You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
391 lines
28 KiB
391 lines
28 KiB
2 months ago
|
using UnityEditor;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace HighlightPlus {
|
||
|
|
||
|
[CustomEditor(typeof(HighlightProfile))]
|
||
|
[CanEditMultipleObjects]
|
||
|
public class HighlightProfileEditor : Editor {
|
||
|
|
||
|
SerializedProperty effectGroup, effectGroupLayer, effectNameFilter, effectNameUseRegEx, combineMeshes, alphaCutOff, cullBackFaces;
|
||
|
SerializedProperty overlay, overlayMode, overlayColor, overlayAnimationSpeed, overlayMinIntensity, overlayTexture, overlayTextureScale, overlayTextureScrolling, overlayTextureUVSpace, overlayBlending, overlayVisibility;
|
||
|
SerializedProperty fadeInDuration, fadeOutDuration, constantWidth, normalsOption;
|
||
|
SerializedProperty outline, outlineColor, outlineColorStyle, outlineGradient, outlineGradientInLocalSpace, outlineWidth, outlineBlurPasses, outlineQuality, outlineEdgeMode, outlineEdgeThreshold, outlineSharpness;
|
||
|
SerializedProperty outlineDownsampling, outlineVisibility, outlineIndependent, outlineContourStyle, outlineMaskMode;
|
||
|
SerializedProperty glow, glowWidth, glowQuality, glowBlurMethod, glowDownsampling, glowHQColor, glowDithering, glowDitheringStyle, glowMagicNumber1, glowMagicNumber2, glowAnimationSpeed;
|
||
|
SerializedProperty glowBlendPasses, glowVisibility, glowBlendMode, glowPasses, glowMaskMode;
|
||
|
SerializedProperty innerGlow, innerGlowWidth, innerGlowColor, innerGlowBlendMode, innerGlowVisibility;
|
||
|
SerializedProperty targetFX, targetFXTexture, targetFXColor, targetFXRotationSpeed, targetFXInitialScale, targetFXEndScale, targetFXScaleToRenderBounds, targetFXUseEnclosingBounds, targetFXOffset;
|
||
|
SerializedProperty targetFXAlignToGround, targetFXFadePower, targetFXGroundMaxDistance, targetFXGroundLayerMask, targetFXTransitionDuration, targetFXStayDuration, targetFXVisibility;
|
||
|
SerializedProperty seeThrough, seeThroughOccluderMask, seeThroughOccluderMaskAccurate, seeThroughOccluderThreshold, seeThroughOccluderCheckInterval, seeThroughOccluderCheckIndividualObjects, seeThroughDepthOffset, seeThroughMaxDepth;
|
||
|
SerializedProperty seeThroughIntensity, seeThroughTintAlpha, seeThroughTintColor, seeThroughNoise, seeThroughBorder, seeThroughBorderWidth, seeThroughBorderColor, seeThroughOrdered, seeThroughBorderOnly, seeThroughTexture, seeThroughTextureUVSpace, seeThroughTextureScale, seeThroughChildrenSortingMode;
|
||
|
SerializedProperty hitFxInitialIntensity, hitFxMode, hitFxFadeOutDuration, hitFxColor, hitFxRadius;
|
||
|
SerializedProperty cameraDistanceFade, cameraDistanceFadeNear, cameraDistanceFadeFar;
|
||
|
|
||
|
void OnEnable() {
|
||
|
effectGroup = serializedObject.FindProperty("effectGroup");
|
||
|
effectGroupLayer = serializedObject.FindProperty("effectGroupLayer");
|
||
|
effectNameFilter = serializedObject.FindProperty("effectNameFilter");
|
||
|
effectNameUseRegEx = serializedObject.FindProperty("effectNameUseRegEx");
|
||
|
combineMeshes = serializedObject.FindProperty("combineMeshes");
|
||
|
alphaCutOff = serializedObject.FindProperty("alphaCutOff");
|
||
|
cullBackFaces = serializedObject.FindProperty("cullBackFaces");
|
||
|
normalsOption = serializedObject.FindProperty("normalsOption");
|
||
|
fadeInDuration = serializedObject.FindProperty("fadeInDuration");
|
||
|
fadeOutDuration = serializedObject.FindProperty("fadeOutDuration");
|
||
|
constantWidth = serializedObject.FindProperty("constantWidth");
