网上演练贵港万达广场(人员密集)
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4 years ago
using AX.MessageSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 克隆生成蔓延火命令
/// </summary>
namespace AX.InputSystem
{
public class CloneSpreadedFireCommand : Command
{
public static readonly CloneSpreadedFireCommand Instance = new CloneSpreadedFireCommand();
public override void Execute(long gameObjID, CmdArgs arg)
{
base.Execute(gameObjID, arg);
MessageDispatcher.SendMessage(gameObjID, "CLONE_SPREADEDFIRE_COMMAND", arg);
}
}
}