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using AX.Network.Protocols;
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using AX.NetworkSystem;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using AX.Serialization;
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public class CommandingCtrl : MonoBehaviour {
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private List<bool> isCommandbools = new List<bool>();//当前登陆用户所有上级的是否为总指挥值的集合
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public GameObject PoliceInfo;
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//缓存已存在的总指挥所属组织机构级别
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private int generalCommanderDeptLevel;
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//缓存辖区中队所有直属上级(包括跨级)的组织机构id
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private List<int> supIdsOfXQZD = new List<int>();
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// Use this for initialization
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void Start () {
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PoliceInfo = GameObject.Find("Canvas").transform.Find("Police/Main/PoliceInfo").gameObject;
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NetworkMessageDispatcher.AddListener("GET_SUP_ISCOMMAND_SYNC", GetSupIsCommand);
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NetworkMessageDispatcher.AddListener("ISCOMMAND_SYNC", SetSupIsCommand);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_DEPT_ISCMD_SYNC", ExistOtherDeptIsCMD);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_USER_ISCMD_SYNC", ExistOtherUserIsCMD);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_DEPT_ISCMD_RESP_SYNC", ExistOtherDeptIsCMDResp);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_USER_ISCMD_RESP_SYNC", ExistOtherUserIsCMDResp);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_SYNC", ExistOtherExceptZDDeptIsCMD);
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NetworkMessageDispatcher.AddListener("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_RESP_SYNC", ExistOtherExceptZDDeptIsCMDResp);
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}
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private void OnDestroy()
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{
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NetworkMessageDispatcher.RemoveListener("GET_SUP_ISCOMMAND_SYNC", GetSupIsCommand);
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NetworkMessageDispatcher.RemoveListener("ISCOMMAND_SYNC", SetSupIsCommand);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_DEPT_ISCMD", ExistOtherDeptIsCMD);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_USER_ISCMD_SYNC", ExistOtherUserIsCMD);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_DEPT_ISCMD_RESP_SYNC", ExistOtherDeptIsCMDResp);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_USER_ISCMD_RESP_SYNC", ExistOtherUserIsCMDResp);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_SYNC", ExistOtherExceptZDDeptIsCMD);
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NetworkMessageDispatcher.RemoveListener("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_RESP_SYNC", ExistOtherExceptZDDeptIsCMDResp);
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}
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/// <summary>
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/// 不存在大队指挥,支队指挥,总队指挥为总指挥,是中队为总指挥
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/// </summary>
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/// <param name="obj"></param>
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private void ExistOtherExceptZDDeptIsCMDResp(BinaryMessage obj)
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{
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var data = obj.Body.Deserialize<KeyValuePair<long, IsComdDatas>>();
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PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Add(data.Value.generalCommanding);
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if (PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Count != data.Value.count)
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{
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return;
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}
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if (!PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Contains(true))
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{//不存在大队指挥,支队指挥,总队指挥为总指挥,是中队为总指挥
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if (CurrentUserInfo.organization.DisplayName == "龙泾中队")
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{//若登陆辖区中队
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CurrentUserInfo.generalCommanding = true;//设置当前登陆用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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}
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}
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/// <summary>
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/// 是否存在大队指挥,支队指挥,总队指挥为总指挥
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/// </summary>
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/// <param name="obj"></param>
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private void ExistOtherExceptZDDeptIsCMD(BinaryMessage obj)
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{
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var data = obj.Body.Deserialize<KeyValuePair<long, List<long>>>();
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var isComdDatas = new IsComdDatas();
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isComdDatas.generalCommanding = CurrentUserInfo.generalCommanding;
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isComdDatas.count = data.Value.Count;
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NetworkManager.Default.SendAsync("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_RESP_SYNC",
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new KeyValuePair<long, IsComdDatas>(data.Key, isComdDatas));
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}
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/// <summary>
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/// 看看是否有组织机构已为总指挥的处理
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/// </summary>
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/// <param name="obj"></param>
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private void ExistOtherDeptIsCMDResp(BinaryMessage obj)
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{
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var data = obj.Body.Deserialize<KeyValuePair<long, IsComdDatas>>();
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PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Add(data.Value.generalCommanding);
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if (PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Count != data.Value.count)
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{
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return;
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}
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if (!PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Contains(true))
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{
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if (CurrentUserInfo.role == Role.总队指挥
