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27 lines
612 B
27 lines
612 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 灾情库元数据类
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/// </summary>
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public class DisasterLibrary
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{
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//灾情库ID
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public long Id;
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//灾情库名称
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public string DisasterName;
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//场景类型
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public string SceneType;
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//场景名或要加载的场景预设资源
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public string SceneName;
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//单位名称
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public string UnitName;
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//灾情库创建者ID
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public long UserId;
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//灾情库创建者所属组织机构ID
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public int OrganizationId;
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//创建时间
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public string CreateTime;
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}
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