using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ChatTaskItem_Private : ItemBase { public Text TaskName; public Text TaskContent; public Text TaskSendTime; public override void Init() { } public override void UpdateItemData() { TaskName.text = ChatManager.Instance.TaskData[Data.TaskId].Name; TaskContent.text = Data.TaskContent; TaskSendTime.text = Data.CreateTime.ToShortTimeString(); } public override void UpdateItemSize() { RectTransform tfTask = gameObject.GetComponent(); tfTask.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 61); } }