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16 lines
549 B
16 lines
549 B
1 month ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FloorMessage : MonoBehaviour
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{
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// Use this for initialization
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//使用方法:将脚本挂在场景中每一层的室内结构和室外结构的父对象上
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//功能:记录建筑每层结构的层信息
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public string buildNum;//楼号
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public int floorNum;//层号
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public int interlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层
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public Transform targetTrans;//切楼层时候用来定位的目标点
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}
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