|
||
|
overlay = serializedObject.FindProperty("overlay");
|
||
|
overlayMode = serializedObject.FindProperty("overlayMode");
|
||
|
overlayColor = serializedObject.FindProperty("overlayColor");
|
||
|
overlayAnimationSpeed = serializedObject.FindProperty("overlayAnimationSpeed");
|
||
|
overlayMinIntensity = serializedObject.FindProperty("overlayMinIntensity");
|
||
|
overlayBlending = serializedObject.FindProperty("overlayBlending");
|
||
|
overlayVisibility = serializedObject.FindProperty("overlayVisibility");
|
||
|
overlayTexture = serializedObject.FindProperty("overlayTexture");
|
||
|
overlayTextureUVSpace = serializedObject.FindProperty("overlayTextureUVSpace");
|
||
|
overlayTextureScale = serializedObject.FindProperty("overlayTextureScale");
|
||
|
overlayTextureScrolling = serializedObject.FindProperty("overlayTextureScrolling");
|
||
|
outline = serializedObject.FindProperty("outline");
|
||
|
outlineColor = serializedObject.FindProperty("outlineColor");
|
||
|
outlineColorStyle = serializedObject.FindProperty("outlineColorStyle");
|
||
|
outlineGradient = serializedObject.FindProperty("outlineGradient");
|
||
|
outlineGradientInLocalSpace = serializedObject.FindProperty("outlineGradientInLocalSpace");
|
||
|
outlineWidth = serializedObject.FindProperty("outlineWidth");
|
||
|
outlineBlurPasses = serializedObject.FindProperty("outlineBlurPasses");
|
||
|
outlineQuality = serializedObject.FindProperty("outlineQuality");
|
||
|
outlineEdgeMode = serializedObject.FindProperty("outlineEdgeMode");
|
||
|
outlineEdgeThreshold = serializedObject.FindProperty("outlineEdgeThreshold");
|
||
|
outlineSharpness = serializedObject.FindProperty("outlineSharpness");
|
||
|
outlineDownsampling = serializedObject.FindProperty("outlineDownsampling");
|
||
|
outlineVisibility = serializedObject.FindProperty("outlineVisibility");
|
||
|
outlineIndependent = serializedObject.FindProperty("outlineIndependent");
|
||
|
outlineContourStyle = serializedObject.FindProperty("outlineContourStyle");
|
||
|
outlineMaskMode = serializedObject.FindProperty("outlineMaskMode");
|
||
|
glow = serializedObject.FindProperty("glow");
|
||
|
glowWidth = serializedObject.FindProperty("glowWidth");
|
||
|
glowQuality = serializedObject.FindProperty("glowQuality");
|
||
|
glowBlurMethod = serializedObject.FindProperty("glowBlurMethod");
|
||
|
glowDownsampling = serializedObject.FindProperty("glowDownsampling");
|
||
|
glowHQColor = serializedObject.FindProperty("glowHQColor");
|
||
|
glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed");
|
||
|
glowDithering = serializedObject.FindProperty("glowDithering");
|
||
|
glowDitheringStyle = serializedObject.FindProperty("glowDitheringStyle");
|
||
|
glowMagicNumber1 = serializedObject.FindProperty("glowMagicNumber1");
|
||
|
glowMagicNumber2 = serializedObject.FindProperty("glowMagicNumber2");
|
||
|
glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed");
|
||
|
glowBlendPasses = serializedObject.FindProperty("glowBlendPasses");
|
||
|
glowVisibility = serializedObject.FindProperty("glowVisibility");
|
||
|
glowBlendMode = serializedObject.FindProperty("glowBlendMode");
|
||
|
glowPasses = serializedObject.FindProperty("glowPasses");
|
||
|
glowMaskMode = serializedObject.FindProperty("glowMaskMode");
|
||
|
innerGlow = serializedObject.FindProperty("innerGlow");
|
||
|
innerGlowColor = serializedObject.FindProperty("innerGlowColor");
|
||
|
innerGlowWidth = serializedObject.FindProperty("innerGlowWidth");
|
