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42 lines
768 B
42 lines
768 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 表示一个提示音。
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/// </summary>
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public class PromptTone : MonoBehaviour
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{
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private static float[] data;
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/// <summary>
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/// 提示音的波行数据。
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/// </summary>
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public static float[] Data
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{
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get
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{
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if (data == null)
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Initialize();
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return data;
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}
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}
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void Awake()
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{
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if (data == null)
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Initialize();
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}
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private static void Initialize()
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{
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var clip = Resources.Load<AudioClip>("Audios/Voice/PromptTone");
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data = new float[clip.samples];
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clip.GetData(Data, 0);
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Resources.UnloadAsset(clip);
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}
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}
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