Compare commits
9 Commits
Author | SHA1 | Date |
---|---|---|
|
0ed5fa5ce9 | 3 months ago |
|
776d0a4645 | 3 months ago |
|
c5516135a3 | 5 months ago |
|
4f4e2dca3e | 5 months ago |
|
2856aae219 | 5 months ago |
|
c4c843a534 | 5 months ago |
|
344c23ed57 | 6 months ago |
|
64ddc1630b | 6 months ago |
|
92ec900c07 | 6 months ago |
89 changed files with 195062 additions and 26747 deletions
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 5d0d4f9087ad28341bef8931b98821d2 |
||||
guid: 71cd17f1958340e40b1e9629073a429f |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 854ba888884ba464b99d197add7636a0 |
||||
guid: 374e0f8420e498645bd670d4ac1ad8e7 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
@ -0,0 +1,852 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!29 &1 |
||||
OcclusionCullingSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_OcclusionBakeSettings: |
||||
smallestOccluder: 5 |
||||
smallestHole: 0.25 |
||||
backfaceThreshold: 100 |
||||
m_SceneGUID: 00000000000000000000000000000000 |
||||
m_OcclusionCullingData: {fileID: 0} |
||||
--- !u!104 &2 |
||||
RenderSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 10 |
||||
m_Fog: 0 |
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
||||
m_FogMode: 3 |
||||
m_FogDensity: 0.01 |
||||
m_LinearFogStart: 0 |
||||
m_LinearFogEnd: 300 |
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
||||
m_AmbientIntensity: 1 |
||||
m_AmbientMode: 0 |
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
||||
m_SkyboxMaterial: {fileID: 2100000, guid: 4e094c1b3935c48498317958bcb3eee0, type: 2} |
||||
m_HaloStrength: 0.5 |
||||
m_FlareStrength: 1 |
||||
m_FlareFadeSpeed: 3 |
||||
m_HaloTexture: {fileID: 0} |
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
||||
m_DefaultReflectionMode: 0 |
||||
m_DefaultReflectionResolution: 128 |
||||
m_ReflectionBounces: 1 |
||||
m_ReflectionIntensity: 1 |
||||
m_CustomReflection: {fileID: 0} |
||||
m_Sun: {fileID: 0} |
||||
m_UseRadianceAmbientProbe: 0 |
||||
--- !u!157 &3 |
||||
LightmapSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 12 |
||||
m_GISettings: |
||||
serializedVersion: 2 |
||||
m_BounceScale: 1 |
||||
m_IndirectOutputScale: 1 |
||||
m_AlbedoBoost: 1 |
||||
m_EnvironmentLightingMode: 0 |
||||
m_EnableBakedLightmaps: 1 |
||||
m_EnableRealtimeLightmaps: 0 |
||||
m_LightmapEditorSettings: |
||||
serializedVersion: 12 |
||||
m_Resolution: 2 |
||||
m_BakeResolution: 40 |
||||
m_AtlasSize: 1024 |
||||
m_AO: 0 |
||||
m_AOMaxDistance: 1 |
||||
m_CompAOExponent: 1 |
||||
m_CompAOExponentDirect: 0 |
||||
m_ExtractAmbientOcclusion: 0 |
||||
m_Padding: 2 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_LightmapsBakeMode: 1 |
||||
m_TextureCompression: 1 |
||||
m_ReflectionCompression: 2 |
||||
m_MixedBakeMode: 2 |
||||
m_BakeBackend: 1 |
||||
m_PVRSampling: 1 |
||||
m_PVRDirectSampleCount: 32 |
||||
m_PVRSampleCount: 512 |
||||
m_PVRBounces: 2 |
||||
m_PVREnvironmentSampleCount: 256 |
||||
m_PVREnvironmentReferencePointCount: 2048 |
||||
m_PVRFilteringMode: 1 |
||||
m_PVRDenoiserTypeDirect: 1 |
||||
m_PVRDenoiserTypeIndirect: 1 |
||||
m_PVRDenoiserTypeAO: 1 |
||||
m_PVRFilterTypeDirect: 0 |
||||
m_PVRFilterTypeIndirect: 0 |
||||
m_PVRFilterTypeAO: 0 |
||||
m_PVREnvironmentMIS: 1 |
||||
m_PVRCulling: 1 |
||||
m_PVRFilteringGaussRadiusDirect: 1 |
||||
m_PVRFilteringGaussRadiusIndirect: 5 |
||||
m_PVRFilteringGaussRadiusAO: 2 |
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
||||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
||||
m_ExportTrainingData: 0 |
||||
m_TrainingDataDestination: TrainingData |
||||
m_LightProbeSampleCountMultiplier: 4 |
||||
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_LightingSettings: {fileID: 4890085278179872738, guid: fccb15998aa85b441b8811d1e641e7ff, type: 2} |
||||
--- !u!196 &4 |
||||
NavMeshSettings: |
||||
serializedVersion: 2 |
||||
m_ObjectHideFlags: 0 |
||||
m_BuildSettings: |
||||
serializedVersion: 3 |
||||
agentTypeID: 0 |
||||
agentRadius: 0.5 |
||||
agentHeight: 2 |
||||
agentSlope: 45 |
||||
agentClimb: 0.4 |
||||
ledgeDropHeight: 0 |
||||
maxJumpAcrossDistance: 0 |
||||
minRegionArea: 2 |
||||
manualCellSize: 0 |
||||
cellSize: 0.16666667 |
||||
manualTileSize: 0 |
||||
tileSize: 256 |
||||
buildHeightMesh: 0 |
||||
maxJobWorkers: 0 |
||||
preserveTilesOutsideBounds: 0 |
||||
debug: |
||||
m_Flags: 0 |
||||
m_NavMeshData: {fileID: 0} |
||||
--- !u!1 &277491050 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 277491051} |
||||
- component: {fileID: 277491054} |
||||
- component: {fileID: 277491053} |
||||
- component: {fileID: 277491052} |
||||
m_Layer: 0 |
||||
m_Name: Cube (1) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &277491051 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 277491050} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -1797.43, y: 6.711, z: -2483.15} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 1874721962} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &277491052 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 277491050} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!23 &277491053 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 277491050} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &277491054 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 277491050} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!1 &321718139 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 321718140} |
||||
- component: {fileID: 321718143} |
||||
- component: {fileID: 321718142} |
||||
- component: {fileID: 321718141} |
||||
m_Layer: 0 |
||||
m_Name: Cube |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &321718140 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 321718139} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -1799.74, y: 6.711, z: -2209.23} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 1874721962} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &321718141 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 321718139} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!23 &321718142 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 321718139} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &321718143 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 321718139} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!1 &334887171 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 334887173} |
||||
- component: {fileID: 334887172} |
||||
m_Layer: 0 |
||||
m_Name: car |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &334887172 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 334887171} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: -1372625422 |
||||
m_CollectObjects: 0 |
||||
m_Size: {x: 500, y: 200, z: 800} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 32768 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.1 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 23800000, guid: 9a828abd1804b074f8c26823b0e26f1b, type: 2} |
||||
m_BuildHeightMesh: 0 |
||||
--- !u!4 &334887173 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 334887171} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -16.572496, y: -0.50392467, z: 8.018301} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &524783975 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 524783977} |
||||
- component: {fileID: 524783976} |
||||
m_Layer: 0 |
||||
m_Name: man |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &524783976 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 524783975} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_SerializedVersion: 0 |
||||
m_AgentTypeID: 0 |
||||
m_CollectObjects: 1 |
||||
m_Size: {x: 500, y: 200, z: 800} |
||||
m_Center: {x: 0, y: 2, z: 0} |
||||