||
|
innerGlowBlendMode = serializedObject.FindProperty("innerGlowBlendMode");
|
||
|
innerGlowVisibility = serializedObject.FindProperty("innerGlowVisibility");
|
||
|
targetFX = serializedObject.FindProperty("targetFX");
|
||
|
targetFXTexture = serializedObject.FindProperty("targetFXTexture");
|
||
|
targetFXRotationSpeed = serializedObject.FindProperty("targetFXRotationSpeed");
|
||
|
targetFXInitialScale = serializedObject.FindProperty("targetFXInitialScale");
|
||
|
targetFXEndScale = serializedObject.FindProperty("targetFXEndScale");
|
||
|
targetFXScaleToRenderBounds = serializedObject.FindProperty("targetFXScaleToRenderBounds");
|
||
|
targetFXUseEnclosingBounds = serializedObject.FindProperty("targetFXUseEnclosingBounds");
|
||
|
targetFXOffset = serializedObject.FindProperty("targetFXOffset");
|
||
|
targetFXAlignToGround = serializedObject.FindProperty("targetFXAlignToGround");
|
||
|
targetFXGroundMaxDistance = serializedObject.FindProperty("targetFXGroundMaxDistance");
|
||
|
targetFXGroundLayerMask = serializedObject.FindProperty("targetFXGroundLayerMask");
|
||
|
targetFXFadePower = serializedObject.FindProperty("targetFXFadePower");
|
||
|
targetFXColor = serializedObject.FindProperty("targetFXColor");
|
||
|
targetFXTransitionDuration = serializedObject.FindProperty("targetFXTransitionDuration");
|
||
|
targetFXStayDuration = serializedObject.FindProperty("targetFXStayDuration");
|
||
|
targetFXVisibility = serializedObject.FindProperty("targetFXVisibility");
|
||
|
seeThrough = serializedObject.FindProperty("seeThrough");
|
||
|
seeThroughOccluderMask = serializedObject.FindProperty("seeThroughOccluderMask");
|
||
|
seeThroughOccluderMaskAccurate = serializedObject.FindProperty("seeThroughOccluderMaskAccurate");
|
||
|
seeThroughOccluderThreshold = serializedObject.FindProperty("seeThroughOccluderThreshold");
|
||
|
seeThroughOccluderCheckInterval = serializedObject.FindProperty("seeThroughOccluderCheckInterval");
|
||
|
seeThroughOccluderCheckIndividualObjects = serializedObject.FindProperty("seeThroughOccluderCheckIndividualObjects");
|
||
|
seeThroughDepthOffset = serializedObject.FindProperty("seeThroughDepthOffset");
|
||
|
seeThroughMaxDepth = serializedObject.FindProperty("seeThroughMaxDepth");
|
||
|
seeThroughIntensity = serializedObject.FindProperty("seeThroughIntensity");
|
||
|
seeThroughTintAlpha = serializedObject.FindProperty("seeThroughTintAlpha");
|
||
|
seeThroughTintColor = serializedObject.FindProperty("seeThroughTintColor");
|
||
|
seeThroughNoise = serializedObject.FindProperty("seeThroughNoise");
|
||
|
seeThroughBorder = serializedObject.FindProperty("seeThroughBorder");
|
||
|
seeThroughBorderWidth = serializedObject.FindProperty("seeThroughBorderWidth");
|
||
|
seeThroughBorderColor = serializedObject.FindProperty("seeThroughBorderColor");
|
||
|
seeThroughBorderOnly = serializedObject.FindProperty("seeThroughBorderOnly");
|
||
|
seeThroughOrdered = serializedObject.FindProperty("seeThroughOrdered");
|
||
|
seeThroughTexture = serializedObject.FindProperty("seeThroughTexture");
|
||
|
seeThroughTextureScale = serializedObject.FindProperty("seeThroughTextureScale");
|
||
|
seeThroughTextureUVSpace = serializedObject.FindProperty("seeThroughTextureUVSpace");
|
||
|
seeThroughChildrenSortingMode = serializedObject.FindProperty("seeThroughChildrenSortingMode");
|
||
|
hitFxInitialIntensity = serializedObject.FindProperty("hitFxInitialIntensity");
|
||
|
hitFxMode = serializedObject.FindProperty("hitFxMode");
