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--- !u!114 &15 |
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--- !u!114 &16 |
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@ -1,242 +0,0 @@ |
|||||||
using System.Collections; |
|
||||||
using System.Collections.Generic; |
|
||||||
using UnityEngine; |
|
||||||
using UnityEditor; |
|
||||||
using System; |
|
||||||
using System.IO; |
|
||||||
using System.Reflection; |
|
||||||
|
|
||||||
[CustomEditor(typeof(Readme))] |
|
||||||
[InitializeOnLoad] |
|
||||||
public class ReadmeEditor : Editor |
|
||||||
{ |
|
||||||
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme"; |
|
||||||
|
|
||||||
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo"; |
|
||||||
|
|
||||||
const float k_Space = 16f; |
|
||||||
|
|
||||||
static ReadmeEditor() |
|
||||||
{ |
|
||||||
EditorApplication.delayCall += SelectReadmeAutomatically; |
|
||||||
} |
|
||||||
|
|
||||||
static void RemoveTutorial() |
|
||||||
{ |
|
||||||
if (EditorUtility.DisplayDialog("Remove Readme Assets", |
|
||||||
|
|
||||||
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", |
|
||||||
"Proceed", |
|
||||||
"Cancel")) |
|
||||||
{ |
|
||||||
if (Directory.Exists(s_ReadmeSourceDirectory)) |
|
||||||
{ |
|
||||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory); |
|
||||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta"); |
|
||||||
} |
|
||||||
else |
|
||||||
{ |
|
||||||
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}"); |
|
||||||
} |
|
||||||
|
|
||||||
var readmeAsset = SelectReadme(); |
|
||||||
if (readmeAsset != null) |
|
||||||
{ |
|
||||||
var path = AssetDatabase.GetAssetPath(readmeAsset); |
|
||||||
FileUtil.DeleteFileOrDirectory(path + ".meta"); |
|
||||||
FileUtil.DeleteFileOrDirectory(path); |
|
||||||
} |
|
||||||
|
|
||||||
AssetDatabase.Refresh(); |
|
||||||
} |
|
||||||
} |
|
||||||
|
|
||||||
static void SelectReadmeAutomatically() |
|
||||||
{ |
|
||||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false)) |
|
||||||
{ |
|
||||||
var readme = SelectReadme(); |
|
||||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true); |
|
||||||
|
|
||||||
if (readme && !readme.loadedLayout) |
|
||||||
{ |
|
||||||
LoadLayout(); |
|
||||||
readme.loadedLayout = true; |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
||||||
|
|
||||||
static void LoadLayout() |
|
||||||
{ |
|
||||||
var assembly = typeof(EditorApplication).Assembly; |
|
||||||
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true); |
|
||||||
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static); |
|
||||||
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false }); |
|
||||||
} |
|
||||||
|
|
||||||
static Readme SelectReadme() |
|
||||||
{ |
|
||||||
var ids = AssetDatabase.FindAssets("Readme t:Readme"); |
|
||||||
if (ids.Length == 1) |
|
||||||
{ |
|
||||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0])); |
|
||||||
|
|
||||||
Selection.objects = new UnityEngine.Object[] { readmeObject }; |
|
||||||
|
|
||||||
return (Readme)readmeObject; |
|
||||||
} |
|
||||||
else |
|
||||||
{ |
|
||||||
Debug.Log("Couldn't find a readme"); |
|
||||||
return null; |
|
||||||
} |
|
||||||
} |
|
||||||
|
|
||||||
protected override void OnHeaderGUI() |
|
||||||
{ |
|
||||||
var readme = (Readme)target; |
|
||||||
Init(); |
|
||||||
|
|
||||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f); |
|
||||||
|
|
||||||
GUILayout.BeginHorizontal("In BigTitle"); |
|
||||||
{ |
|
||||||
if (readme.icon != null) |
|
||||||
{ |
|
||||||
GUILayout.Space(k_Space); |
|
||||||
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth)); |
|
||||||
} |
|
||||||
GUILayout.Space(k_Space); |
|
||||||
GUILayout.BeginVertical(); |
|
||||||
{ |
|
||||||
|
|
||||||
GUILayout.FlexibleSpace(); |
|
||||||
GUILayout.Label(readme.title, TitleStyle); |
|
||||||
GUILayout.FlexibleSpace(); |
|
||||||
} |
|
||||||
GUILayout.EndVertical(); |
|
||||||
GUILayout.FlexibleSpace(); |
|
||||||
} |
|
||||||
GUILayout.EndHorizontal(); |
|
||||||
} |
|
||||||
|
|
||||||
public override void OnInspectorGUI() |
|
||||||
{ |
|
||||||
var readme = (Readme)target; |
|
||||||
Init(); |
|
||||||
|
|
||||||
foreach (var section in readme.sections) |
|
||||||
{ |
|
||||||
if (!string.IsNullOrEmpty(section.heading)) |
|
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if (GUILayout.Button("Remove Readme Assets", ButtonStyle)) |
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RemoveTutorial(); |
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get { return m_LinkStyle; } |
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m_HeadingStyle = new GUIStyle(m_BodyStyle); |
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bool LinkLabel(GUIContent label, params GUILayoutOption[] options) |
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var position = GUILayoutUtility.GetRect(label, LinkStyle, options); |
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EditorGUIUtility.AddCursorRect(position, MouseCursor.Link); |
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using System; |
|
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using UnityEngine; |
|
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|
|
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public class Readme : ScriptableObject |
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{ |
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public Texture2D icon; |
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public string title; |
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public Section[] sections; |
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[Serializable] |
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public class Section |
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{ |
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