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29 lines
742 B
29 lines
742 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ChatTaskItem_Private : ItemBase<ChatTaskMessage>
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{
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public Text TaskName;
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public Text TaskContent;
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public Text TaskSendTime;
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public override void Init()
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{
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}
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public override void UpdateItemData()
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{
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TaskName.text = ChatManager.Instance.TaskData[Data.TaskId].Name;
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TaskContent.text = Data.TaskContent;
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TaskSendTime.text = Data.CreateTime.ToShortTimeString();
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}
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public override void UpdateItemSize()
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{
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RectTransform tfTask = gameObject.GetComponent<RectTransform>();
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tfTask.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 61);
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}
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}
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