m_LayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 98304 |
||||
m_UseGeometry: 0 |
||||
m_DefaultArea: 0 |
||||
m_GenerateLinks: 0 |
||||
m_IgnoreNavMeshAgent: 1 |
||||
m_IgnoreNavMeshObstacle: 1 |
||||
m_OverrideTileSize: 0 |
||||
m_TileSize: 256 |
||||
m_OverrideVoxelSize: 0 |
||||
m_VoxelSize: 0.033333335 |
||||
m_MinRegionArea: 2 |
||||
m_NavMeshData: {fileID: 23800000, guid: 94a204d4c6cbc9943a164fa1163cb035, type: 2} |
||||
m_BuildHeightMesh: 0 |
||||
--- !u!4 &524783977 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 524783975} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -1738.4, y: -0.50392467, z: -2321.7} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &576562002 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 576562003} |
||||
- component: {fileID: 576562006} |
||||
- component: {fileID: 576562005} |
||||
- component: {fileID: 576562004} |
||||
m_Layer: 0 |
||||
m_Name: Cube (2) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &576562003 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 576562002} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -1664.38, y: 6.711, z: -2484.9} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 1874721962} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &576562004 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 576562002} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!23 &576562005 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 576562002} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &576562006 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 576562002} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!1 &1484449494 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1484449496} |
||||
- component: {fileID: 1484449495} |
||||
m_Layer: 0 |
||||
m_Name: GetAreaTargetManager |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &1484449495 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1484449494} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: ad1ddb7b6b473ac4ea26f44aea624e2b, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
cameraInitPos: {x: 0, y: 0, z: 0} |
||||
initDis: 0 |
||||
init_X: 0 |
||||
init_Y: 0 |
||||
children: [] |
||||
--- !u!4 &1484449496 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1484449494} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: -16.572496, y: -0.50392467, z: 8.018301} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &1808933899 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1808933900} |
||||
- component: {fileID: 1808933903} |
||||
- component: {fileID: 1808933902} |
||||
- component: {fileID: 1808933901} |
||||
m_Layer: 0 |
||||
m_Name: Cube (3) |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &1808933900 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1808933899} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -1667.8, y: 6.711, z: -2209.74} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 1874721962} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!114 &1808933901 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1808933899} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
--- !u!23 &1808933902 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1808933899} |
||||
m_Enabled: 0 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_StaticShadowCaster: 0 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RayTracingMode: 2 |
||||
m_RayTraceProcedural: 0 |
||||
m_RayTracingAccelStructBuildFlagsOverride: 0 |
||||
m_RayTracingAccelStructBuildFlags: 1 |
||||
m_SmallMeshCulling: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_ReceiveGI: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 1 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
m_AdditionalVertexStreams: {fileID: 0} |
||||
--- !u!33 &1808933903 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1808933899} |
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
||||
--- !u!1 &1874721961 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1874721962} |
||||
m_Layer: 0 |
||||
m_Name: EvacuateParent |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &1874721962 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1874721961} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
||||
m_LocalPosition: {x: 0, y: 0, z: 0} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: |
||||
- {fileID: 321718140} |
||||
- {fileID: 277491051} |
||||
- {fileID: 576562003} |
||||
- {fileID: 1808933900} |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1001 &1138599048570982470 |
||||
PrefabInstance: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_Modification: |
||||
serializedVersion: 3 |
||||
m_TransformParent: {fileID: 0} |
||||
m_Modifications: |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalPosition.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalPosition.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalPosition.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalRotation.w |
||||
value: 1 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalRotation.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalRotation.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalRotation.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 2673007443976958750, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6772606895780536552, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
propertyPath: m_Name |
||||
value: ChangJianYan |
||||
objectReference: {fileID: 0} |
||||
m_RemovedComponents: [] |
||||
m_RemovedGameObjects: [] |
||||
m_AddedGameObjects: [] |
||||
m_AddedComponents: [] |
||||
m_SourcePrefab: {fileID: 100100000, guid: b06c2ef74bde8f64b97f136251081fdd, type: 3} |
||||
--- !u!1001 &4172441227306815893 |
||||
PrefabInstance: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_Modification: |
||||
serializedVersion: 3 |
||||
m_TransformParent: {fileID: 0} |
||||
m_Modifications: |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalPosition.x |
||||
value: -1714 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalPosition.y |
||||
value: -27.357471 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalPosition.z |
||||
value: -2486 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalRotation.w |
||||
value: 1 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalRotation.x |
||||
value: -0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalRotation.y |
||||
value: -0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalRotation.z |
||||
value: -0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6324221344814500698, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6881706117752736938, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
propertyPath: m_Name |
||||
value: link |
||||
objectReference: {fileID: 0} |
||||
m_RemovedComponents: [] |
||||
m_RemovedGameObjects: [] |
||||
m_AddedGameObjects: [] |
||||
m_AddedComponents: [] |
||||
m_SourcePrefab: {fileID: 100100000, guid: 6e8a69ecb9ceed545a633785bdca258b, type: 3} |
||||
--- !u!1660057539 &9223372036854775807 |
||||
SceneRoots: |
||||
m_ObjectHideFlags: 0 |
||||
m_Roots: |
||||
- {fileID: 1138599048570982470} |
||||
- {fileID: 524783977} |
||||
- {fileID: 334887173} |
||||
- {fileID: 1874721962} |
||||
- {fileID: 1484449496} |
||||
- {fileID: 4172441227306815893} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 8c8217980dfeee1439f94e17db395ab9 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: buildingscene |
||||
assetBundleVariant: |
Binary file not shown.
@ -1,8 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 3929d87de6f48ae4fa9e6ee295e42121 |
||||
guid: 9a828abd1804b074f8c26823b0e26f1b |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 11400000 |
||||
