Browse Source

可爬罐,重新打包

multirole
曹衍涛 4 months ago
parent
commit
8461653928
  1. 15
      Assets/CloneTypesTemplate/Editor/SceneTool.cs
  2. 2
      Assets/ScenesYL/BuildingScene.unity
  3. BIN
      Assets/ScenesYL/BuildingScene/NavMesh-car.asset
  4. 8
      Assets/ScenesYL/BuildingScene/NavMesh-car.asset.meta
  5. BIN
      Assets/ScenesYL/BuildingScene/NavMesh-man.asset
  6. 10334
      Assets/ScenesYL/GangWuBu.prefab
  7. 2026
      Assets/ScenesYL/LINK.prefab
  8. BIN
      Assets/StreamingAssets/AssetBundles/YLGWB/YLGWB
  9. 2
      Assets/StreamingAssets/AssetBundles/YLGWB/YLGWB.manifest
  10. BIN
      Assets/StreamingAssets/AssetBundles/YLGWB/buildingscene
  11. 14
      Assets/StreamingAssets/AssetBundles/YLGWB/buildingscene.manifest
  12. BIN
      Assets/StreamingAssets/WebAssetBundles/YLGWB/YLGWB
  13. 2
      Assets/StreamingAssets/WebAssetBundles/YLGWB/YLGWB.manifest
  14. BIN
      Assets/StreamingAssets/WebAssetBundles/YLGWB/buildingscene
  15. 14
      Assets/StreamingAssets/WebAssetBundles/YLGWB/buildingscene.manifest

15
Assets/CloneTypesTemplate/Editor/SceneTool.cs

@ -10,6 +10,21 @@ using Unity.AI.Navigation;
public class SceneTool
{
[MenuItem("SceneTools/RestGameObjId")]//添加寻路层车(前提是将车的寻路层添加layer CarRoad)
public static void RestGameObjId()
{
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep);
for (int i = 0; i < obj.Length; i++)
{
if (obj[i].gameObject.GetComponent<CloneGameObjInfo>())
{
long staticGameObjId = (long)GUID.NewGuid(5, 1);
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SetGameObjID(staticGameObjId);
}
}
}
[MenuItem("SceneTools/SetNavLayerShiWaiCarRoad")]//添加寻路层车(前提是将车的寻路层添加layer CarRoad)
public static void SetNavLayerShiWaiCarRoad()
{

2
Assets/ScenesYL/BuildingScene.unity

@ -229,7 +229,7 @@ MonoBehaviour:
m_OverrideVoxelSize: 0
m_VoxelSize: 0.1
m_MinRegionArea: 2
m_NavMeshData: {fileID: 0}
m_NavMeshData: {fileID: 23800000, guid: 607035d67cdba65478616745b9964e6d, type: 2}
m_BuildHeightMesh: 0
--- !u!4 &874570939
Transform:

BIN
Assets/ScenesYL/BuildingScene/NavMesh-car.asset

Binary file not shown.

8
Assets/ScenesYL/BuildingScene/NavMesh-car.asset.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 607035d67cdba65478616745b9964e6d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/ScenesYL/BuildingScene/NavMesh-man.asset

Binary file not shown.

10334
Assets/ScenesYL/GangWuBu.prefab

File diff suppressed because it is too large Load Diff

2026
Assets/ScenesYL/LINK.prefab

File diff suppressed because it is too large Load Diff

BIN
Assets/StreamingAssets/AssetBundles/YLGWB/YLGWB

Binary file not shown.

2
Assets/StreamingAssets/AssetBundles/YLGWB/YLGWB.manifest

@ -1,6 +1,6 @@
ManifestFileVersion: 0
UnityVersion: 6000.0.17f1c1
CRC: 1888526306
CRC: 13954357
HashAppended: 0
AssetBundleManifest:
AssetBundleInfos:

BIN
Assets/StreamingAssets/AssetBundles/YLGWB/buildingscene

Binary file not shown.

