362,//二分水器 |
||||
WaterTrisector = 363,//三分水器 |
||||
SafetyOfficer = 364,//安全员 |
||||
//WaterCurtain=365,//水幕水带 |
||||
FoamHookPipe = 365,//泡沫钩管 |
||||
TheSurroundingWaterPoint = 366,//周边水源取水点 |
||||
FirePoolPoint = 367,//消防水池取水点 |
||||
DecontaminationArea = 368,//洗消区 |
||||
SmokeExhaustFan = 369,//排烟风机 |
||||
|
||||
//技能要克隆的物体的克隆类型 |
||||
BlockOff = 400,//封堵 |
||||
DrawLine = 401,//铺设的管线 |
||||
LifeLightLine = 402,//铺设的就剩照明线 |
||||
|
||||
//截图工具克隆类型 |
||||
Rectangle = 450,//矩形 |
||||
Circular = 451,//圆形 |
||||
Arrow = 452,//箭头 |
||||
Text = 453,//文字 |
||||
|
||||
//战术板工具克隆类型 |
||||
TBArrow = 500,//战术板箭头 |
||||
CutOff = 501,//堵截 |
||||
BreakThrough = 502,//突破 |
||||
Segment = 503,//分割 |
||||
Suppress = 504,//围剿 |
||||
PincerAttack = 505,//夹攻 |
||||
JointAttack = 506,//合击 |
||||
//通信保障克隆类型 |
||||
UVA = 550,//无人机 |
||||
MonitorBall = 551,//布控球 |
||||
MeshSolider = 552,//mesh单兵 |
||||
FourGSolider = 553,//4g单兵图传 |
||||
DigitalInterphone = 554,//数字对讲机 |
||||
FourGBS = 555,//4g基站 |
||||
VoiceReplayStation = 556,//语音中继台 |
||||
PortableSateLliteStation = 557,//卫星便携站 |
||||
PaintingLanguagePlatform = 558,//语绘平台 |
||||
MeshRelaying = 559, //mesh中继 |
||||
SignalBox = 560,//信号塔 |
||||
//联动力量克隆类型 |
||||
Cruiser = 600,//巡逻车 |
||||
Motorbike = 601,//摩托车 |
||||
Ambulance = 602,//救护车 |
||||
PatrolWagon = 603,//警车 |
||||
ElectricRepairCar = 604,//电力抢修车 |
||||
GasRepairCar = 605,//燃气抢修车 |
||||
WaterSupplyRepairCar = 606,//供水抢修车 |
||||
EnvironmentalTestingVehicle = 607,//环保检测车 |
||||
TransportVehicle = 608,//交通运输车 |
||||
SanitartPreventionVehicle = 609,//卫生防疫车 |
||||
EmergencyCommunicationVehicle = 610,//应急通讯车 |
||||
FamilyCar = 611,//家庭轿车 |
||||
EnterpriseMechanic = 612,//企业技工 |
||||
PublicSecurity = 613,//保安 |
||||
OfficeClerk = 614,//职员 |
||||
Manager = 615,//经理 |
||||
TechnicalEngineer = 616,//技术工程师 |
||||
Doctor = 617,//医生 |
||||
|
||||
Team = 1000,//消防员组 |
||||
StaticGameObject = 1001,//场景中固有的静态游戏实体对象 |
||||
StaticUI = 1002//静态UI |
||||
} |
||||
|
||||
/// <summary> |
||||
/// 根据克隆类型获取其对应的中文名称。 |
||||
/// Tips:添加克隆类型时,注意同步添加到CloneTypeDic字典中 |
||||
/// </summary> |
||||
public class CloneObjTypeName |
||||
{ |
||||
private CloneObjTypeName() { } |
||||
private static CloneObjTypeName instance; |
||||
private static Dictionary<CloneObjType, string> CloneTypeDic; |
||||
public static CloneObjTypeName Instance |
||||
{ |
||||
get |
||||
{ |
||||
if (null == instance) |
||||
{ |
||||
instance = new CloneObjTypeName(); |
||||
InitCloneTypeDic(); |
||||
} |
||||
return instance; |
||||
} |
||||
} |
||||
|
||||
public string GetCloneObjTypeName(CloneObjType type) |
||||
{ |
||||
string name = "未命名"; |
||||
CloneTypeDic.TryGetValue(type, out name); |
||||
return name; |
||||
} |
||||
|
||||
private static void InitCloneTypeDic() |
||||
{ |
||||
CloneTypeDic = new Dictionary<CloneObjType, string>(); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.AdjoiningBuildings, "毗邻"); |
||||
CloneTypeDic.Add(CloneObjType.NoParkingArea, "禁停区"); |
||||
CloneTypeDic.Add(CloneObjType.KeyParts, "重点部位"); |
||||
CloneTypeDic.Add(CloneObjType.FireControlRoom, "消控室"); |
||||
CloneTypeDic.Add(CloneObjType.PumpRoom, "泵房"); |
||||
CloneTypeDic.Add(CloneObjType.BubblePumpRoom, "泡沫泵房"); |
||||
CloneTypeDic.Add(CloneObjType.WaterTank, "水罐"); |
||||
CloneTypeDic.Add(CloneObjType.PostFireHydrant, "地上消火栓"); |
||||
