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25 lines
548 B
25 lines
548 B
4 years ago
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using AX.MessageSystem;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MiniMapUI : PointerClickBase {
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public GameObject MinimapCamera;
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private void OnEnable()
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{
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MinimapCamera.SetActive(true);
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OnRightClick += MiniMapUI_OnRightClick;
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}
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private void MiniMapUI_OnRightClick()
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{
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MessageDispatcher.SendMessage(MessageName.MiniMapRightClick.ToString());
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}
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private void OnDisable()
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{
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OnRightClick -= MiniMapUI_OnRightClick;
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}
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}
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