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22 lines
456 B
22 lines
456 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AssetManager
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{
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private static AssetManager instance;
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public Dictionary<string, Object> assetObject = new Dictionary<string, Object>();
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private AssetManager()
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{
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}
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public static AssetManager getInstance()
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{
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if (instance == null)
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{
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instance = new AssetManager();
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}
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return instance;
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}
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}
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