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42 lines
813 B
42 lines
813 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using AX.MessageSystem;
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using System;
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public class TestSetSomeOne : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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void OnEnable()
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{
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MessageDispatcher.AddListener("LEFT_MOUSE_CLICK_COMMAND", Execute);
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}
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void OnDisable()
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{
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MessageDispatcher.RemoveListener("LEFT_MOUSE_CLICK_COMMAND", Execute);
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}
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void OnDestroy()
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{
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MessageDispatcher.RemoveListener("LEFT_MOUSE_CLICK_COMMAND", Execute);
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}
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private void Execute(IMessage obj)
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{
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if (((GameObject)obj.Sender).name == gameObject.name)
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{
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Debug.Log("左键单击某物弹出窗口");
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}
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}
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}
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