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39 lines
676 B
39 lines
676 B
4 years ago
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TestCmdReplay : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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void OnEnable()
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{
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this.GetComponent<Button>().onClick.AddListener(OnClick);
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}
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void OnDisable()
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{
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this.GetComponent<Button>().onClick.RemoveListener(OnClick);
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}
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void OnDestroy()
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{
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this.GetComponent<Button>().onClick.RemoveListener(OnClick);
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}
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private void OnClick()
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{
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InputHistory.Instance.TestCmdReplay();
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}
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}
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