CloneTypeDic.Add(CloneObjType.FlushFireHydrant, "地下消火栓"); |
||||
CloneTypeDic.Add(CloneObjType.PumpAdapter, "水泵接合器"); |
||||
CloneTypeDic.Add(CloneObjType.FireWaterMonitor, "消防水炮"); |
||||
CloneTypeDic.Add(CloneObjType.FoamHydrant, "泡沫栓"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.NormalFire, "普通火"); |
||||
CloneTypeDic.Add(CloneObjType.FullSurfaceFire, "全液面火"); |
||||
CloneTypeDic.Add(CloneObjType.Insider, "知情人"); |
||||
CloneTypeDic.Add(CloneObjType.TrappedPerson, "被困人员"); |
||||
CloneTypeDic.Add(CloneObjType.WoundedPerson, "伤员"); |
||||
CloneTypeDic.Add(CloneObjType.Boilover, "泄露"); |
||||
CloneTypeDic.Add(CloneObjType.Smoke, "烟雾"); |
||||
CloneTypeDic.Add(CloneObjType.FlowingFire, "流淌火"); |
||||
CloneTypeDic.Add(CloneObjType.FireOpenType, "敞开式燃烧"); |
||||
CloneTypeDic.Add(CloneObjType.FireBreakThough, "突破火"); |
||||
CloneTypeDic.Add(CloneObjType.ForcibleEntryDoor, "破拆点"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.WaterTanker, "水罐车"); |
||||
CloneTypeDic.Add(CloneObjType.FoamFireTruck, "泡沫车"); |
||||
CloneTypeDic.Add(CloneObjType.HighSprayingCar, "高喷车"); |
||||
CloneTypeDic.Add(CloneObjType.LadderTruck, "云梯车"); |
||||
CloneTypeDic.Add(CloneObjType.LiftTruck, "举高车"); |
||||
CloneTypeDic.Add(CloneObjType.SmokeCar, "排烟车"); |
||||
CloneTypeDic.Add(CloneObjType.RescueVehicle, "抢险救援车"); |
||||
CloneTypeDic.Add(CloneObjType.LightingVehicle, "照明车"); |
||||
CloneTypeDic.Add(CloneObjType.InflatableCar, "供气车"); |
||||
CloneTypeDic.Add(CloneObjType.CommandVehicle, "指挥车"); |
||||
CloneTypeDic.Add(CloneObjType.ForcibleCar, "破拆车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentCar, "器材车"); |
||||
CloneTypeDic.Add(CloneObjType.RemoteWaterSupplyTruck, "远程供水车"); |
||||
CloneTypeDic.Add(CloneObjType.DecontaminationTruck, "洗消车"); |
||||
CloneTypeDic.Add(CloneObjType.LiquidSupplyTruck, "供液车"); |
||||
CloneTypeDic.Add(CloneObjType.FoodSecurityTruck, "饮食保障车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentTransportTruck, "装备运输车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentRepairTruck, "装备抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.MedicalSupportTruck, "卫勤保障车"); |
||||
CloneTypeDic.Add(CloneObjType.PowderFireTruck, "干粉车"); |
||||
CloneTypeDic.Add(CloneObjType.Fireman, "消防员"); |
||||
CloneTypeDic.Add(CloneObjType.MobileWaterCannon, "移动水炮"); |
||||
CloneTypeDic.Add(CloneObjType.FireFightingRobot, "灭火机器人"); |
||||
CloneTypeDic.Add(CloneObjType.SnowstormCannon, "暴风雪炮"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.WarningLine, "警戒线"); |
||||
CloneTypeDic.Add(CloneObjType.FireHose, "水带"); |
||||
CloneTypeDic.Add(CloneObjType.Attack, "进攻"); |
||||
CloneTypeDic.Add(CloneObjType.Retreat, "撤退"); |
||||
CloneTypeDic.Add(CloneObjType.CommandPost, "指挥部"); |
||||
CloneTypeDic.Add(CloneObjType.StagingArea, "集结区"); |
||||
CloneTypeDic.Add(CloneObjType.SafeArea, "安全区"); |
||||
CloneTypeDic.Add(CloneObjType.SupportArea, "战勤保障集结区"); |
||||
CloneTypeDic.Add(CloneObjType.ZhongDuiCommander, "中队指挥员"); |
||||
CloneTypeDic.Add(CloneObjType.ZhiDuiCommander, "支队指挥员"); |
||||
CloneTypeDic.Add(CloneObjType.WaterCurtainHose, "水幕水带"); |
||||
CloneTypeDic.Add(CloneObjType.RegionalSettings, "区域设定"); |
||||
CloneTypeDic.Add(CloneObjType.WaterBisector, "二分水器"); |
||||
CloneTypeDic.Add(CloneObjType.WaterTrisector, "三分水器"); |
||||
//CloneTypeDic.Add(CloneObjType.WaterCurtainHose, "水幕水带"); |
