using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ModeImageLoad : MonoBehaviour { /// /// 是否是演习图片 /// public bool IsDrillPanel; // Start is called before the first frame update void Start() { if (IsDrillPanel) { Texture2D tex = Resources.Load("Common/DrillImage"); GetComponent().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f); } else { Texture2D tex = Resources.Load("Common/ExerciseImage"); GetComponent().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f); } } // Update is called once per frame void Update() { } }