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场景修改

master
曹衍涛 1 month ago
parent
commit
aceb96ed39
  1. 8
      Assets/ScenesPX/BuildingScene.unity

8
Assets/ScenesPX/BuildingScene.unity

@ -174,8 +174,14 @@ PrefabInstance:
propertyPath: m_Name
value: MainBuilding
objectReference: {fileID: 0}
- target: {fileID: 7940511743909734568, guid: a48d97aad91128c4aba0170258820fde, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_RemovedGameObjects:
- {fileID: 4982175904630757565, guid: a48d97aad91128c4aba0170258820fde, type: 3}
- {fileID: 7940511743909734568, guid: a48d97aad91128c4aba0170258820fde, type: 3}
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 3905562868815676231, guid: a48d97aad91128c4aba0170258820fde, type: 3}
insertIndex: 10

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