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13 lines
338 B
13 lines
338 B
4 years ago
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ScrollrectUI : BaseScrollRect {
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public override void RespondFun(Vector2 value)
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{
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//UI滚动条处理
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//单独再继承BaseScrollRect写一个滚动条操作处理预防以后滚动有特殊处理
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}
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}
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