||||
CloneTypeDic.Add(CloneObjType.SafetyOfficer, "安全员"); |
||||
CloneTypeDic.Add(CloneObjType.FoamHookPipe, "泡沫钩管"); |
||||
CloneTypeDic.Add(CloneObjType.TheSurroundingWaterPoint, "周边水源取水点"); |
||||
CloneTypeDic.Add(CloneObjType.FirePoolPoint, "消防水池取水点"); |
||||
CloneTypeDic.Add(CloneObjType.DecontaminationArea, "洗消区"); |
||||
CloneTypeDic.Add(CloneObjType.SmokeExhaustFan, "排烟机"); |
||||
|
||||
|
||||
CloneTypeDic.Add(CloneObjType.BlockOff, "封堵"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.Rectangle, "矩形"); |
||||
CloneTypeDic.Add(CloneObjType.Circular, "圆形"); |
||||
CloneTypeDic.Add(CloneObjType.Arrow, "箭头"); |
||||
CloneTypeDic.Add(CloneObjType.Text, "文字"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.TBArrow, "战术箭头"); |
||||
CloneTypeDic.Add(CloneObjType.CutOff, "堵截"); |
||||
CloneTypeDic.Add(CloneObjType.BreakThrough, "突破"); |
||||
CloneTypeDic.Add(CloneObjType.Segment, "分割"); |
||||
CloneTypeDic.Add(CloneObjType.Suppress, "围剿"); |
||||
CloneTypeDic.Add(CloneObjType.PincerAttack, "夹攻"); |
||||
CloneTypeDic.Add(CloneObjType.JointAttack, "合击"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.UVA, "无人机"); |
||||
CloneTypeDic.Add(CloneObjType.MonitorBall, "布控球"); |
||||
CloneTypeDic.Add(CloneObjType.MeshSolider, "mesh单兵"); |
||||
CloneTypeDic.Add(CloneObjType.FourGSolider, "4g单兵图传"); |
||||
CloneTypeDic.Add(CloneObjType.DigitalInterphone, "数字对讲机"); |
||||
CloneTypeDic.Add(CloneObjType.FourGBS, "4g基站"); |
||||
CloneTypeDic.Add(CloneObjType.VoiceReplayStation, "语音中继台"); |
||||
CloneTypeDic.Add(CloneObjType.PortableSateLliteStation, "卫星便携站"); |
||||
CloneTypeDic.Add(CloneObjType.PaintingLanguagePlatform, "语绘平台"); |
||||
CloneTypeDic.Add(CloneObjType.MeshRelaying, "mesh中继"); |
||||
CloneTypeDic.Add(CloneObjType.SignalBox, "信号塔"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.Cruiser, "巡逻车"); |
||||
CloneTypeDic.Add(CloneObjType.Motorbike, "摩托车"); |
||||
CloneTypeDic.Add(CloneObjType.Ambulance, "救护车"); |
||||
CloneTypeDic.Add(CloneObjType.PatrolWagon, "警车"); |
||||
CloneTypeDic.Add(CloneObjType.ElectricRepairCar, "电力抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.GasRepairCar, "燃气抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.WaterSupplyRepairCar, "供水抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.EnvironmentalTestingVehicle, "环保检测车"); |
||||
CloneTypeDic.Add(CloneObjType.TransportVehicle, "交通运输车"); |
||||
CloneTypeDic.Add(CloneObjType.SanitartPreventionVehicle, "卫生防疫车"); |
||||
CloneTypeDic.Add(CloneObjType.EmergencyCommunicationVehicle, "应急通讯车"); |
||||
CloneTypeDic.Add(CloneObjType.FamilyCar, "家庭轿车"); |
||||
CloneTypeDic.Add(CloneObjType.EnterpriseMechanic, "企业技工"); |
||||
CloneTypeDic.Add(CloneObjType.PublicSecurity, "保安"); |
||||
CloneTypeDic.Add(CloneObjType.OfficeClerk, "职员"); |
||||
CloneTypeDic.Add(CloneObjType.Manager, "经理"); |
||||
CloneTypeDic.Add(CloneObjType.TechnicalEngineer, "技术工程师"); |
||||
CloneTypeDic.Add(CloneObjType.Doctor, "医生"); |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b9e79d9d52924c24abfeef77eb7fdca6 |
@ -1,16 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 该脚本挂在点击可实例化物体的模型上 |
||||
/// 选择该模型上具体可实例化的Clone类型 |
||||
/// </summary> |
||||
[DisallowMultipleComponent] |
||||
public class CloneableEnums : MonoBehaviour { |
||||
|
||||
