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20 lines
433 B
20 lines
433 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FireSpreadLineCtrl : MonoBehaviour {
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public long fireGameObjID;//火的id,表示是哪个火的蔓延路线
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public bool flag;//表示多边形边数增多时是否要删除之前多边形的最后一条遍
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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