using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
///
/// 聊天消息类
///
public class ChatMessage
{
///
/// 聊天消息ID
///
public long ID;
///
/// 发送者ID
///
public long SenderId;
///
/// 接收者ID
///
public long ReceiverId;
///
/// 聊天频道
///
public ChatChannel Channel;
///
/// 回放帧数
///
public int ReplayFrameCount;
///
/// 聊天创建时间
///
public DateTime CreateTime;
///
/// 战斗id
///
public long? BattleId;
///
/// 聊天群组
///
public ChatType ChatGroup;
}
public enum ChatType
{
///
/// 公聊消息
///
PublicChat,
///
/// 私聊消息
///
PrivateChat,
///
/// 建议消息
///
SuggestChat
}
public enum ChatMsgType
{
///
/// 字符串
///
Str,
///
/// 语音
///
Audio,
///
/// 指令
///
Task
}