mainObjectFileID: 23800000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -1,8 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: a1b397b644d7e3543966dfb3e21fc877 |
||||
guid: 94a204d4c6cbc9943a164fa1163cb035 |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 11400000 |
||||
mainObjectFileID: 23800000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b06c2ef74bde8f64b97f136251081fdd |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 513bd60a6f570734c9cc397af8990033 |
||||
guid: 30cbcbd8baa7b0c4f9c424810d5aef39 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6e8a69ecb9ceed545a633785bdca258b |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6f674c9a513e399409bfc54486055f84 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,304 +0,0 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!29 &1 |
||||
OcclusionCullingSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_OcclusionBakeSettings: |
||||
smallestOccluder: 5 |
||||
smallestHole: 0.25 |
||||
backfaceThreshold: 100 |
||||
m_SceneGUID: 00000000000000000000000000000000 |
||||
m_OcclusionCullingData: {fileID: 0} |
||||
--- !u!104 &2 |
||||
RenderSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 10 |
||||
m_Fog: 0 |
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
||||
m_FogMode: 3 |
||||
m_FogDensity: 0.01 |
||||
m_LinearFogStart: 0 |
||||
m_LinearFogEnd: 300 |
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
||||
m_AmbientIntensity: 1 |
||||
m_AmbientMode: 0 |
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
||||
m_SkyboxMaterial: {fileID: 2100000, guid: 4e094c1b3935c48498317958bcb3eee0, type: 2} |
||||
m_HaloStrength: 0.5 |
||||
m_FlareStrength: 1 |
||||
m_FlareFadeSpeed: 3 |
||||
m_HaloTexture: {fileID: 0} |
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
||||
m_DefaultReflectionMode: 0 |
||||
m_DefaultReflectionResolution: 128 |
||||
m_ReflectionBounces: 1 |
||||
m_ReflectionIntensity: 1 |
||||
m_CustomReflection: {fileID: 0} |
||||
m_Sun: {fileID: 0} |
||||
m_UseRadianceAmbientProbe: 0 |
||||
--- !u!157 &3 |
||||
LightmapSettings: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 12 |
||||
m_GISettings: |
||||
serializedVersion: 2 |
||||
m_BounceScale: 1 |
||||
m_IndirectOutputScale: 1 |
||||
m_AlbedoBoost: 1 |
||||
m_EnvironmentLightingMode: 0 |
||||
m_EnableBakedLightmaps: 1 |
||||
m_EnableRealtimeLightmaps: 0 |
||||
m_LightmapEditorSettings: |
||||
serializedVersion: 12 |
||||
m_Resolution: 2 |
||||
m_BakeResolution: 40 |
||||
m_AtlasSize: 1024 |
||||
m_AO: 0 |
||||
m_AOMaxDistance: 1 |
||||
m_CompAOExponent: 1 |
||||
m_CompAOExponentDirect: 0 |
||||
m_ExtractAmbientOcclusion: 0 |
||||
m_Padding: 2 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_LightmapsBakeMode: 1 |
||||
m_TextureCompression: 1 |
||||
m_ReflectionCompression: 2 |
||||
m_MixedBakeMode: 2 |
||||
m_BakeBackend: 1 |
||||
m_PVRSampling: 1 |
||||
m_PVRDirectSampleCount: 32 |
||||
m_PVRSampleCount: 512 |
||||
m_PVRBounces: 2 |
||||
m_PVREnvironmentSampleCount: 256 |
||||
m_PVREnvironmentReferencePointCount: 2048 |
||||
m_PVRFilteringMode: 1 |
||||
m_PVRDenoiserTypeDirect: 1 |
||||
m_PVRDenoiserTypeIndirect: 1 |
||||
m_PVRDenoiserTypeAO: 1 |
||||
m_PVRFilterTypeDirect: 0 |
||||
m_PVRFilterTypeIndirect: 0 |
||||
m_PVRFilterTypeAO: 0 |
||||
m_PVREnvironmentMIS: 1 |
||||
m_PVRCulling: 1 |
||||
m_PVRFilteringGaussRadiusDirect: 1 |
||||
m_PVRFilteringGaussRadiusIndirect: 5 |
||||
m_PVRFilteringGaussRadiusAO: 2 |
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
||||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
||||
m_ExportTrainingData: 0 |
||||
m_TrainingDataDestination: TrainingData |
||||
m_LightProbeSampleCountMultiplier: 4 |
||||
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_LightingSettings: {fileID: 4890085278179872738, guid: fccb15998aa85b441b8811d1e641e7ff, type: 2} |
||||
--- !u!196 &4 |
||||
NavMeshSettings: |
||||
serializedVersion: 2 |
||||
m_ObjectHideFlags: 0 |
||||
m_BuildSettings: |
||||
serializedVersion: 3 |
||||
agentTypeID: 0 |
||||
agentRadius: 0.5 |
||||
agentHeight: 2 |
||||
agentSlope: 45 |
||||
agentClimb: 0.4 |
||||
ledgeDropHeight: 0 |
||||
maxJumpAcrossDistance: 0 |
||||
minRegionArea: 2 |
||||
manualCellSize: 0 |
||||
cellSize: 0.16666667 |
||||
manualTileSize: 0 |
||||
tileSize: 256 |
||||
buildHeightMesh: 0 |
||||
maxJobWorkers: 0 |
||||
preserveTilesOutsideBounds: 0 |
||||
debug: |
||||
m_Flags: 0 |
||||
m_NavMeshData: {fileID: 0} |
||||
--- !u!1 &1951203310 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 1951203313} |
||||
- component: {fileID: 1951203312} |
||||
- component: {fileID: 1951203311} |
||||
m_Layer: 0 |
||||
m_Name: Directional Light |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!114 &1951203311 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1951203310} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} |
||||
m_Name: |
||||
m_EditorClassIdentifier: |
||||
m_Version: 3 |
||||
m_UsePipelineSettings: 1 |
||||
m_AdditionalLightsShadowResolutionTier: 2 |
||||
m_LightLayerMask: 1 |
||||
m_RenderingLayers: 1 |
||||
m_CustomShadowLayers: 0 |
||||
m_ShadowLayerMask: 1 |
||||
m_ShadowRenderingLayers: 1 |
||||
m_LightCookieSize: {x: 1, y: 1} |
||||
m_LightCookieOffset: {x: 0, y: 0} |
||||
m_SoftShadowQuality: 0 |
||||
--- !u!108 &1951203312 |
||||
Light: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1951203310} |
||||
m_Enabled: 1 |
||||
serializedVersion: 11 |
||||
m_Type: 1 |
||||
m_Color: {r: 1, g: 1, b: 1, a: 1} |
||||
m_Intensity: 1 |
||||
m_Range: 10 |
||||
m_SpotAngle: 30 |
||||
m_InnerSpotAngle: 21.80208 |
||||
m_CookieSize: 10 |
||||
m_Shadows: |
||||
m_Type: 0 |
||||
m_Resolution: -1 |
||||
m_CustomResolution: -1 |
||||
m_Strength: 1 |
||||
m_Bias: 0.05 |
||||
m_NormalBias: 0.4 |
||||
m_NearPlane: 0.2 |
||||
m_CullingMatrixOverride: |
||||
e00: 1 |
||||
e01: 0 |
||||
e02: 0 |
||||
e03: 0 |
||||
e10: 0 |
||||
e11: 1 |
||||
e12: 0 |
||||
e13: 0 |
||||
e20: 0 |
||||
e21: 0 |
||||
e22: 1 |
||||
e23: 0 |
||||
e30: 0 |
||||
e31: 0 |
||||
e32: 0 |
||||
e33: 1 |
||||
m_UseCullingMatrixOverride: 0 |
||||
m_Cookie: {fileID: 0} |
||||
m_DrawHalo: 0 |
||||
m_Flare: {fileID: 0} |
||||
m_RenderMode: 0 |
||||
m_CullingMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 4294967295 |
||||
m_RenderingLayerMask: 1 |
||||
m_Lightmapping: 4 |
||||
m_LightShadowCasterMode: 0 |
||||
m_AreaSize: {x: 1, y: 1} |
||||
m_BounceIntensity: 1 |
||||
m_ColorTemperature: 6570 |
||||
m_UseColorTemperature: 0 |
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} |
||||
m_UseBoundingSphereOverride: 0 |
||||
m_UseViewFrustumForShadowCasterCull: 1 |
||||
m_ForceVisible: 0 |
||||
m_ShadowRadius: 0 |
||||
m_ShadowAngle: 0 |
||||
m_LightUnit: 1 |
||||
m_LuxAtDistance: 1 |
||||
m_EnableSpotReflector: 1 |
||||
--- !u!4 &1951203313 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 1951203310} |
||||
serializedVersion: 2 |
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} |
||||
m_LocalPosition: {x: -1629.2201, y: 20.046686, z: -2346.5356} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_ConstrainProportionsScale: 0 |
||||
m_Children: [] |
||||
m_Father: {fileID: 0} |
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |
||||
--- !u!1001 &5150893300701459586 |
||||
PrefabInstance: |
||||
m_ObjectHideFlags: 0 |
||||
serializedVersion: 2 |
||||
m_Modification: |
||||
serializedVersion: 3 |
||||
m_TransformParent: {fileID: 0} |
||||
m_Modifications: |
||||
- target: {fileID: 4151595878662017080, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_Name |
||||
value: MainBuilding |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalPosition.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalPosition.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalPosition.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalRotation.w |
