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13 lines
362 B
13 lines
362 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InstantiateTransferPanel : MonoBehaviour {
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public GameObject prefab;
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void Start () {
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prefab = Resources.Load("4GTransfer/4GPicturePanel") as GameObject;
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GameObject panel = Instantiate(prefab, transform);
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panel.name = prefab.name;
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}
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}
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