public List<CloneObjType> CloneableTypes = new List<CloneObjType>(); |
||||
|
||||
//是否处理克隆操作点击碰撞的点 |
||||
public bool isHandleCloneHitPoint; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 1c0e57298488ae54aba3ef60b0b26920 |
@ -1,20 +0,0 @@
|
||||
using System; |
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class EvacuatePoint : MonoBehaviour |
||||
{ |
||||
public static List<Vector3> evacuatePoints = new List<Vector3>(); |
||||
|
||||
private void Awake() |
||||
{ |
||||
evacuatePoints.Clear(); |
||||
} |
||||
|
||||
// Start is called before the first frame update |
||||
void Start() |
||||
{ |
||||
evacuatePoints.Add(transform.position); |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: d00f7578dda0a1c41b151766a6426479 |
@ -1,15 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class FloorMessage : MonoBehaviour |
||||
{ |
||||
// Use this for initialization |
||||
//使用方法:将脚本挂在场景中每一层的室内结构和室外结构的父对象上 |
||||
//功能:记录建筑每层结构的层信息 |
||||
|
||||
public string buildNum;//楼号 |
||||
public int floorNum;//层号 |
||||
public int interlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层 |
||||
public Transform targetTrans;//切楼层时候用来定位的目标点 |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 7eb663056acb2644698df34826b5c60f |
@ -1,38 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class GetAreaTargetManager : MonoBehaviour |
||||
{ |
||||
public Vector3 cameraInitPos = new Vector3();//相机Target初始位置 |
||||
public float initDis;//相机离Target距离的初始值 |
||||
public float init_X;//相机水平旋转初始值 |
||||
public float init_Y;//相机竖直旋转初始值 |
||||
|
||||
public static GetAreaTargetManager Instance; |
||||
[SerializeField] |
||||
private List<Transform> children; |
||||
private void Awake() |
||||
{ |
||||
children = new List<Transform>(); |
||||
foreach (Transform item in transform) |
||||
{ |
||||
children.Add(item); |
||||
} |
||||
Instance = this; |
||||
} |
||||
public Transform GetTarget(string name) |
||||
{ |
||||
Transform result = null; |
||||
foreach (var item in children) |
||||
{ |
||||
if (item.name == name) |
||||
{ |
||||
result = item; |
||||
break; |
||||
} |
||||
} |
||||
|
||||
return result; |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: ad1ddb7b6b473ac4ea26f44aea624e2b |
@ -1,51 +0,0 @@
|
||||
using UnityEngine; |
||||
using System.Collections; |
||||
|
||||
public class LoadShader : MonoBehaviour |
||||
{ |
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created |
||||
void Start() |
||||
{ |
||||
#if !UNITY_WEBGL || UNITY_EDITOR |
||||
SetShader(transform); |
||||
#endif |
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update() |
||||
{ |
||||
|
||||
} |
||||
public void SetShader(Transform child) |
||||
{ |
||||
if (child.childCount > 0) |
||||
{ |
||||
for (int i = 0; i < child.childCount; i++) |
||||
{ |
||||
SetShader(child.GetChild(i)); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
if (child.GetComponent<Renderer>()) |
||||
{ |
||||
var r = child.GetComponent<Renderer>(); |
||||
foreach (var material in r.materials) |
||||
{ |
||||
//Debug.Log(material.shader.name); |
||||
if (material.shader.name == "Universal Render Pipeline/Lit") |
||||
{ |
||||
StartCoroutine(setshader(material)); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
IEnumerator setshader(Material m) |
||||
{ |
||||
m.shader = null; |
||||
yield return new WaitForSeconds(0.1f); |