||||
value: 1 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalRotation.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalRotation.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalRotation.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.x |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.y |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
- target: {fileID: 6195279103721930897, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
propertyPath: m_LocalEulerAnglesHint.z |
||||
value: 0 |
||||
objectReference: {fileID: 0} |
||||
m_RemovedComponents: [] |
||||
m_RemovedGameObjects: [] |
||||
m_AddedGameObjects: [] |
||||
m_AddedComponents: [] |
||||
m_SourcePrefab: {fileID: 100100000, guid: 4d2fec91f9fa680438192d01cfe30a32, type: 3} |
||||
--- !u!1660057539 &9223372036854775807 |
||||
SceneRoots: |
||||
m_ObjectHideFlags: 0 |
||||
m_Roots: |
||||
- {fileID: 5150893300701459586} |
||||
- {fileID: 1951203313} |
File diff suppressed because it is too large
Load Diff
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 4d2fec91f9fa680438192d01cfe30a32 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: mainbuilding |
||||
assetBundleVariant: |
@ -1,29 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 游戏对象信息基类 |
||||
/// </summary> |
||||
public class BaseGameObjInfo : MonoBehaviour { |
||||
|
||||
public long gameObjID;//游戏对象ID |
||||
public CloneObjType gameObjType;//游戏对象类型 |
||||
|
||||
public long GameObjID { get { return gameObjID; } } |
||||
|
||||
public void SetGameObjID(long id) |
||||
{ |
||||
gameObjID = id; |
||||
} |
||||
|
||||
// Use this for initialization |
||||
void Start () { |
||||
|
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update () { |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: a4c084de76af8c349ae1f222d8716b1b |
@ -1,11 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class CameraViewDataForFunArea : MonoBehaviour |
||||
{ |
||||
public Vector3 TargetPos; |
||||
public float CameraX; |
||||
public float CameraY; |
||||
public float Distance; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 78722e55a6f8aa54db9f860ce5caf529 |
@ -1,24 +0,0 @@
|
||||
|
||||
/// <summary> |
||||
/// 克隆游戏对象信息基类 |
||||
/// </summary> |
||||
public class CloneGameObjInfo : BaseGameObjInfo |
||||
{ |
||||
public string buildNum;//楼号 |
||||
public int floorNum;//层号 |
||||
public int interlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层 |
||||
|
||||
public int Layer; |
||||
|
||||
public bool ShoworHidden;//显示或隐藏 |
||||
public string FullName; |
||||
public string SpecialTag = ""; |
||||
} |
||||
|
||||
public struct SpreadObjHandle |
||||
{ |
||||
public long gameObjId; |
||||
public CloneObjType gameObjType; |
||||
public bool isShow;//是否显示:true表示显示出来;false表示隐藏 |
||||
} |
||||
|
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 77fb9be10c0901f46a68b3ee09e7972b |
@ -1,307 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 克隆类型(枚举) |
||||
/// </summary> |
||||
public enum CloneObjType |
||||
{ |
||||
None = 0, |
||||
|
||||
//基本信息能克隆的实体类型 |
||||
AdjoiningBuildings = 1,//毗邻 |
||||
NoParkingArea = 2,//禁停区 |
||||
KeyParts = 3,//重点部位 |
||||
FireControlRoom = 4,//消控室 |
||||
PumpRoom = 5,//泵房 |
||||
BubblePumpRoom = 6,//泡沫泵房 |
||||
WaterTank = 7,//水罐 |
||||
PostFireHydrant = 8,//地上消火栓 |
||||
FlushFireHydrant = 9,//地下消火栓 |
||||
PumpAdapter = 10,//水泵接合器 |
||||
FireWaterMonitor = 11,//消防水炮 |
||||
FoamHydrant = 12,//泡沫栓 |
||||
IndoorFireHydrant = 13,//室内消火栓 |
||||
|
||||
//消防力量设定图标克隆类型 |
||||
ZongDuiIcon = 101,//中队图标 |
||||
ZhiDuiIcon = 102,//大队图标 |
||||
DaDuiIcon = 103,//支队图标 |
||||
ZhongDuiIcon = 104,//总队图标 |
||||
|
||||
//灾情能克隆的实体类型 |
||||
//注意:在增加灾情类型的时候要在带入答案的地方处理 |
||||
NormalFire = 200,//普通火 |
||||
FullSurfaceFire = 201,//全液面火 |
||||
Insider = 202,//知情人 |
||||
TrappedPerson = 203,//被困人员 |
||||
WoundedPerson = 204,//伤员 |
||||
FlowingFire = 205,//地面流淌火 |
||||
Boilover = 206,//泄露 |
||||
Smoke = 207,//烟雾 |
||||
FireOpenType = 208,//敞开式燃烧 |
||||
FireBreakThough = 209,//突破火 |
||||
ForcibleEntryDoor = 210,//破拆门 |
||||
|
||||
//消防力量克隆类型:车辆类型 |
||||
WaterTanker = 250,//水罐车 |
||||
FoamFireTruck = 251,//泡沫车 |
||||
HighSprayingCar = 252,//高喷车 |
||||
LadderTruck = 253,//云梯车 |
||||
LiftTruck = 254,//举高车 |
||||
SmokeCar = 255,//排烟车 |
||||
RescueVehicle = 256,//抢险救援车 |
||||
LightingVehicle = 257,//照明车 |
||||
InflatableCar = 258,//供气车 |
||||
CommandVehicle = 259,//指挥车 |
||||
ForcibleCar = 260,//破拆车 |
||||
EquipmentCar = 261,//器材车 |
||||
RemoteWaterSupplyTruck = 262,//远程供水车 |
||||
DecontaminationTruck = 263,//洗消车 |
||||
LiquidSupplyTruck = 264,//供液车 |
||||
FoodSecurityTruck = 265,//饮食保障车 |
||||
EquipmentTransportTruck = 266,//装备运输车 |
||||
EquipmentRepairTruck = 267,//装备抢修车 |
||||
MedicalSupportTruck = 268,//卫勤保障车 |
||||
PowderFireTruck = 269,//干粉车 |
||||
|
||||
//消防力量克隆类型:消防员,移动水炮,灭火机器人等特殊装备类型 |
||||
Fireman = 300,//消防员 |
||||
MobileWaterCannon = 301,//移动水炮 |
||||
FireFightingRobot = 302,//灭火机器人 |
||||
SnowstormCannon = 303,//暴风雪炮 |
||||
|
||||
//工具克隆类型 |
||||
WarningLine = 350,//警戒线 |
||||
FireHose = 351,//消防水带 |
||||
Attack = 352,//进攻 |
||||
Retreat = 353,//撤退 |
||||
CommandPost = 354,//火场指挥部 |
||||
StagingArea = 355,//集结区 |
||||
WaterCurtainHose = 356,//水幕水带 |
||||
RegionalSettings = 357,//区域设定 |
||||
SafeArea = 358,//安全区 |
||||
ZhongDuiCommander = 359,//中队指挥员 |
||||
ZhiDuiCommander = 360,//支队指挥员 |
||||
SupportArea = 361,//战勤保障集结区 |
||||
WaterBisector = 362,//二分水器 |
||||
WaterTrisector = 363,//三分水器 |
||||
SafetyOfficer = 364,//安全员 |
||||
//WaterCurtain=365,//水幕水带 |
||||
FoamHookPipe = 365,//泡沫钩管 |
||||
TheSurroundingWaterPoint = 366,//周边水源取水点 |
||||
FirePoolPoint = 367,//消防水池取水点 |
||||
DecontaminationArea = 368,//洗消区 |
||||
SmokeExhaustFan = 369,//排烟风机 |
||||
|
||||
//技能要克隆的物体的克隆类型 |
||||
BlockOff = 400,//封堵 |
||||
DrawLine = 401,//铺设的管线 |
||||
LifeLightLine = 402,//铺设的就剩照明线 |
||||
|
||||
//截图工具克隆类型 |
||||
Rectangle = 450,//矩形 |
||||
Circular = 451,//圆形 |
||||
Arrow = 452,//箭头 |
||||
Text = 453,//文字 |
||||
|
||||
//战术板工具克隆类型 |
||||
TBArrow = 500,//战术板箭头 |
||||
CutOff = 501,//堵截 |
||||
BreakThrough = 502,//突破 |
||||
Segment = 503,//分割 |
||||
Suppress = 504,//围剿 |
||||
PincerAttack = 505,//夹攻 |
||||
JointAttack = 506,//合击 |
||||
//通信保障克隆类型 |
||||
UVA = 550,//无人机 |
||||
MonitorBall = 551,//布控球 |
||||
MeshSolider = 552,//mesh单兵 |
||||
FourGSolider = 553,//4g单兵图传 |
||||
DigitalInterphone = 554,//数字对讲机 |
||||
FourGBS = 555,//4g基站 |
||||
VoiceReplayStation = 556,//语音中继台 |
||||
PortableSateLliteStation = 557,//卫星便携站 |
||||
PaintingLanguagePlatform = 558,//语绘平台 |
||||
MeshRelaying = 559, //mesh中继 |
||||
SignalBox = 560,//信号塔 |
||||
//联动力量克隆类型 |
||||
Cruiser = 600,//巡逻车 |
||||
Motorbike = 601,//摩托车 |
||||
Ambulance = 602,//救护车 |
||||
PatrolWagon = 603,//警车 |
||||
ElectricRepairCar = 604,//电力抢修车 |
||||
GasRepairCar = 605,//燃气抢修车 |
||||
WaterSupplyRepairCar = 606,//供水抢修车 |
||||
EnvironmentalTestingVehicle = 607,//环保检测车 |
||||
TransportVehicle = 608,//交通运输车 |
||||
SanitartPreventionVehicle = 609,//卫生防疫车 |
||||
EmergencyCommunicationVehicle = 610,//应急通讯车 |
||||
FamilyCar = 611,//家庭轿车 |
||||
EnterpriseMechanic = 612,//企业技工 |
||||
PublicSecurity = 613,//保安 |
||||
OfficeClerk = 614,//职员 |
||||
Manager = 615,//经理 |
||||
TechnicalEngineer = 616,//技术工程师 |
||||
Doctor = 617,//医生 |
||||
|
||||
Team = 1000,//消防员组 |
||||
StaticGameObject = 1001,//场景中固有的静态游戏实体对象 |
||||
StaticUI = 1002//静态UI |
||||
} |
||||
|
||||
/// <summary> |
||||
/// 根据克隆类型获取其对应的中文名称。 |
||||
/// Tips:添加克隆类型时,注意同步添加到CloneTypeDic字典中 |
||||
/// </summary> |
||||
public class CloneObjTypeName |
||||
{ |
||||
private CloneObjTypeName() { } |
||||
private static CloneObjTypeName instance; |
||||
private static Dictionary<CloneObjType, string> CloneTypeDic; |
||||
public static CloneObjTypeName Instance |
