防城港港宸大酒店网上演练
 
 
 

16 lines
475 B

using AX.InputSystem;
using UnityEngine;
public class FixationCommand : Command
{
public static FixationCommand Instance = new FixationCommand();
public override void Execute(long gameObjID, CmdArgs arg)
{
base.Execute(gameObjID, arg);
SkillArgs args = arg as SkillArgs;
GameObject go = EntitiesManager.Instance.GetEntityByID(args.GameObjectID);
CarSkill skill = go.GetComponent<CarSkill>();
skill.Fixation();
}
}