|
||
|
hitFxFadeOutDuration = serializedObject.FindProperty("hitFxFadeOutDuration");
|
||
|
hitFxColor = serializedObject.FindProperty("hitFxColor");
|
||
|
hitFxRadius = serializedObject.FindProperty("hitFxRadius");
|
||
|
cameraDistanceFade = serializedObject.FindProperty("cameraDistanceFade");
|
||
|
cameraDistanceFadeNear = serializedObject.FindProperty("cameraDistanceFadeNear");
|
||
|
cameraDistanceFadeFar = serializedObject.FindProperty("cameraDistanceFadeFar");
|
||
|
}
|
||
|
|
||
|
public override void OnInspectorGUI() {
|
||
|
|
||
|
serializedObject.Update();
|
||
|
|
||
|
EditorGUILayout.Separator();
|
||
|
EditorGUILayout.LabelField("Highlight Options", EditorStyles.boldLabel);
|
||
|
EditorGUILayout.PropertyField(effectGroup, new GUIContent("Include"));
|
||
|
if (effectGroup.intValue == (int)TargetOptions.LayerInScene || effectGroup.intValue == (int)TargetOptions.LayerInChildren) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(effectGroupLayer, new GUIContent("Layer"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
if (effectGroup.intValue != (int)TargetOptions.OnlyThisObject && effectGroup.intValue != (int)TargetOptions.Scripting) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(effectNameFilter, new GUIContent("Object Name Filter"));
|
||
|
EditorGUILayout.PropertyField(effectNameUseRegEx, new GUIContent("Use Regular Expressions"));
|
||
|
EditorGUILayout.PropertyField(combineMeshes);
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(alphaCutOff);
|
||
|
EditorGUILayout.PropertyField(cullBackFaces);
|
||
|
EditorGUILayout.PropertyField(normalsOption);
|
||
|
EditorGUILayout.PropertyField(fadeInDuration);
|
||
|
EditorGUILayout.PropertyField(fadeOutDuration);
|
||
|
EditorGUILayout.PropertyField(cameraDistanceFade);
|
||
|
if (cameraDistanceFade.boolValue) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(cameraDistanceFadeNear, new GUIContent("Near Distance"));
|
||
|
EditorGUILayout.PropertyField(cameraDistanceFadeFar, new GUIContent("Far Distance"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(constantWidth);
|
||
|
EditorGUILayout.PropertyField(outlineIndependent, new GUIContent("Independent", "Do not combine outline with other highlighted objects."));
|
||
|
|
||
|
EditorGUILayout.Separator();
|
||
|
EditorGUILayout.LabelField("Effects", EditorStyles.boldLabel);
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(outline, "Outline", outline.floatValue > 0);
|
||
|
if (outline.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
HighlightEffectEditor.QualityPropertyField(outlineQuality);
|
||
|
if (outlineQuality.intValue == (int)QualityLevel.Highest) {
|
||
|
EditorGUILayout.PropertyField(outlineEdgeMode, new GUIContent("Edges"));
|
||
|
if (outlineEdgeMode.intValue == (int)OutlineEdgeMode.Any) {
|
||
|
EditorGUILayout.PropertyField(outlineEdgeThreshold, new GUIContent("Edge Detection Threshold"));
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(outlineContourStyle, new GUIContent("Contour Style"));
|
||
|
EditorGUILayout.PropertyField(outlineWidth, new GUIContent("Width"));
|
||
|
EditorGUILayout.PropertyField(outlineColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(outlineBlurPasses, new GUIContent("Blur Passes"));
|
||
|
EditorGUILayout.PropertyField(outlineSharpness, new GUIContent("Sharpness"));
|
||
|
} else {
|
||
|
EditorGUILayout.PropertyField(outlineWidth, new GUIContent("Width"));
|
||
|
EditorGUILayout.PropertyField(outlineColorStyle, new GUIContent("Color Style"));
|
||
