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23 lines
649 B
23 lines
649 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 灾情库:灾情基础数据类
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/// </summary>
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public class Disaster
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{
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public Vector3 Position;//位置
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public Quaternion Rotation;//旋转
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public Vector3 Scale;//缩放
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public long GameObjID;//游戏对象ID
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public CloneObjType GameObjType;//游戏对象类型
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public long UserID;//克隆出来的对象归属谁
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public string BuildNum;//楼号
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public int FloorNum;//层号
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public int InterlayerNum;//夹层号,0表示不是夹层,1表示第一个夹层
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public bool ShoworHidden;// 显示or隐藏
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}
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