||||
{ |
||||
get |
||||
{ |
||||
if (null == instance) |
||||
{ |
||||
instance = new CloneObjTypeName(); |
||||
InitCloneTypeDic(); |
||||
} |
||||
return instance; |
||||
} |
||||
} |
||||
|
||||
public string GetCloneObjTypeName(CloneObjType type) |
||||
{ |
||||
string name = "未命名"; |
||||
CloneTypeDic.TryGetValue(type, out name); |
||||
return name; |
||||
} |
||||
|
||||
private static void InitCloneTypeDic() |
||||
{ |
||||
CloneTypeDic = new Dictionary<CloneObjType, string>(); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.AdjoiningBuildings, "毗邻"); |
||||
CloneTypeDic.Add(CloneObjType.NoParkingArea, "禁停区"); |
||||
CloneTypeDic.Add(CloneObjType.KeyParts, "重点部位"); |
||||
CloneTypeDic.Add(CloneObjType.FireControlRoom, "消控室"); |
||||
CloneTypeDic.Add(CloneObjType.PumpRoom, "泵房"); |
||||
CloneTypeDic.Add(CloneObjType.BubblePumpRoom, "泡沫泵房"); |
||||
CloneTypeDic.Add(CloneObjType.WaterTank, "水罐"); |
||||
CloneTypeDic.Add(CloneObjType.PostFireHydrant, "地上消火栓"); |
||||
CloneTypeDic.Add(CloneObjType.FlushFireHydrant, "地下消火栓"); |
||||
CloneTypeDic.Add(CloneObjType.PumpAdapter, "水泵接合器"); |
||||
CloneTypeDic.Add(CloneObjType.FireWaterMonitor, "消防水炮"); |
||||
CloneTypeDic.Add(CloneObjType.FoamHydrant, "泡沫栓"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.NormalFire, "普通火"); |
||||
CloneTypeDic.Add(CloneObjType.FullSurfaceFire, "全液面火"); |
||||
CloneTypeDic.Add(CloneObjType.Insider, "知情人"); |
||||
CloneTypeDic.Add(CloneObjType.TrappedPerson, "被困人员"); |
||||
CloneTypeDic.Add(CloneObjType.WoundedPerson, "伤员"); |
||||
CloneTypeDic.Add(CloneObjType.Boilover, "泄露"); |
||||
CloneTypeDic.Add(CloneObjType.Smoke, "烟雾"); |
||||
CloneTypeDic.Add(CloneObjType.FlowingFire, "流淌火"); |
||||
CloneTypeDic.Add(CloneObjType.FireOpenType, "敞开式燃烧"); |
||||
CloneTypeDic.Add(CloneObjType.FireBreakThough, "突破火"); |
||||
CloneTypeDic.Add(CloneObjType.ForcibleEntryDoor, "破拆点"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.WaterTanker, "水罐车"); |
||||
CloneTypeDic.Add(CloneObjType.FoamFireTruck, "泡沫车"); |
||||
CloneTypeDic.Add(CloneObjType.HighSprayingCar, "高喷车"); |
||||
CloneTypeDic.Add(CloneObjType.LadderTruck, "云梯车"); |
||||
CloneTypeDic.Add(CloneObjType.LiftTruck, "举高车"); |
||||
CloneTypeDic.Add(CloneObjType.SmokeCar, "排烟车"); |
||||
CloneTypeDic.Add(CloneObjType.RescueVehicle, "抢险救援车"); |
||||
CloneTypeDic.Add(CloneObjType.LightingVehicle, "照明车"); |
||||
CloneTypeDic.Add(CloneObjType.InflatableCar, "供气车"); |
||||
CloneTypeDic.Add(CloneObjType.CommandVehicle, "指挥车"); |
||||
CloneTypeDic.Add(CloneObjType.ForcibleCar, "破拆车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentCar, "器材车"); |
||||
CloneTypeDic.Add(CloneObjType.RemoteWaterSupplyTruck, "远程供水车"); |
||||
CloneTypeDic.Add(CloneObjType.DecontaminationTruck, "洗消车"); |
||||
CloneTypeDic.Add(CloneObjType.LiquidSupplyTruck, "供液车"); |
||||
CloneTypeDic.Add(CloneObjType.FoodSecurityTruck, "饮食保障车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentTransportTruck, "装备运输车"); |
||||
CloneTypeDic.Add(CloneObjType.EquipmentRepairTruck, "装备抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.MedicalSupportTruck, "卫勤保障车"); |
||||
CloneTypeDic.Add(CloneObjType.PowderFireTruck, "干粉车"); |
||||
CloneTypeDic.Add(CloneObjType.Fireman, "消防员"); |
||||
CloneTypeDic.Add(CloneObjType.MobileWaterCannon, "移动水炮"); |
||||
CloneTypeDic.Add(CloneObjType.FireFightingRobot, "灭火机器人"); |
||||
CloneTypeDic.Add(CloneObjType.SnowstormCannon, "暴风雪炮"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.WarningLine, "警戒线"); |
||||
CloneTypeDic.Add(CloneObjType.FireHose, "水带"); |
||||
CloneTypeDic.Add(CloneObjType.Attack, "进攻"); |
||||
CloneTypeDic.Add(CloneObjType.Retreat, "撤退"); |
||||
CloneTypeDic.Add(CloneObjType.CommandPost, "指挥部"); |
||||
CloneTypeDic.Add(CloneObjType.StagingArea, "集结区"); |
||||
CloneTypeDic.Add(CloneObjType.SafeArea, "安全区"); |
||||
CloneTypeDic.Add(CloneObjType.SupportArea, "战勤保障集结区"); |
||||
CloneTypeDic.Add(CloneObjType.ZhongDuiCommander, "中队指挥员"); |
||||
CloneTypeDic.Add(CloneObjType.ZhiDuiCommander, "支队指挥员"); |
||||
CloneTypeDic.Add(CloneObjType.WaterCurtainHose, "水幕水带"); |
||||
CloneTypeDic.Add(CloneObjType.RegionalSettings, "区域设定"); |
||||
CloneTypeDic.Add(CloneObjType.WaterBisector, "二分水器"); |
||||
CloneTypeDic.Add(CloneObjType.WaterTrisector, "三分水器"); |
||||
//CloneTypeDic.Add(CloneObjType.WaterCurtainHose, "水幕水带"); |
||||
CloneTypeDic.Add(CloneObjType.SafetyOfficer, "安全员"); |
||||
CloneTypeDic.Add(CloneObjType.FoamHookPipe, "泡沫钩管"); |
||||
CloneTypeDic.Add(CloneObjType.TheSurroundingWaterPoint, "周边水源取水点"); |
||||
CloneTypeDic.Add(CloneObjType.FirePoolPoint, "消防水池取水点"); |
||||
CloneTypeDic.Add(CloneObjType.DecontaminationArea, "洗消区"); |
||||
CloneTypeDic.Add(CloneObjType.SmokeExhaustFan, "排烟机"); |
||||
|
||||
|
||||
CloneTypeDic.Add(CloneObjType.BlockOff, "封堵"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.Rectangle, "矩形"); |
||||
CloneTypeDic.Add(CloneObjType.Circular, "圆形"); |
||||
CloneTypeDic.Add(CloneObjType.Arrow, "箭头"); |
||||
CloneTypeDic.Add(CloneObjType.Text, "文字"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.TBArrow, "战术箭头"); |
||||
CloneTypeDic.Add(CloneObjType.CutOff, "堵截"); |
||||
CloneTypeDic.Add(CloneObjType.BreakThrough, "突破"); |
||||
CloneTypeDic.Add(CloneObjType.Segment, "分割"); |
||||
CloneTypeDic.Add(CloneObjType.Suppress, "围剿"); |
||||
CloneTypeDic.Add(CloneObjType.PincerAttack, "夹攻"); |
||||
CloneTypeDic.Add(CloneObjType.JointAttack, "合击"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.UVA, "无人机"); |
||||
CloneTypeDic.Add(CloneObjType.MonitorBall, "布控球"); |
||||
CloneTypeDic.Add(CloneObjType.MeshSolider, "mesh单兵"); |
||||
CloneTypeDic.Add(CloneObjType.FourGSolider, "4g单兵图传"); |
||||
CloneTypeDic.Add(CloneObjType.DigitalInterphone, "数字对讲机"); |
||||
CloneTypeDic.Add(CloneObjType.FourGBS, "4g基站"); |
||||
CloneTypeDic.Add(CloneObjType.VoiceReplayStation, "语音中继台"); |
||||
CloneTypeDic.Add(CloneObjType.PortableSateLliteStation, "卫星便携站"); |
||||
CloneTypeDic.Add(CloneObjType.PaintingLanguagePlatform, "语绘平台"); |
||||
CloneTypeDic.Add(CloneObjType.MeshRelaying, "mesh中继"); |
||||
CloneTypeDic.Add(CloneObjType.SignalBox, "信号塔"); |
||||
|
||||
CloneTypeDic.Add(CloneObjType.Cruiser, "巡逻车"); |
||||
CloneTypeDic.Add(CloneObjType.Motorbike, "摩托车"); |
||||
CloneTypeDic.Add(CloneObjType.Ambulance, "救护车"); |
||||
CloneTypeDic.Add(CloneObjType.PatrolWagon, "警车"); |
||||
CloneTypeDic.Add(CloneObjType.ElectricRepairCar, "电力抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.GasRepairCar, "燃气抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.WaterSupplyRepairCar, "供水抢修车"); |
||||
CloneTypeDic.Add(CloneObjType.EnvironmentalTestingVehicle, "环保检测车"); |
||||
CloneTypeDic.Add(CloneObjType.TransportVehicle, "交通运输车"); |
||||
CloneTypeDic.Add(CloneObjType.SanitartPreventionVehicle, "卫生防疫车"); |
||||
CloneTypeDic.Add(CloneObjType.EmergencyCommunicationVehicle, "应急通讯车"); |
||||
CloneTypeDic.Add(CloneObjType.FamilyCar, "家庭轿车"); |
||||
CloneTypeDic.Add(CloneObjType.EnterpriseMechanic, "企业技工"); |
||||
CloneTypeDic.Add(CloneObjType.PublicSecurity, "保安"); |
||||
CloneTypeDic.Add(CloneObjType.OfficeClerk, "职员"); |
||||
CloneTypeDic.Add(CloneObjType.Manager, "经理"); |
||||
CloneTypeDic.Add(CloneObjType.TechnicalEngineer, "技术工程师"); |
||||
CloneTypeDic.Add(CloneObjType.Doctor, "医生"); |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b9e79d9d52924c24abfeef77eb7fdca6 |
@ -1,16 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 该脚本挂在点击可实例化物体的模型上 |
||||
/// 选择该模型上具体可实例化的Clone类型 |
||||
/// </summary> |
||||
[DisallowMultipleComponent] |
||||
public class CloneableEnums : MonoBehaviour { |
||||
|
||||
public List<CloneObjType> CloneableTypes = new List<CloneObjType>(); |
||||
|
||||
//是否处理克隆操作点击碰撞的点 |
||||