|
switch ((ColorStyle)outlineColorStyle.intValue) {
|
||
|
case ColorStyle.SingleColor:
|
||
|
EditorGUILayout.PropertyField(outlineColor, new GUIContent("Color"));
|
||
|
break;
|
||
|
case ColorStyle.Gradient:
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(outlineGradient, new GUIContent("Gradient"));
|
||
|
EditorGUILayout.PropertyField(outlineGradientInLocalSpace, new GUIContent("In Local Space"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (outlineQuality.intValue == (int)QualityLevel.Highest && outlineEdgeMode.intValue != (int)OutlineEdgeMode.Any) {
|
||
|
EditorGUILayout.PropertyField(outlineDownsampling, new GUIContent("Downsampling"));
|
||
|
}
|
||
|
if (outlineQuality.intValue == (int)QualityLevel.Highest && glowQuality.intValue == (int)QualityLevel.Highest) {
|
||
|
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
|
||
|
} else {
|
||
|
EditorGUILayout.PropertyField(outlineVisibility, new GUIContent("Visibility"));
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(outlineMaskMode, new GUIContent("Mask Mode"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(glow, "Outer Glow", glow.floatValue > 0);
|
||
|
if (glow.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
HighlightEffectEditor.QualityPropertyField(glowQuality);
|
||
|
if (glowQuality.intValue == (int)QualityLevel.Highest) {
|
||
|
EditorGUILayout.PropertyField(outlineContourStyle, new GUIContent("Contour Style"));
|
||
|
EditorGUILayout.PropertyField(glowWidth, new GUIContent("Width"));
|
||
|
EditorGUILayout.PropertyField(glowHQColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(glowBlurMethod, new GUIContent("Blur Method", "Gaussian: better quality. Kawase: faster."));
|
||
|
EditorGUILayout.PropertyField(glowDownsampling, new GUIContent("Downsampling"));
|
||
|
} else {
|
||
|
EditorGUILayout.PropertyField(glowWidth, new GUIContent("Width"));
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(glowAnimationSpeed, new GUIContent("Animation Speed"));
|
||
|
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
|
||
|
EditorGUILayout.PropertyField(glowMaskMode, new GUIContent("Mask Mode"));
|
||
|
EditorGUILayout.PropertyField(glowBlendMode, new GUIContent("Blend Mode"));
|
||
|
if (glowQuality.intValue != (int)QualityLevel.Highest) {
|
||
|
EditorGUILayout.PropertyField(glowDithering, new GUIContent("Dithering"));
|
||
|
if (glowDithering.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(glowDitheringStyle, new GUIContent("Style"));
|
||
|
if (glowDitheringStyle.intValue == (int)GlowDitheringStyle.Pattern) {
|
||
|
EditorGUILayout.PropertyField(glowMagicNumber1, new GUIContent("Magic Number 1"));
|
||
|
EditorGUILayout.PropertyField(glowMagicNumber2, new GUIContent("Magic Number 2"));
|
||
|
}
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(glowBlendPasses, new GUIContent("Blend Passes"));
|
||
|
EditorGUILayout.PropertyField(glowPasses, true);
|
||
|
}
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(innerGlow, "Inner Glow", innerGlow.floatValue > 0);
|
||
|
if (innerGlow.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(innerGlowColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(innerGlowWidth, new GUIContent("Width"));
|
||
|
EditorGUILayout.PropertyField(innerGlowBlendMode, new GUIContent("Blend Mode"));
|
||
|
EditorGUILayout.PropertyField(innerGlowVisibility, new GUIContent("Visibility"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(overlay, "Overlay", overlay.floatValue > 0);
|
||
|
