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43 lines
1.1 KiB
43 lines
1.1 KiB
4 years ago
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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public class CommonToggle : BaseToggle
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{
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//字体颜色
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private Color32 SelectedColor = new Color32(255, 255, 255, 255);
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private Color32 NormalColor = new Color32(140, 166, 255, 255);
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public bool UsedColor = true;
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public Text NameLable { get { return GetComponentInChildren<Text>(); } }
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public Toggle ToggleButton { get { return GetComponent<Toggle>(); } }
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public Action<CommonToggle, bool> OnClicked;
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public override void RespondFun(bool value)
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{
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if (UsedColor)
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{
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if (value)
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{
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NameLable.color = SelectedColor;
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}
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else
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{
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NameLable.color = NormalColor;
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}
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}
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if (OnClicked != null)
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{
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OnClicked(this, value);
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}
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}
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public string LableText
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{
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get { return NameLable.text; }
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set { NameLable.text = value; }
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}
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public bool IsOn
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{
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get { return ToggleButton.isOn; }
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set { ToggleButton.isOn = value; }
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}
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}
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