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17 lines
462 B
17 lines
462 B
2 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 该脚本挂在点击可实例化物体的模型上
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/// 选择该模型上具体可实例化的Clone类型
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/// </summary>
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[DisallowMultipleComponent]
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public class CloneableEnums : MonoBehaviour {
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public List<CloneObjType> CloneableTypes = new List<CloneObjType>();
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//是否处理克隆操作点击碰撞的点
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public bool isHandleCloneHitPoint;
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}
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