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24 lines
669 B
24 lines
669 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 作战部署同步数据基类
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/// </summary>
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public class FireDeploySYNCDATA
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{
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public long gameObjID;//游戏对象ID
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public CloneObjType gameObjType;//游戏对象类型
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public long UserID;//克隆出来的对象归属谁
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public Vector3 clonePos;//克隆位置
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public Vector3 eulerAngles;//选中欧拉角
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public Organization org;
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public FireCarEngine fireCarEngine;
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public Color color;
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public float rectTransformWith;
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public FireDeployPrivateToolType fireDeployPrivateToolType;//外部力量布置或内部力量部署
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}
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