14
Assets/StreamingAssets/AssetBundles/YLGWB/buildingscene.manifest

@ -1,16 +1,16 @@
ManifestFileVersion: 0
UnityVersion: 6000.0.17f1c1
CRC: 62286928
CRC: 2155577671
Hashes:
AssetFileHash:
serializedVersion: 2
Hash: 6a79c9155e491fc5eada042ede5c65d3
Hash: 5fcb75152714dae6b069f1138ddb3350
TypeTreeHash:
serializedVersion: 2
Hash: 124f8a8b699dbc20afe6a8963bb34e12
Hash: ee30dbf9e3579c99ae570279da0d5db2
IncrementalBuildHash:
serializedVersion: 2
Hash: 3cd83670a40054a0ffb25beff97f8744
Hash: 44599f29ca2b10ddc7b329185c91fe22
HashAppended: 0
ClassTypes:
- Class: 1
@ -31,14 +31,14 @@ ClassTypes:
Script: {instanceID: 0}
- Class: 64
Script: {instanceID: 0}
- Class: 65
Script: {instanceID: 0}
- Class: 89
Script: {instanceID: 0}
- Class: 104
Script: {instanceID: 0}
- Class: 114
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: 77fb9be10c0901f46a68b3ee09e7972b, type: 3}
- Class: 114
@ -55,8 +55,6 @@ ClassTypes:
Script: {fileID: 11500000, guid: 06770370b4d869f4b963f726d21b7063, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3}
- Class: 115
Script: {instanceID: 0}
- Class: 157

BIN
Assets/StreamingAssets/WebAssetBundles/YLGWB/YLGWB

Binary file not shown.

2
Assets/StreamingAssets/WebAssetBundles/YLGWB/YLGWB.manifest

@ -1,6 +1,6 @@
ManifestFileVersion: 0
UnityVersion: 6000.0.17f1c1
CRC: 2257312154
CRC: 1828022369
HashAppended: 0
AssetBundleManifest:
AssetBundleInfos:

BIN
Assets/StreamingAssets/WebAssetBundles/YLGWB/buildingscene

Binary file not shown.

14
Assets/StreamingAssets/WebAssetBundles/YLGWB/buildingscene.manifest

@ -1,16 +1,16 @@
ManifestFileVersion: 0
UnityVersion: 6000.0.17f1c1
CRC: 3586056666
CRC: 2741942083
Hashes:
AssetFileHash:
serializedVersion: 2
Hash: d6bdb9876c1c80c07ea31240c6d17192
Hash: 665a1c441c1e0a47e44264d192ebbdd3
TypeTreeHash:
serializedVersion: 2
Hash: 124f8a8b699dbc20afe6a8963bb34e12
Hash: ee30dbf9e3579c99ae570279da0d5db2
IncrementalBuildHash:
serializedVersion: 2
Hash: 49d7b5ff12e60ba75bd35586155cfc16
Hash: 5ae105a2f77e84925ef73d67d7347d51
HashAppended: 0
ClassTypes:
- Class: 1
@ -31,14 +31,14 @@ ClassTypes:
Script: {instanceID: 0}
- Class: 64
Script: {instanceID: 0}
- Class: 65
Script: {instanceID: 0}
- Class: 89
Script: {instanceID: 0}
- Class: 104
Script: {instanceID: 0}
- Class: 114
Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: 77fb9be10c0901f46a68b3ee09e7972b, type: 3}
- Class: 114
@ -55,8 +55,6 @@ ClassTypes:
Script: {fileID: 11500000, guid: 06770370b4d869f4b963f726d21b7063, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b133d14efd54f9841a1659ef37479be7, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: b0f36456c352b534cb76fe2cc683b76d, type: 3}
- Class: 115
Script: {instanceID: 0}
- Class: 157

Loading…
Cancel
Save