Compare commits
6 Commits
Author | SHA1 | Date |
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杨栋梁 | 036873d996 | 4 years ago |
杨栋梁 | ca36a016a0 | 4 years ago |
杨栋梁 | c02f9143ac | 4 years ago |
杨栋梁 | 8bb70dd403 | 4 years ago |
杨栋梁 | 0c82861891 | 4 years ago |
杨栋梁 | 008939b465 | 4 years ago |
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{ |
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@ -0,0 +1,32 @@ |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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|
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public class ModeImageLoad : MonoBehaviour |
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{ |
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/// <summary> |
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/// 是否是演习图片 |
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/// </summary> |
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public bool IsDrillPanel; |
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// Start is called before the first frame update |
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void Start() |
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{ |
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if (IsDrillPanel) |
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{ |
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Texture2D tex = Resources.Load<Texture2D>("Common/DrillImage"); |
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GetComponent<Image>().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f); |
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} |
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else |
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{ |
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Texture2D tex = Resources.Load<Texture2D>("Common/ExerciseImage"); |
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GetComponent<Image>().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f); |
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} |
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} |
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|
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// Update is called once per frame |
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void Update() |
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{ |
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|
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} |
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} |
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