if (overlay.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(overlayMode, new GUIContent("Mode"));
|
||
|
EditorGUILayout.PropertyField(overlayColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(overlayTexture, new GUIContent("Texture"));
|
||
|
if (overlayTexture.objectReferenceValue != null) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(overlayTextureUVSpace, new GUIContent("UV Space"));
|
||
|
EditorGUILayout.PropertyField(overlayTextureScale, new GUIContent("Texture Scale"));
|
||
|
if ((TextureUVSpace)overlayTextureUVSpace.intValue != TextureUVSpace.Triplanar) {
|
||
|
EditorGUILayout.PropertyField(overlayTextureScrolling, new GUIContent("Texture Scrolling"));
|
||
|
}
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(overlayBlending, new GUIContent("Blending"));
|
||
|
EditorGUILayout.PropertyField(overlayMinIntensity, new GUIContent("Min Intensity"));
|
||
|
EditorGUILayout.PropertyField(overlayAnimationSpeed, new GUIContent("Animation Speed"));
|
||
|
EditorGUILayout.PropertyField(overlayVisibility, new GUIContent("Visibility"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(targetFX, "Target", targetFX.boolValue);
|
||
|
if (targetFX.boolValue) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(targetFXTexture, new GUIContent("Texture"));
|
||
|
EditorGUILayout.PropertyField(targetFXColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(targetFXUseEnclosingBounds, new GUIContent("Use Enclosing Bounds"));
|
||
|
EditorGUILayout.PropertyField(targetFXRotationSpeed, new GUIContent("Rotation Speed"));
|
||
|
EditorGUILayout.PropertyField(targetFXInitialScale, new GUIContent("Initial Scale"));
|
||
|
EditorGUILayout.PropertyField(targetFXEndScale, new GUIContent("End Scale"));
|
||
|
EditorGUILayout.PropertyField(targetFXScaleToRenderBounds, new GUIContent("Scale To Object Bounds"));
|
||
|
EditorGUILayout.PropertyField(targetFXOffset, new GUIContent("Offset"));
|
||
|
EditorGUILayout.PropertyField(targetFXAlignToGround, new GUIContent("Align To Ground"));
|
||
|
if (targetFXAlignToGround.boolValue) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(targetFXGroundMaxDistance, new GUIContent("Ground Max Distance"));
|
||
|
EditorGUILayout.PropertyField(targetFXGroundLayerMask, new GUIContent("Ground Layer Mask"));
|
||
|
EditorGUILayout.PropertyField(targetFXFadePower, new GUIContent("Fade Power"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(targetFXTransitionDuration, new GUIContent("Transition Duration"));
|
||
|
EditorGUILayout.PropertyField(targetFXStayDuration, new GUIContent("Stay Duration"));
|
||
|
EditorGUILayout.PropertyField(targetFXVisibility, new GUIContent("Visibility"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
EditorGUILayout.PropertyField(seeThrough);
|
||
|
if (seeThrough.intValue != (int)SeeThroughMode.Never) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(seeThroughOccluderMask, new GUIContent("Occluder Layer"));
|
||
|
if (seeThroughOccluderMask.intValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(seeThroughOccluderMaskAccurate, new GUIContent("Accurate"));
|
||
|
EditorGUILayout.PropertyField(seeThroughOccluderThreshold, new GUIContent("Radius Threshold", "Multiplier to the object bounds. Making the bounds smaller prevents false occlusion tests."));
|
||
|
EditorGUILayout.PropertyField(seeThroughOccluderCheckInterval, new GUIContent("Check Interval", "Interval in seconds between occlusion tests."));
|
||
|