public bool isHandleCloneHitPoint; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 1c0e57298488ae54aba3ef60b0b26920 |
@ -1,20 +0,0 @@
|
||||
using System; |
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class EvacuatePoint : MonoBehaviour |
||||
{ |
||||
public static List<Vector3> evacuatePoints = new List<Vector3>(); |
||||
|
||||
private void Awake() |
||||
{ |
||||
evacuatePoints.Clear(); |
||||
} |
||||
|
||||
// Start is called before the first frame update |
||||
void Start() |
||||
{ |
||||
evacuatePoints.Add(transform.position); |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: d00f7578dda0a1c41b151766a6426479 |
@ -1,15 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class FloorMessage : MonoBehaviour |
||||
{ |
||||
// Use this for initialization |
||||
//使用方法:将脚本挂在场景中每一层的室内结构和室外结构的父对象上 |
||||
//功能:记录建筑每层结构的层信息 |
||||
|
||||
public string buildNum;//楼号 |
||||
public int floorNum;//层号 |
||||
public int interlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层 |
||||
public Transform targetTrans;//切楼层时候用来定位的目标点 |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 7eb663056acb2644698df34826b5c60f |
@ -1,38 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class GetAreaTargetManager : MonoBehaviour |
||||
{ |
||||
public Vector3 cameraInitPos = new Vector3();//相机Target初始位置 |
||||
public float initDis;//相机离Target距离的初始值 |
||||
public float init_X;//相机水平旋转初始值 |
||||
public float init_Y;//相机竖直旋转初始值 |
||||
|
||||
public static GetAreaTargetManager Instance; |
||||
[SerializeField] |
||||
private List<Transform> children; |
||||
private void Awake() |
||||
{ |
||||
children = new List<Transform>(); |
||||
foreach (Transform item in transform) |
||||
{ |
||||
children.Add(item); |
||||
} |
||||
Instance = this; |
||||
} |
||||
public Transform GetTarget(string name) |
||||
{ |
||||
Transform result = null; |
||||
foreach (var item in children) |
||||
{ |
||||
if (item.name == name) |
||||
{ |
||||
result = item; |
||||
break; |
||||
} |
||||
} |
||||
|
||||
return result; |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: ad1ddb7b6b473ac4ea26f44aea624e2b |
@ -1,51 +0,0 @@
|
||||
using UnityEngine; |
||||
using System.Collections; |
||||
|
||||
public class LoadShader : MonoBehaviour |
||||
{ |
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created |
||||
void Start() |
||||
{ |
||||
#if !UNITY_WEBGL || UNITY_EDITOR |
||||
SetShader(transform); |
||||
#endif |
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update() |
||||
{ |
||||
|
||||
} |
||||
public void SetShader(Transform child) |
||||
{ |
||||
if (child.childCount > 0) |
||||
{ |
||||
for (int i = 0; i < child.childCount; i++) |
||||
{ |
||||
SetShader(child.GetChild(i)); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
if (child.GetComponent<Renderer>()) |
||||
{ |
||||
var r = child.GetComponent<Renderer>(); |
||||
foreach (var material in r.materials) |
||||
{ |
||||
//Debug.Log(material.shader.name); |
||||
if (material.shader.name == "Universal Render Pipeline/Lit") |
||||
{ |
||||
StartCoroutine(setshader(material)); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
IEnumerator setshader(Material m) |
||||
{ |
||||
m.shader = null; |
||||
yield return new WaitForSeconds(0.1f); |
||||
m.shader = Shader.Find("Universal Render Pipeline/Lit"); |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 5627e6832e9378c4e8632a52efa22183 |
@ -1,18 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class PathFindable : MonoBehaviour |
||||
{ |
||||
// Start is called before the first frame update |
||||
void Start() |
||||
{ |
||||
|
||||
} |
||||
|
||||
// Update is called once per frame |
||||
void Update() |
||||
{ |
||||
|
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 43929be615d468749bba2f9917117a45 |
@ -1,9 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
public class TeamTargetItem : MonoBehaviour |
||||
{ |
||||
public List<string> TaskNames; |
||||
public string TankName; |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 408648110f0742348a48d10da40f3ea5 |
@ -1,52 +0,0 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
|
||||
/// <summary> |
||||
/// 组任务目标点管理 |
||||
/// </summary> |
||||
public class TeamTargetManager : MonoBehaviour |
||||
{ |
||||
public static TeamTargetManager instance; |
||||
|
||||
private void Awake() |
||||
{ |
||||
instance = this; |
||||
} |
||||
|
||||
public static TeamTargetManager GetInstance |
||||
{ |
||||
get |
||||
{ |
||||
if (instance == null) |
||||
{ |
||||
string path = "TeamTargetParent"; |
||||
GameObject obj = Resources.Load<GameObject>(path); |
||||
GameObject clone = Instantiate(obj); |
||||
clone.name = "TeamTargetParent"; |
||||
instance = clone.GetComponent<TeamTargetManager>(); |
||||
} |
||||
return instance; |
||||
} |
||||
} |
||||
/// <summary> |
||||
/// 罐区类组任务获取目标点 |
||||
/// </summary> |
||||
/// <param name="taskName">任务名称</param> |
||||
/// <param name="tankName">罐区名称</param> |
||||
/// <returns></returns> |
||||
public Vector3 GetTargetPos(string taskName, string tankName) |
||||
{ |
||||
Vector3 pos = Vector3.zero; |
||||
foreach (Transform item in transform) |
||||
{ |
||||
if (item.GetComponent<TeamTargetItem>().TaskNames.Contains(taskName) && |
||||
item.GetComponent<TeamTargetItem>().TankName == tankName) |
||||
{ |
||||
pos = item.position; |
||||
break; |
||||
} |
||||
} |
||||
return pos; |
||||
} |
||||
} |
@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: de3dcbb1284b2394a8049095e2bae278 |
@ -1,136 +0,0 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!114 &11400000 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} |
||||
m_Name: Mobile_RPAsset |
||||
m_EditorClassIdentifier: |
||||
k_AssetVersion: 12 |
||||
k_AssetPreviousVersion: 12 |
||||
m_RendererType: 1 |
||||
m_RendererData: {fileID: 0} |
||||
m_RendererDataList: |
||||
- {fileID: 11400000, guid: 65bc7dbf4170f435aa868c779acfb082, type: 2} |
||||
m_DefaultRendererIndex: 0 |
||||
m_RequireDepthTexture: 0 |
||||
m_RequireOpaqueTexture: 0 |
||||
m_OpaqueDownsampling: 0 |
||||
m_SupportsTerrainHoles: 1 |
||||
m_SupportsHDR: 1 |
||||
m_HDRColorBufferPrecision: 0 |
||||
m_MSAA: 1 |
||||
m_RenderScale: 0.8 |
||||
m_UpscalingFilter: 3 |
||||
m_FsrOverrideSharpness: 0 |
||||
m_FsrSharpness: 0.92 |
||||
m_EnableLODCrossFade: 1 |
||||
m_LODCrossFadeDitheringType: 1 |
||||
m_ShEvalMode: 0 |
||||
m_LightProbeSystem: 0 |
||||
m_ProbeVolumeMemoryBudget: 1024 |
||||
m_ProbeVolumeBlendingMemoryBudget: 256 |
||||
m_SupportProbeVolumeGPUStreaming: 0 |
||||
m_SupportProbeVolumeDiskStreaming: 0 |
||||
m_SupportProbeVolumeScenarios: 0 |
||||
m_SupportProbeVolumeScenarioBlending: 0 |
||||
m_ProbeVolumeSHBands: 1 |
||||
m_MainLightRenderingMode: 1 |
||||
m_MainLightShadowsSupported: 1 |
||||
m_MainLightShadowmapResolution: 1024 |
||||
m_AdditionalLightsRenderingMode: 1 |
||||
m_AdditionalLightsPerObjectLimit: 4 |
||||
m_AdditionalLightShadowsSupported: 0 |
||||
m_AdditionalLightsShadowmapResolution: 2048 |
||||
m_AdditionalLightsShadowResolutionTierLow: 256 |
||||
m_AdditionalLightsShadowResolutionTierMedium: 512 |
||||
m_AdditionalLightsShadowResolutionTierHigh: 1024 |
||||
m_ReflectionProbeBlending: 1 |
||||
m_ReflectionProbeBoxProjection: 1 |
||||
m_ShadowDistance: 50 |
||||
m_ShadowCascadeCount: 1 |
||||
m_Cascade2Split: 0.25 |
||||
m_Cascade3Split: {x: 0.1, y: 0.3} |
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} |
||||
m_CascadeBorder: 0.2 |
||||
m_ShadowDepthBias: 1 |
||||
m_ShadowNormalBias: 1 |
||||
m_AnyShadowsSupported: 1 |
||||
m_SoftShadowsSupported: 0 |
||||
m_ConservativeEnclosingSphere: 1 |
||||
m_NumIterationsEnclosingSphere: 64 |
||||
m_SoftShadowQuality: 2 |
||||
m_AdditionalLightsCookieResolution: 1024 |
||||
m_AdditionalLightsCookieFormat: 1 |
||||
m_UseSRPBatcher: 1 |
||||
