21 lines
429 B
21 lines
429 B
6 months ago
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EvacuatePoint : MonoBehaviour
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{
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public static List<Vector3> evacuatePoints = new List<Vector3>();
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private void Awake()
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{
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evacuatePoints.Clear();
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}
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// Start is called before the first frame update
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void Start()
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{
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evacuatePoints.Add(transform.position);
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}
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}
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