EditorGUILayout.PropertyField(seeThroughOccluderCheckIndividualObjects, new GUIContent("Check Individual Objects", "Interval in seconds between occlusion tests."));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(seeThroughDepthOffset, new GUIContent("Depth Offset" + ((seeThroughDepthOffset.floatValue > 0) ? " •" : "")));
|
||
|
EditorGUILayout.PropertyField(seeThroughMaxDepth, new GUIContent("Max Depth" + ((seeThroughMaxDepth.floatValue > 0) ? " •" : "")));
|
||
|
EditorGUILayout.PropertyField(seeThroughIntensity, new GUIContent("Intensity"));
|
||
|
EditorGUILayout.PropertyField(seeThroughTintColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(seeThroughTintAlpha, new GUIContent("Color Blend"));
|
||
|
EditorGUILayout.PropertyField(seeThroughNoise, new GUIContent("Noise"));
|
||
|
EditorGUILayout.PropertyField(seeThroughTexture, new GUIContent("Texture"));
|
||
|
if (seeThroughTexture.objectReferenceValue != null) {
|
||
|
EditorGUILayout.PropertyField(seeThroughTextureUVSpace, new GUIContent("UV Space"));
|
||
|
EditorGUILayout.PropertyField(seeThroughTextureScale, new GUIContent("Texture Scale"));
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(seeThroughBorder, new GUIContent("Border When Hidden"));
|
||
|
if (seeThroughBorder.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(seeThroughBorderWidth, new GUIContent("Width"));
|
||
|
EditorGUILayout.PropertyField(seeThroughBorderColor, new GUIContent("Color"));
|
||
|
EditorGUILayout.PropertyField(seeThroughBorderOnly, new GUIContent("Border Only"));
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.PropertyField(seeThroughChildrenSortingMode, new GUIContent("Children Sorting Mode"));
|
||
|
EditorGUILayout.PropertyField(seeThroughOrdered, new GUIContent("Ordered"));
|
||
|
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
||
|
DrawSectionField(hitFxInitialIntensity, "Hit FX", hitFxInitialIntensity.floatValue > 0);
|
||
|
if (hitFxInitialIntensity.floatValue > 0) {
|
||
|
EditorGUI.indentLevel++;
|
||
|
EditorGUILayout.PropertyField(hitFxInitialIntensity, new GUIContent("Initial Intensity"));
|
||
|
EditorGUILayout.PropertyField(hitFxMode, new GUIContent("Mode"));
|
||
|
EditorGUILayout.PropertyField(hitFxFadeOutDuration, new GUIContent("Fade Out Duration"));
|
||
|
EditorGUILayout.PropertyField(hitFxColor, new GUIContent("Color"));
|
||
|
if ((HitFxMode)hitFxMode.intValue == HitFxMode.LocalHit) {
|
||
|
EditorGUILayout.PropertyField(hitFxRadius, new GUIContent("Radius"));
|
||
|
}
|
||
|
EditorGUI.indentLevel--;
|
||
|
}
|
||
|
EditorGUILayout.EndVertical();
|
||
|
|
||
|
if (serializedObject.ApplyModifiedProperties() || (Event.current.type == EventType.ValidateCommand &&
|
||
|
Event.current.commandName == "UndoRedoPerformed")) {
|
||
|
|
||
|
// Triggers profile reload on all Highlight Effect scripts
|
||
|
HighlightEffect[] effects = Misc.FindObjectsOfType<HighlightEffect>();
|
||
|
for (int t = 0; t < targets.Length; t++) {
|
||
|
HighlightProfile profile = (HighlightProfile)targets[t];
|
||
|
for (int k = 0; k < effects.Length; k++) {
|
||
|
if (effects[k] != null && effects[k].profile == profile && effects[k].profileSync) {
|
||
|
profile.Load(effects[k]);
|
||
|
effects[k].Refresh();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
EditorUtility.SetDirty(target);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void DrawSectionField(SerializedProperty property, string label, bool active) {
|
||
|
EditorGUILayout.PropertyField(property, new GUIContent(active ? label + " •" : label));
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|