m_SupportsDynamicBatching: 0 |
||||
m_MixedLightingSupported: 1 |
||||
m_SupportsLightCookies: 1 |
||||
m_SupportsLightLayers: 1 |
||||
m_DebugLevel: 0 |
||||
m_StoreActionsOptimization: 0 |
||||
m_UseAdaptivePerformance: 1 |
||||
m_ColorGradingMode: 0 |
||||
m_ColorGradingLutSize: 32 |
||||
m_AllowPostProcessAlphaOutput: 0 |
||||
m_UseFastSRGBLinearConversion: 1 |
||||
m_SupportDataDrivenLensFlare: 1 |
||||
m_SupportScreenSpaceLensFlare: 1 |
||||
m_GPUResidentDrawerMode: 0 |
||||
m_SmallMeshScreenPercentage: 0 |
||||
m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 |
||||
m_ShadowType: 1 |
||||
m_LocalShadowsSupported: 0 |
||||
m_LocalShadowsAtlasResolution: 256 |
||||
m_MaxPixelLights: 0 |
||||
m_ShadowAtlasResolution: 256 |
||||
m_VolumeFrameworkUpdateMode: 0 |
||||
m_VolumeProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} |
||||
apvScenesData: |
||||
obsoleteSceneBounds: |
||||
m_Keys: [] |
||||
m_Values: [] |
||||
obsoleteHasProbeVolumes: |
||||
m_Keys: [] |
||||
m_Values: |
||||
m_PrefilteringModeMainLightShadows: 3 |
||||
m_PrefilteringModeAdditionalLight: 0 |
||||
m_PrefilteringModeAdditionalLightShadows: 0 |
||||
m_PrefilterXRKeywords: 1 |
||||
m_PrefilteringModeForwardPlus: 2 |
||||
m_PrefilteringModeDeferredRendering: 0 |
||||
m_PrefilteringModeScreenSpaceOcclusion: 0 |
||||
m_PrefilterDebugKeywords: 1 |
||||
m_PrefilterWriteRenderingLayers: 1 |
||||
m_PrefilterHDROutput: 1 |
||||
m_PrefilterAlphaOutput: 1 |
||||
m_PrefilterSSAODepthNormals: 1 |
||||
m_PrefilterSSAOSourceDepthLow: 1 |
||||
m_PrefilterSSAOSourceDepthMedium: 1 |
||||
m_PrefilterSSAOSourceDepthHigh: 1 |
||||
m_PrefilterSSAOInterleaved: 1 |
||||
m_PrefilterSSAOBlueNoise: 1 |
||||
m_PrefilterSSAOSampleCountLow: 1 |
||||
m_PrefilterSSAOSampleCountMedium: 1 |
||||
m_PrefilterSSAOSampleCountHigh: 1 |
||||
m_PrefilterDBufferMRT1: 1 |
||||
m_PrefilterDBufferMRT2: 1 |
||||
m_PrefilterDBufferMRT3: 1 |
||||
m_PrefilterSoftShadowsQualityLow: 1 |
||||
m_PrefilterSoftShadowsQualityMedium: 1 |
||||
m_PrefilterSoftShadowsQualityHigh: 1 |
||||
m_PrefilterSoftShadows: 0 |
||||
m_PrefilterScreenCoord: 1 |
||||
m_PrefilterNativeRenderPass: 1 |
||||
m_PrefilterUseLegacyLightmaps: 0 |
||||
m_ShaderVariantLogLevel: 0 |
||||
m_ShadowCascades: 0 |
||||
m_Textures: |
||||
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} |
||||
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} |
@ -1,66 +0,0 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!114 &11400000 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} |
||||
m_Name: Mobile_Renderer |
||||
m_EditorClassIdentifier: |
||||
debugShaders: |
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, |
||||
type: 3} |
||||
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} |
||||
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, |
||||
type: 3} |
||||
probeVolumeResources: |
||||
probeVolumeDebugShader: {fileID: 0} |
||||
probeVolumeFragmentationDebugShader: {fileID: 0} |
||||
probeVolumeOffsetDebugShader: {fileID: 0} |
||||
probeVolumeSamplingDebugShader: {fileID: 0} |
||||
probeSamplingDebugMesh: {fileID: 0} |
||||
probeSamplingDebugTexture: {fileID: 0} |
||||
probeVolumeBlendStatesCS: {fileID: 0} |
||||
m_RendererFeatures: [] |
||||
m_RendererFeatureMap: |
||||
m_UseNativeRenderPass: 1 |
||||
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} |
||||
m_AssetVersion: 2 |
||||
m_OpaqueLayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 4294967295 |
||||
m_TransparentLayerMask: |
||||
serializedVersion: 2 |
||||
m_Bits: 4294967295 |
||||
m_DefaultStencilState: |
||||
overrideStencilState: 0 |
||||
stencilReference: 0 |
||||
stencilCompareFunction: 8 |
||||
passOperation: 2 |
||||
failOperation: 0 |
||||
zFailOperation: 0 |
||||
m_ShadowTransparentReceive: 0 |
||||
m_RenderingMode: 2 |
||||
m_DepthPrimingMode: 0 |
||||
m_CopyDepthMode: 0 |
||||
m_AccurateGbufferNormals: 0 |
||||
m_IntermediateTextureMode: 0 |
||||
--- !u!114 &1002035807535710140 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: a0ec52cecc795714f93f274c2e71e87b, type: 3} |
||||
m_Name: GlobalVolumeFeature |
||||
m_EditorClassIdentifier: |
||||
m_Active: 1 |
||||
_baseProfile: {fileID: 11400000, guid: f2d4d916a6612574cad220d125febbf2, type: 2} |
@ -1,159 +0,0 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!114 &-7893295128165547882 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 3 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} |
||||
m_Name: Bloom |
||||
m_EditorClassIdentifier: |
||||
active: 1 |
||||
skipIterations: |
||||
m_OverrideState: 1 |
||||
m_Value: 0 |
||||
threshold: |
||||
m_OverrideState: 1 |
||||
m_Value: 1 |
||||
intensity: |
||||
m_OverrideState: 1 |
||||
m_Value: 0.25 |
||||
scatter: |
||||
m_OverrideState: 1 |
||||
m_Value: 0.5 |
||||
clamp: |
||||
m_OverrideState: 0 |
||||
m_Value: 65472 |
||||
tint: |
||||
m_OverrideState: 0 |
||||
m_Value: {r: 1, g: 1, b: 1, a: 1} |
||||
highQualityFiltering: |
||||
m_OverrideState: 1 |
||||
m_Value: 1 |
||||
downscale: |
||||
m_OverrideState: 0 |
||||
m_Value: 0 |
||||
maxIterations: |
||||
m_OverrideState: 0 |
||||
m_Value: 6 |
||||
dirtTexture: |
||||
m_OverrideState: 0 |
||||
m_Value: {fileID: 0} |
||||
dimension: 1 |
||||
dirtIntensity: |
||||
m_OverrideState: 0 |
||||
m_Value: 0 |
||||
--- !u!114 &-3357603926938260329 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 3 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} |
||||
m_Name: Vignette |
||||
m_EditorClassIdentifier: |
||||
active: 1 |
||||
color: |
||||
m_OverrideState: 0 |
||||
m_Value: {r: 0, g: 0, b: 0, a: 1} |
||||
center: |
||||
m_OverrideState: 0 |
||||
m_Value: {x: 0.5, y: 0.5} |
||||
intensity: |
||||
m_OverrideState: 1 |
||||
m_Value: 0.2 |
||||
smoothness: |
||||
m_OverrideState: 0 |
||||
m_Value: 0.2 |
||||
rounded: |
||||
m_OverrideState: 0 |
||||
m_Value: 0 |
||||
--- !u!114 &11400000 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} |
||||
m_Name: SampleSceneProfile |
||||
m_EditorClassIdentifier: |
||||
components: |
||||
- {fileID: 849379129802519247} |
||||
- {fileID: -7893295128165547882} |
||||
- {fileID: 7391319092446245454} |
||||
- {fileID: -3357603926938260329} |
||||
--- !u!114 &849379129802519247 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 3 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} |
||||
m_Name: Tonemapping |
||||
m_EditorClassIdentifier: |
||||
active: 1 |
||||
mode: |
||||
m_OverrideState: 1 |
||||
m_Value: 1 |
||||
neutralHDRRangeReductionMode: |
||||
m_OverrideState: 0 |
||||
m_Value: 2 |
||||
acesPreset: |
||||
m_OverrideState: 0 |
||||
m_Value: 3 |
||||
hueShiftAmount: |
||||
m_OverrideState: 0 |
||||
m_Value: 0 |
||||
detectPaperWhite: |
||||
m_OverrideState: 1 |
||||
m_Value: 0 |
||||
paperWhite: |
||||
m_OverrideState: 1 |
||||
m_Value: 234 |
||||
detectBrightnessLimits: |
||||
m_OverrideState: 1 |
||||
m_Value: 1 |
||||
minNits: |
||||
m_OverrideState: 1 |
||||
m_Value: 0.005 |
||||
maxNits: |
||||
m_OverrideState: 1 |
||||
m_Value: 647 |
||||
--- !u!114 &7391319092446245454 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 3 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} |
||||
m_Name: MotionBlur |
||||
m_EditorClassIdentifier: |
||||
active: 0 |
||||
mode: |
||||
m_OverrideState: 0 |
||||
m_Value: 0 |
||||
quality: |
||||
m_OverrideState: 1 |
||||
m_Value: 2 |
||||
intensity: |
||||
m_OverrideState: 1 |
||||
m_Value: 0.6 |
||||
clamp: |
||||
m_OverrideState: 0 |
||||
m_Value: 0.05 |
@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 45a4652e73df85f4fad4f4151ae98fdf |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: da4b1f3ebea143a4aaa0a05b1d535668 |
||||
guid: 5eeae4e58e73dca41b2854a731808416 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
Binary file not shown.