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|| CurrentUserInfo.role == Role.支队指挥
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|| CurrentUserInfo.role == Role.大队指挥
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|| CurrentUserInfo.role == Role.中队指挥)
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{
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CurrentUserInfo.generalCommanding = true;//设置当前登陆用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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}
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else
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{//处理没有大队指挥,支队指挥,总队指挥为总指挥情况下,已有某中队为总指挥,辖区中队进入后,总指挥移交辖区中队
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//是否存在大队指挥,支队指挥,总队指挥为总指挥
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PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles = new List<bool>();
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List<long> Uids = new List<long>();
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if ((item.Role == Role.总队指挥
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|| item.Role == Role.支队指挥
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|| item.Role == Role.大队指挥)
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&& item.UserInfo.Id != CurrentUserInfo.mySelf.Id
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)
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{
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Uids.Add(item.UserInfo.Id);
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}
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}
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if (Uids.Count == 0)
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{//说明存在中队为总指挥
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if (CurrentUserInfo.organization.DisplayName == "龙泾中队")
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{//若登陆辖区中队
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CurrentUserInfo.generalCommanding = true;//设置当前登陆用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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}
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else
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{
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//是否存在大队指挥,支队指挥,总队指挥为总指挥
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NetworkManager.Default.SendAsync("EXIST_OTHER_EXCEPTZD_DEPT_ISCMD_SYNC",
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new KeyValuePair<long, List<long>>(CurrentUserInfo.mySelf.Id, Uids));
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}
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}
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}
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/// <summary>
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/// 是否有用户已为总指挥的回复处理
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/// </summary>
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/// <param name="obj"></param>
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private void ExistOtherUserIsCMDResp(BinaryMessage obj)
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{
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var data = obj.Body.Deserialize<KeyValuePair<long, IsGeneralCommanderData>>();
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PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Add(data.Value.generalCommanding);
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if (data.Value.generalCommanding)
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{
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generalCommanderDeptLevel = data.Value.organizationLevel;
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}
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if (PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Count != data.Value.count)
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{
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return;
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}
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if (!PoliceInfo.GetComponent<PoliceInfoMsgBind>().isExistCmdRoles.Contains(true))
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{
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if (CurrentUserInfo.role == Role.总队指挥
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|| CurrentUserInfo.role == Role.支队指挥
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|| CurrentUserInfo.role == Role.大队指挥
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|| CurrentUserInfo.role == Role.中队指挥)
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{
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CurrentUserInfo.generalCommanding = true;//设置当前登陆用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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}
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else
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{
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if (generalCommanderDeptLevel != 0)
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{
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if (CurrentUserInfo.organization.Level < generalCommanderDeptLevel)
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{//当前到场用户所属组织机构级别小于已是总指挥用户的组织机构级别
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CurrentUserInfo.generalCommanding = true;//设置当前到场用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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if (CurrentUserInfo.organization.Level == generalCommanderDeptLevel)
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{//当前到场用户所属组织机构级别等于已为总指挥用户的组织机构级别
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if (generalCommanderDeptLevel == 4 && CurrentUserInfo.organization.DisplayName == "龙泾中队")
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{//已为总指挥用户的组织机构为中队,并且当前到场用户所属组织机构为辖区中队
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CurrentUserInfo.generalCommanding = true;//设置当前到场用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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if (generalCommanderDeptLevel < 4 )//4表示中队
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{//当前到场用户所属组织机构级别等于已为总指挥用户的组织机构级别,并且已为总指挥用户的组织机构级别小于4
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int xqzdParentId = FindXQZDParentId("龙泾中队");
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FindAllSupIdsOfXQZD(xqzdParentId);
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if (supIdsOfXQZD.Contains(CurrentUserInfo.organization.Id))
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{
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CurrentUserInfo.generalCommanding = true;//设置当前到场用户为总指挥
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foreach (UserData item in CurrentUserInfo.room.UserList)
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{
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if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
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{//不发给自己
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NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
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}
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}
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// 查找辖区中队直接上级(辖区大队)id
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/// </summary>