||||
m.shader = Shader.Find("Universal Render Pipeline/Lit"); |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 5627e6832e9378c4e8632a52efa22183 |
@ -1,18 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class PathFindable : MonoBehaviour |
||||
{ |
||||
// Start is called before the first frame update |
||||
void Start() |
||||
{ |
||||
|
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update() |
||||
{ |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 43929be615d468749bba2f9917117a45 |
@ -1,9 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class TeamTargetItem : MonoBehaviour |
||||
{ |
||||
public List<string> TaskNames; |
||||
public string TankName; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 408648110f0742348a48d10da40f3ea5 |
@ -1,52 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 组任务目标点管理 |
||||
/// </summary> |
||||
public class TeamTargetManager : MonoBehaviour |
||||
{ |
||||
public static TeamTargetManager instance; |
||||
|
||||
private void Awake() |
||||
{ |
||||
instance = this; |
||||
} |
||||
|
||||
public static TeamTargetManager GetInstance |
||||
{ |
||||
get |
||||
{ |
||||
if (instance == null) |
||||
{ |
||||
string path = "TeamTargetParent"; |
||||
GameObject obj = Resources.Load<GameObject>(path); |
||||
GameObject clone = Instantiate(obj); |
||||
clone.name = "TeamTargetParent"; |
||||
instance = clone.GetComponent<TeamTargetManager>(); |
||||
} |
||||
return instance; |
||||
} |
||||
} |
||||
/// <summary> |
||||
/// 罐区类组任务获取目标点 |
||||
/// </summary> |
||||
/// <param name="taskName">任务名称</param> |
||||
/// <param name="tankName">罐区名称</param> |
||||
/// <returns></returns> |
||||
public Vector3 GetTargetPos(string taskName, string tankName) |
||||
{ |
||||
Vector3 pos = Vector3.zero; |
||||
foreach (Transform item in transform) |
||||
{ |
||||
if (item.GetComponent<TeamTargetItem>().TaskNames.Contains(taskName) && |
||||
item.GetComponent<TeamTargetItem>().TankName == tankName) |
||||
{ |
||||
pos = item.position; |
||||
break; |
||||
} |
||||
} |
||||
return pos; |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: de3dcbb1284b2394a8049095e2bae278 |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 7fdda42be3b407f489ac885e215690a2 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,9 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.17f1c1 |
||||
CRC: 1031738698 |
||||
HashAppended: 0 |
||||
AssetBundleManifest: |
||||
AssetBundleInfos: |
||||
Info_0: |
||||
Name: buildingscene |
||||
Dependencies: {} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6f99004530277ac4a8ce4c21683198b4 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 84a83cbec1436c645b99a03e8950bbda |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,75 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.17f1c1 |
||||
CRC: 3086033868 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: 79d3c990ae7142f0864a81d92fb2f0ea |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 08bbeccf9b6f29b8487945b8bf4396f3 |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: 8ea30918f84e627df63b1dff54f0dbbc |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 89 |
||||
Script: {instanceID: 0} |
||||