@ -1,9 +1,9 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 2557993278 |
||||
CRC: 4092023851 |
||||
HashAppended: 0 |
||||
AssetBundleManifest: |
||||
AssetBundleInfos: |
||||
Info_0: |
||||
Name: mainbuilding |
||||
Name: buildingscene |
||||
Dependencies: {} |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: fefcf3957ce6a3a4da8d4eb379acde80 |
||||
guid: 459210c7b3c7fc64696ba51f7f992330 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f23286e34c3e375448a881765b85d176 |
||||
guid: c0dc89441030a5e4abd678630a25264e |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
Binary file not shown.
@ -0,0 +1,75 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 159763229 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: 0f88987231457394703e2897a4037b73 |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 28a3986ea4badb90af67f441fe7b5bcd |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: b9347207b713abe669e84cc07bd9b95f |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 65 |
||||
Script: {instanceID: 0} |
||||
- Class: 89 |
||||
Script: {instanceID: 0} |
||||
- Class: 104 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: ad1ddb7b6b473ac4ea26f44aea624e2b, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 5627e6832e9378c4e8632a52efa22183, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 43929be615d468749bba2f9917117a45, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1c0e57298488ae54aba3ef60b0b26920, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 157 |
||||
Script: {instanceID: 0} |
||||
- Class: 196 |
||||
Script: {instanceID: 0} |
||||
- Class: 215 |
||||
Script: {instanceID: 0} |
||||
- Class: 238 |
||||
Script: {instanceID: 0} |
||||
- Class: 850595691 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesKH/BuildingScene.unity |
||||
Dependencies: [] |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6dfe89ffdf17ae54a86148c5d467b98a |
||||
guid: 537274296ab57724b918cdbebdcd1391 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: d3220bfe813929d43a9699285c04cd41 |
||||
guid: 022fb64987988544dab5d2a3d17f7e35 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
@ -1,45 +0,0 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 1230003296 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: c606d50cdfe1c1d65d645b4200932d99 |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 3e4898902a241424dacad96dafc48830 |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: ad85fd0b056b1a33d9fe1bd120321a45 |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 5627e6832e9378c4e8632a52efa22183, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 215 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesPX/MainBuilding.prefab |
||||
Dependencies: [] |
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 8587fb0a062a0714ea51dbf4c9469ecb |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2 |
||||
guid: fcfc3b680c311c74c97f6c72e30ae64c |
||||
guid: 614b0cf86fc93cd41b161de675ccfa91 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
Binary file not shown.
@ -1,9 +1,9 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 2202818347 |
||||
CRC: 3025340205 |
||||
HashAppended: 0 |
||||
AssetBundleManifest: |
||||
AssetBundleInfos: |
||||
Info_0: |
||||
Name: mainbuilding |
||||
Name: buildingscene |
||||
Dependencies: {} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 213e2e1f1390b514bb38f62ff1e0e022 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f72c4099e4465c44cab2e1c22ac4f425 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,75 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 3857001222 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: 9fc83d715437a29da8582e2b95b8514e |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 28a3986ea4badb90af67f441fe7b5bcd |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: 35fa0cb12ad901ab92d23c62631f41ba |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 65 |
||||
Script: {instanceID: 0} |
||||
- Class: 89 |
||||
Script: {instanceID: 0} |
||||
- Class: 104 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: ad1ddb7b6b473ac4ea26f44aea624e2b, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 5627e6832e9378c4e8632a52efa22183, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: d00f7578dda0a1c41b151766a6426479, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 43929be615d468749bba2f9917117a45, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 1c0e57298488ae54aba3ef60b0b26920, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 157 |
||||
Script: {instanceID: 0} |
||||
- Class: 196 |
||||
Script: {instanceID: 0} |
||||
- Class: 215 |
||||
Script: {instanceID: 0} |
||||
- Class: 238 |
||||
Script: {instanceID: 0} |
||||
- Class: 850595691 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesKH/BuildingScene.unity |
||||
Dependencies: [] |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: cab0f42d1c4a93245b43f145ac7970e8 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b4e6fca187304254bbaec3e951a4b397 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: d5d016118c98e954e912e623c1e2b9ab |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: bcfdc7bc97f0bb645a023acb283d518b |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,45 +0,0 @@
|
||||
ManifestFileVersion: 0 |
||||
UnityVersion: 6000.0.13f1 |
||||
CRC: 1511113693 |
||||
Hashes: |
||||
AssetFileHash: |
||||
serializedVersion: 2 |
||||
Hash: 484606f9fa7ec851680c11bfac499e03 |
||||
TypeTreeHash: |
||||
serializedVersion: 2 |
||||
Hash: 3e4898902a241424dacad96dafc48830 |
||||
IncrementalBuildHash: |
||||
serializedVersion: 2 |
||||
Hash: 6eb965e94092143ee88787dd1a275f88 |
||||
HashAppended: 0 |
||||
ClassTypes: |
||||
- Class: 1 |
||||
Script: {instanceID: 0} |
||||
- Class: 4 |
||||
Script: {instanceID: 0} |
||||
- Class: 21 |
||||
Script: {instanceID: 0} |
||||
- Class: 23 |
||||
Script: {instanceID: 0} |
||||
- Class: 28 |
||||
Script: {instanceID: 0} |
||||
- Class: 33 |
||||
Script: {instanceID: 0} |
||||
- Class: 43 |
||||
Script: {instanceID: 0} |
||||
- Class: 48 |
||||
Script: {instanceID: 0} |
||||
- Class: 64 |
||||
Script: {instanceID: 0} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 0777d029ed3dffa4692f417d4aba19ca, type: 3} |
||||
- Class: 114 |
||||
Script: {fileID: 11500000, guid: 5627e6832e9378c4e8632a52efa22183, type: 3} |
||||
- Class: 115 |
||||
Script: {instanceID: 0} |
||||
- Class: 215 |
||||
Script: {instanceID: 0} |
||||
SerializeReferenceClassIdentifiers: [] |
||||
Assets: |
||||
- Assets/ScenesPX/MainBuilding.prefab |
||||
Dependencies: [] |
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 2ee314b430804854f9b7f18c772dfbf8 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 7d48e02e453aae54c9ac4986c2ffee58 |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1 +1 @@
|
||||
Subproject commit 7d63da1f1a18b0f313ee83a367f823f35f3cf6d0 |
||||
Subproject commit ba00aa62deb2407da947f6c33cd3151df858bad8 |
Loading…
Reference in new issue