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41 lines
1.6 KiB
41 lines
1.6 KiB
4 years ago
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using UnityEngine;
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using UnityEditor;
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namespace UTJ.FrameCapturer
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{
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[CustomPropertyDrawer(typeof(MovieEncoderConfigs))]
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class MovieEncoderConfigsDrawer : PropertyDrawer
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{
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return 0.0f;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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var type = property.FindPropertyRelative("format");
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EditorGUILayout.PropertyField(type);
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EditorGUI.indentLevel++;
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switch ((MovieEncoder.Type)type.intValue)
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{
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case MovieEncoder.Type.Png:
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EditorGUILayout.PropertyField(property.FindPropertyRelative("pngEncoderSettings"), true);
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break;
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case MovieEncoder.Type.Exr:
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EditorGUILayout.PropertyField(property.FindPropertyRelative("exrEncoderSettings"), true);
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break;
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case MovieEncoder.Type.Gif:
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EditorGUILayout.PropertyField(property.FindPropertyRelative("gifEncoderSettings"), true);
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break;
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case MovieEncoder.Type.WebM:
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EditorGUILayout.PropertyField(property.FindPropertyRelative("webmEncoderSettings"), true);
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break;
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case MovieEncoder.Type.MP4:
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EditorGUILayout.PropertyField(property.FindPropertyRelative("mp4EncoderSettings"), true);
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break;
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}
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EditorGUI.indentLevel--;
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}
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}
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}
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