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27 lines
594 B
27 lines
594 B
4 years ago
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using UnityEngine;
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public class ViewSwitchPanelHideOrShow : BaseToggle
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{
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private Transform mViewSwithPanel;
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void Start()
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{
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mViewSwithPanel = transform.parent.transform.Find("ViewSwitchPanel");
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mViewSwithPanel.gameObject.SetActive(false);
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}
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public override void RespondFun(bool value)
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{
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if (value == true)
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{
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mViewSwithPanel.gameObject.SetActive(true);
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mViewSwithPanel.SetAsLastSibling();
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}
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else
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{
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mViewSwithPanel.gameObject.SetActive(false);
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}
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}
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}
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