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/// <param name="xqzdName"></param>
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/// <returns></returns>
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private int FindXQZDParentId(string xqzdName)
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{
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int xqzdParentId = -1;
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foreach (var item in GameSettings.othersSettings.orgs)
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{
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if (item.DisplayName == xqzdName)
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{
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xqzdParentId = item.ParentId;
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break;
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}
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}
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return xqzdParentId;
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}
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/// <summary>
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/// 查找辖区中队的所有上级组织机构的id
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/// </summary>
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/// <param name="xqzdParentId">辖区中队的直接上级组织机构(辖区大队)id</param>
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private void FindAllSupIdsOfXQZD(int xqzdParentId)
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{
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foreach (var item in GameSettings.othersSettings.orgs)
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{
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if (item.Id == xqzdParentId && item.Level != 5)
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{
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supIdsOfXQZD.Add(item.Id);
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//继续查找item的上级是否存在上级
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FindAllSupIdsOfXQZD(item.ParentId);
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}
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}
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}
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public struct IsComdDatas
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{
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public bool generalCommanding;
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public int count;
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}
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public struct IsGeneralCommanderData
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{
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public bool generalCommanding;
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public int count;
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public int organizationLevel;
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}
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/// <summary>
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/// 看看是否有组织机构已为总指挥
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/// </summary>
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/// <param name="obj"></param>
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private void ExistOtherDeptIsCMD(BinaryMessage obj)
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{
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var data = obj.Body.Deserialize<KeyValuePair<long, List<long>>>();
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var isComdDatas = new IsComdDatas();
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isComdDatas.generalCommanding = CurrentUserInfo.generalCommanding;
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isComdDatas.count = data.Value.Count;
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NetworkManager.Default.SendAsync("EXIST_OTHER_DEPT_ISCMD_RESP_SYNC",
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new KeyValuePair<long, IsComdDatas>(data.Key, isComdDatas));
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}
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/// <summary>
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|
/// 是否有用户已为总指挥
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|
/// </summary>
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|
/// <param name="obj"></param>
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|
|
private void ExistOtherUserIsCMD(BinaryMessage obj)
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|
|
{
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|
var data = obj.Body.Deserialize<KeyValuePair<long, List<long>>>();
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|
var isGeneralCommanderData = new IsGeneralCommanderData();
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|
isGeneralCommanderData.generalCommanding = CurrentUserInfo.generalCommanding;
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|
isGeneralCommanderData.count = data.Value.Count;
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|
|
isGeneralCommanderData.organizationLevel = CurrentUserInfo.organization.Level;
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|
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|
|
//发回给刚到场的用户:data.Key
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|
NetworkManager.Default.SendAsync("EXIST_OTHER_USER_ISCMD_RESP_SYNC",
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|
|
|
new KeyValuePair<long, IsGeneralCommanderData>(data.Key, isGeneralCommanderData));
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|
|
|
}
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|
|
|
|
|
private void GetSupIsCommand(BinaryMessage message)
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|
|
|
{
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|
|
|
var data = message.Body.Deserialize<KeyValuePair<long, List<UserData>>>();
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|
|
|
|
|
|
|
var isComdDatas = new IsComdDatas();
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|
|
|
isComdDatas.generalCommanding = CurrentUserInfo.generalCommanding;
|
|
|
|
isComdDatas.count = data.Value.Count;
|
|
|
|
|
|
|
|
NetworkManager.Default.SendAsync("ISCOMMAND_SYNC", new KeyValuePair<long , IsComdDatas>(data.Key, isComdDatas));
|
|
|
|
}
|
|
|
|
|
|
|
|
private void SetSupIsCommand(BinaryMessage message)
|
|
|
|
{
|
|
|
|
var data = message.Body.Deserialize<KeyValuePair<long, IsComdDatas>>();
|
|
|
|
|
|
|
|
isCommandbools.Add(data.Value.generalCommanding);
|
|
|
|
|
|
|
|
if (isCommandbools.Count != data.Value.count)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!isCommandbools.Contains(true))
|
|
|
|
{
|
|
|
|
CurrentUserInfo.generalCommanding = true;
|
|
|
|
|
|
|
|
foreach (UserData item in CurrentUserInfo.room.UserList)
|
|
|
|
{
|
|
|
|
if (CurrentUserInfo.mySelf.Id != item.UserInfo.Id)
|
|
|
|
{
|
|
|
|
//通知当前登陆用户的下级移交总指挥(接收处理时设置CurrentUserInfo.generalCommanding为false)
|
|
|
|
NetworkManager.Default.SendAsync("GENERAL_COMMANDING_UPDATE_SYNC", item.UserInfo.Id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CurrentUserInfo.generalCommanding = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update is called once per frame
|
|
|
|
void Update () {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|