- Class: 104 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: e52de21a22b6dd44c9cc19f810c65059, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: eb536bcd65bd0e649b09c26ade00a815, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 087fb8a4199558c43b319cf904803ad9, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6102bea697a8f3e43ac0d4c19ea73735, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 339df0e3a9581ba4aaac7176f3e6c597, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: afbbbb1db2f689843b58c6830116b818, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: e0aa7ecd07f37ae419bd96e2aac0b7dc, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 157 |
||||
Script: {instanceID: 0} |
||||
- Class: 196 |
||||
Script: {instanceID: 0} |
||||
- Class: 238 |
||||
Script: {instanceID: 0} |
||||
- Class: 850595691 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesKH/BuildingScene.unity |
||||
Dependencies: [] |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f9e6f64a9d677234f96699e7452e88f1 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 2ae731eb15940304db97df9f346b75ba |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 4e8bd9a8ac5c35d48954d97f1cb061b7 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,9 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.17f1c1 |
||||
CRC: 2075427796 |
||||
HashAppended: 0 |
||||
AssetBundleManifest: |
||||
AssetBundleInfos: |
||||
Info_0: |
||||
Name: buildingscene |
||||
Dependencies: {} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f5334278a9a5896418cab6187d91eb38 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 8514c5d5868670e49af936fb802dd862 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,75 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.17f1c1 |
||||
CRC: 790436590 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: 795abddd79a5a8f3f87036b4b5fea9d3 |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 08bbeccf9b6f29b8487945b8bf4396f3 |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: 3cedfed27d76315609ea497c4926467e |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 89 |
||||
Script: {instanceID: 0} |
||||
- Class: 104 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: e52de21a22b6dd44c9cc19f810c65059, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: eb536bcd65bd0e649b09c26ade00a815, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 087fb8a4199558c43b319cf904803ad9, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6102bea697a8f3e43ac0d4c19ea73735, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 339df0e3a9581ba4aaac7176f3e6c597, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: afbbbb1db2f689843b58c6830116b818, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: e0aa7ecd07f37ae419bd96e2aac0b7dc, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 157 |
||||
Script: {instanceID: 0} |
||||
- Class: 196 |
||||
Script: {instanceID: 0} |
||||
- Class: 238 |
||||
Script: {instanceID: 0} |
||||
- Class: 850595691 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesKH/BuildingScene.unity |
||||
Dependencies: [] |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 102afc66ed576ca4793afe4c68fd0633 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 9e824f588dda0b24786899241951c96a |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: ad21c00e18fe3624bbdb7edb7266e4aa |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Loading…
Reference in new issue